Player Matchup

Hel
Hel
Aphrolotus
Hel
Level 46
God Stats
15W - 7L
1,679 SR
Queue Stats
105W - 54L
1,621 Elo+
Party 2
Medusa
Medusa
Evylux
Medusa
Level 139
God Stats
2W - 0L
1,733 SR
Queue Stats
173W - 125L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
MojiMochi
Baron Samedi
Level 129
God Stats
5W - 3L
1,439 SR
Queue Stats
268W - 194L
1,572 Elo+
Party 2
Scylla
Scylla
Raven2k15
Scylla
Level 144
God Stats
32W - 18L
1,721 SR
Queue Stats
282W - 228L
1,563 Elo+
Party 2
Hercules
Hercules
redman2220
Hercules
Level 127
God Stats
8W - 12L
1,404 SR
Queue Stats
314W - 354L
1,580 Elo+
Solo
Team Averages
Level 117
1,595 SR
1,591 Elo+

VS

Team Averages
Level 82
1,650 SR
1,569 Elo+
Da Ji
Da Ji
Rey6838
Da Ji
Level 48
God Stats
9W - 5L
1,887 SR
Queue Stats
792W - 664L
1,599 Elo+
Party 1
Atlas
Atlas
The OG Mac J
Atlas
Level 149
God Stats
3W - 4L
1,514 SR
Queue Stats
54W - 60L
1,469 Elo+
Party 3
Artemis
Artemis
TugInMyPutter
Artemis
Level 85
God Stats
56W - 27L
1,785 SR
Queue Stats
602W - 462L
1,612 Elo+
Party 1
Freya
Freya
darkreaper3366
Freya
Level 108
God Stats
6W - 7L
1,542 SR
Queue Stats
503W - 412L
1,681 Elo+
Party 1
Bellona
Bellona
savanna211
Bellona
Level 20
God Stats
37W - 36L
1,524 SR
Queue Stats
46W - 50L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,586
1,098
2,888
3,320
1,199
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Evylux
Medusa
12
1 / 0 / 3
6,710
1,118
5,085
1,947
639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MojiMochi
Baron Samedi
12
2 / 0 / 4
7,085
1,181
5,373
2,741
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Raven2k15
Scylla
12
2 / 1 / 2
7,128
1,188
4,228
1,738
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
redman2220
Hercules
12
0 / 0 / 5
6,472
1,079
1,668
5,044
2,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

358

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Rey6838
Da Ji
12
1 / 1 / 1
6,918
1,153
2,783
4,027
1,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 1
6,403
1,067
1,520
3,813
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
11
1 / 1 / 0
6,644
1,107
4,199
4,737
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 1
6,451
1,075
2,945
5,400
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
savanna211
Bellona
11
0 / 1 / 0
6,704
1,117
858
5,180
3,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
6
Kills
2
2
Deaths
6
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Medusa
Evylux
Medusa
1
0
3
2.5
W
Baron Samedi
MojiMochi
Baron Samedi
2
0
4
4
W
Scylla
Raven2k15
Scylla
2
1
2
3
L
Da Ji
Rey6838
Da Ji
1
1
1
1.5
L
0
1
1
0.5
L
Artemis
1
1
0
1
L
0
2
1
0.25
W
Hercules
redman2220
Hercules
0
0
5
2.5
L
Bellona
savanna211
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
12,305
14,790
Taken
23,157
5,733
Mitigated
10,473
8,063
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,888
0
1,424
1,731
3,320
1,199
0
879
2,441
7,962
0
W
Medusa
Evylux
Medusa
5,085
996
0
343
1,947
639
0
339
1,608
0
22,959
W
Baron Samedi
MojiMochi
Baron Samedi
5,373
341
1,044
1,334
2,741
1,246
0
1,048
1,693
17,280
0
W
Scylla
Raven2k15
Scylla
4,228
222
0
0
1,738
503
0
705
1,033
15,423
0
L
Da Ji
Rey6838
Da Ji
2,783
193
0
150
4,027
1,561
0
1,894
2,133
0
14,489
L
1,520
466
0
759
3,813
2,134
0
2,183
1,520
7,949
0
L
Artemis
4,199
713
0
1,675
4,737
1,464
0
1,727
2,954
0
23,071
L
2,945
895
0
288
5,400
1,887
0
3,679
1,657
11,265
0
W
Hercules
redman2220
Hercules
1,668
168
0
2,187
5,044
2,146
0
1,494
3,550
0
4,478
L
Bellona
savanna211
Bellona
858
0
860
476
5,180
3,427
0
2,685
2,404
0
4,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
33,120
118
Minions Killed
115
4
Camps Cleared
4
586,821
Distance Traveled
505,997
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,586
1,098
14
2
2
112,143
0
W
Medusa
6,710
1,118
28
5
0
136,651
0
W
Baron Samedi
7,085
1,181
31
5
0
97,085
3
W
Scylla
7,128
1,188
40
7
1
122,103
1
L
Da Ji
6,918
1,153
36
6
1
128,949
0
L
Atlas
6,403
1,067
6
1
0
45,770
0
L
Artemis
6,644
1,107
49
8
2
92,879
0
L
Freya
6,451
1,075
20
3
0
102,901
0
W
Hercules
6,472
1,079
5
1
1
118,839
0
L
Bellona
6,704
1,117
4
1
1
135,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role