Player Matchup

Nemesis
Nemesis
Frightenedd
Nemesis
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 54L
1,415 Elo+
Party 1
Cabrakan
Cabrakan
I Stay Pilt
Cabrakan
Level 64
God Stats
2W - 2L
1,639 SR
Queue Stats
38W - 49L
1,365 Elo+
Party 1
Hades
Hades
RichHomieSatan
Hades
Level 21
God Stats
3W - 5L
1,240 SR
Queue Stats
14W - 30L
1,282 Elo+
Party 1
Guan Yu
Guan Yu
RozeGreen
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,535 Elo+
Party 1
Artemis
Artemis
swaveyting
Artemis
Level 95
God Stats
18W - 20L
1,442 SR
Queue Stats
55W - 67L
1,424 Elo+
Party 1
Team Averages
Level 52
1,464 SR
1,404 Elo+

VS

Team Averages
Level 87
1,591 SR
1,511 Elo+
Chiron
Chiron
Credo352
Chiron
Level 68
God Stats
3W - 2L
1,452 SR
Queue Stats
8W - 8L
1,591 Elo+
Solo
Cerberus
Cerberus
JLucrazy16
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,465 Elo+
Party 2
Achilles
Achilles
Muffin Mafia06
Achilles
Level 124
God Stats
20W - 15L
1,621 SR
Queue Stats
202W - 192L
1,489 Elo+
Party 2
Chang'e
Chang'e
SavageOper8r
Chang'e
Level 69
God Stats
39W - 38L
1,587 SR
Queue Stats
189W - 195L
1,504 Elo+
Party 2
Scylla
Scylla
iiKrankk
Scylla
Level 136
God Stats
8W - 5L
1,795 SR
Queue Stats
194W - 191L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Frightenedd
Nemesis
10
4 / 1 / 3
6,176
618
7,083
6,533
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
I Stay Pilt
Cabrakan
9
0 / 1 / 5
5,719
572
4,685
6,982
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 3
6,007
601
3,385
6,467
2,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
RozeGreen
Guan Yu
11
4 / 2 / 1
6,199
620
3,729
8,201
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
swaveyting
Artemis
10
4 / 2 / 1
5,594
559
7,309
7,422
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Credo352
Chiron
9
2 / 2 / 1
5,584
558
6,908
5,524
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
JLucrazy16
Cerberus
7
0 / 2 / 2
4,825
483
952
10,586
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
10
2 / 4 / 1
5,783
578
4,416
8,103
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
SavageOper8r
Chang'e
10
1 / 4 / 3
6,037
604
5,167
8,343
3,810
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
iiKrankk
Scylla
12
3 / 2 / 0
6,449
645
3,603
4,578
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
8
8
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
Credo352
Chiron
2
2
1
1.25
W
Nemesis
Frightenedd
Nemesis
4
1
3
5.5
W
Cabrakan
I Stay Pilt
Cabrakan
0
1
5
2.5
L
Cerberus
JLucrazy16
Cerberus
0
2
2
0.5
L
Achilles
2
4
1
0.63
W
2
2
3
1.75
W
Guan Yu
RozeGreen
Guan Yu
4
2
1
2.25
L
Chang'e
SavageOper8r
Chang'e
1
4
3
0.63
L
Scylla
iiKrankk
Scylla
3
2
0
1.5
W
Artemis
swaveyting
Artemis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
21,046
35,605
Taken
37,134
17,083
Mitigated
13,307
13,034
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Credo352
Chiron
6,908
2,584
597
2,047
5,524
1,426
0
1,983
3,488
0
36,812
W
Nemesis
Frightenedd
Nemesis
7,083
3,074
0
1,301
6,533
2,752
0
752
5,781
0
34,463
W
Cabrakan
I Stay Pilt
Cabrakan
4,685
601
249
2,606
6,982
4,469
0
1,143
5,839
19,167
0
L
Cerberus
JLucrazy16
Cerberus
952
382
0
2,038
10,586
4,487
0
2,873
7,713
8,990
0
L
Achilles
4,416
1,701
0
2,566
8,103
2,499
0
2,008
5,967
0
28,400
W
3,385
568
286
2,495
6,467
2,725
966
2,297
4,170
25,005
0
W
Guan Yu
RozeGreen
Guan Yu
3,729
1,224
140
2,890
8,201
4,603
0
4,350
3,851
0
25,942
L
Chang'e
SavageOper8r
Chang'e
5,167
803
184
2,635
8,343
3,810
726
525
7,534
31,203
0
L
Scylla
iiKrankk
Scylla
3,603
462
0
930
4,578
1,085
141
681
3,897
37,705
0
W
Artemis
swaveyting
Artemis
7,309
3,611
0
3,067
7,422
2,534
530
1,180
6,242
0
34,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
28,678
267
Minions Killed
276
0
Camps Cleared
0
1,026,550
Distance Traveled
969,904
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,584
558
68
7
0
200,469
1
W
Nemesis
6,176
618
60
6
0
235,033
2
W
Cabrakan
5,719
572
28
3
0
215,212
3
L
Cerberus
4,825
483
18
2
0
180,255
0
L
Achilles
5,783
578
57
6
0
209,701
1
W
Hades
6,007
601
65
7
0
181,621
1
W
Guan Yu
6,199
620
59
6
0
225,957
4
L
Chang'e
6,037
604
64
6
0
175,021
3
L
Scylla
6,449
645
69
7
0
204,458
3
W
Artemis
5,594
559
55
6
0
168,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role