Player Matchup

Cupid
Cupid
EstaLitt_Lou
Cupid
Level 61
God Stats
0W - 2L
1,481 SR
Queue Stats
34W - 33L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
GodlyAJ
Sun Wukong
Level 124
God Stats
56W - 29L
1,745 SR
Queue Stats
356W - 338L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Sinwell
Nu Wa
Level 157
God Stats
51W - 30L
1,785 SR
Queue Stats
324W - 352L
1,518 Elo+
Party 3
Nox
Nox
Somx32x
Nox
Level 86
God Stats
29W - 47L
1,367 SR
Queue Stats
176W - 197L
1,447 Elo+
Party 3
Cerberus
Cerberus
TheBoulSua
Cerberus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,566 Elo+
Party 2
Team Averages
Level 116
1,576 SR
1,526 Elo+

VS

Team Averages
Level 107
1,651 SR
1,501 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Medic3223
Merlin
Level 63
God Stats
5W - 3L
1,446 SR
Queue Stats
196W - 192L
1,540 Elo+
Solo
Bellona
Bellona
PapaPatch
Bellona
Level 88
God Stats
25W - 18L
1,609 SR
Queue Stats
394W - 342L
1,517 Elo+
Party 1
Thanatos
Thanatos
Slashuhhh
Thanatos
Level 120
God Stats
3W - 1L
1,877 SR
Queue Stats
186W - 165L
1,489 Elo+
Party 1
Ganesha
Ganesha
Weighed19
Ganesha
Level 106
God Stats
23W - 13L
1,822 SR
Queue Stats
240W - 232L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
10,685
668
7,395
11,654
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
GodlyAJ
Sun Wukong
18
3 / 6 / 12
11,165
698
11,450
18,094
14,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Sinwell
Nu Wa
20
7 / 3 / 11
12,214
763
24,093
16,183
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
20
6 / 4 / 11
12,265
767
14,582
13,812
5,107
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
TheBoulSua
Cerberus
19
4 / 4 / 13
11,784
737
14,442
25,659
36,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
4 / 2 / 12
12,664
792
25,485
19,137
6,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Medic3223
Merlin
20
3 / 2 / 6
12,588
787
9,633
12,416
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
PapaPatch
Bellona
19
6 / 7 / 10
13,015
813
12,018
21,365
22,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Slashuhhh
Thanatos
20
10 / 6 / 4
12,895
806
14,805
16,531
6,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Weighed19
Ganesha
17
0 / 7 / 15
11,688
731
8,686
26,455
36,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
70
23
Kills
23
23
Deaths
24
53
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
12
5
L
3
6
6
1
L
Sun Wukong
GodlyAJ
Sun Wukong
3
6
12
1.5
W
Merlin
Medic3223
Merlin
3
2
6
3
W
Bellona
PapaPatch
Bellona
6
7
10
1.57
L
Nu Wa
Sinwell
Nu Wa
7
3
11
4.17
W
Thanatos
Slashuhhh
Thanatos
10
6
4
2
L
Nox
6
4
11
2.88
L
Cerberus
TheBoulSua
Cerberus
4
4
13
2.63
W
Ganesha
Weighed19
Ganesha
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,962
Damage
70,627
85,402
Taken
95,904
65,933
Mitigated
77,212
12,838
Healing
29,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
25,485
14,360
0
8,118
19,137
6,783
5,127
8,915
9,752
0
80,727
L
7,395
4,769
216
1,032
11,654
3,754
139
1,581
9,985
0
19,909
L
Sun Wukong
GodlyAJ
Sun Wukong
11,450
1,422
0
2,389
18,094
14,930
0
2,495
15,379
0
31,468
W
Merlin
Medic3223
Merlin
9,633
157
0
3,829
12,416
5,349
1,863
7,637
4,315
65,359
0
W
Bellona
PapaPatch
Bellona
12,018
2,617
1,477
4,503
21,365
22,035
356
11,116
9,645
0
36,673
L
Nu Wa
Sinwell
Nu Wa
24,093
4,801
0
565
16,183
5,720
347
5,115
10,952
65,939
0
W
Thanatos
Slashuhhh
Thanatos
14,805
4,372
0
8,994
16,531
6,375
972
8,826
7,366
0
41,169
L
Nox
14,582
1,009
133
1,316
13,812
5,107
520
4,894
8,846
42,178
0
L
Cerberus
TheBoulSua
Cerberus
14,442
879
575
6,612
25,659
36,422
0
3,921
21,438
39,565
0
W
Ganesha
Weighed19
Ganesha
8,686
418
347
2,074
26,455
36,670
83
15,058
10,755
19,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,113
Gold Earned
62,850
301
Minions Killed
339
0
Camps Cleared
0
1,518,591
Distance Traveled
1,579,412
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,664
792
111
7
0
301,533
2
L
Cupid
10,685
668
33
2
0
230,580
0
L
Sun Wukong
11,165
698
60
4
0
317,273
0
W
Merlin
12,588
787
110
7
0
331,104
2
W
Bellona
13,015
813
55
3
0
321,764
1
L
Nu Wa
12,214
763
66
4
0
318,623
0
W
Thanatos
12,895
806
58
4
0
323,953
0
L
Nox
12,265
767
63
4
0
322,938
0
L
Cerberus
11,784
737
79
5
0
329,177
0
W
Ganesha
11,688
731
5
0
0
301,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role