Player Matchup

He Bo
He Bo
BLACKHAWK9338
He Bo
Level 153
God Stats
1W - 4L
1,594 SR
Queue Stats
298W - 282L
1,597 Elo+
Solo
Medusa
Medusa
TheSpinCycle253
Medusa
Level 146
God Stats
1W - 2L
1,301 SR
Queue Stats
94W - 93L
1,657 Elo+
Solo
Ymir
Ymir
Vanjale
Ymir
Level 122
God Stats
8W - 5L
1,454 SR
Queue Stats
69W - 70L
1,587 Elo+
Solo
Team Averages
Level 140
1,450 SR
1,614 Elo+

VS

Team Averages
Level 136
1,513 SR
1,596 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BeadsMe
Baron Samedi
Level 125
God Stats
8W - 12L
1,611 SR
Queue Stats
512W - 524L
1,724 Elo+
Solo
Shiva
Shiva
TheDevilinSideMe
Shiva
Level 143
God Stats
4W - 9L
1,428 SR
Queue Stats
478W - 493L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
9,322
717
13,191
11,431
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 4
8,495
653
8,434
12,589
3,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Vanjale
Ymir
7
0 / 1 / 0
7,079
545
686
3,567
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
5 / 1 / 9
10,034
772
6,636
9,592
2,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
BeadsMe
Baron Samedi
14
4 / 3 / 7
9,711
747
9,738
12,975
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 8
10,484
806
7,917
18,777
14,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
15
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
9
9.5
L
4
8
3
0.69
W
Baron Samedi
BeadsMe
Baron Samedi
4
3
7
2.5
W
5
3
8
3
L
1
6
4
0.5
L
Ymir
Vanjale
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
24,291
27,587
Taken
41,344
9,344
Mitigated
23,383
3,345
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,636
58
0
3,368
9,592
2,988
650
4,311
5,281
0
25,902
L
13,191
660
0
1,352
11,431
3,445
0
4,562
6,629
27,205
0
W
Baron Samedi
BeadsMe
Baron Samedi
9,738
454
896
3,858
12,975
5,416
984
4,879
8,096
38,024
0
W
7,917
1,080
394
5,884
18,777
14,979
270
5,261
13,516
3,136
23,559
L
8,434
1,740
0
1,143
12,589
3,958
0
4,410
7,942
0
33,809
L
Ymir
Vanjale
Ymir
686
31
0
850
3,567
1,941
0
1,722
1,764
3,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
30,229
99
Minions Killed
133
3
Camps Cleared
8
491,811
Distance Traveled
730,743
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,034
772
42
3
5
273,106
2
L
He Bo
9,322
717
39
3
1
194,370
1
W
Baron Samedi
9,711
747
51
4
1
209,899
1
W
Shiva
10,484
806
40
3
2
247,738
4
L
Medusa
8,495
653
45
3
1
226,229
6
L
Ymir
7,079
545
15
1
1
71,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role