Player Matchup

Zhong Kui
Zhong Kui
Carbonemati
Zhong Kui
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 82L
1,426 Elo+
Party 3
Anhur
Anhur
Crrromika
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 78L
1,523 Elo+
Party 1
Vulcan
Vulcan
Ezaizat
Vulcan
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
35W - 35L
1,600 Elo+
Party 1
Horus
Horus
PoLoCuervo
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,426 Elo+
Party 3
Nike
Nike
valkyrie333
Nike
Level 99
God Stats
3W - 2L
1,411 SR
Queue Stats
142W - 130L
1,514 Elo+
Party 1
Team Averages
Level 56
1,525 SR
1,498 Elo+

VS

Team Averages
Level 73
1,512 SR
1,415 Elo+
Persephone
Persephone
MR asassassin
Persephone
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
109W - 118L
1,457 Elo+
Solo
Fenrir
Fenrir
MambaGang247
Fenrir
Level 103
God Stats
8W - 8L
1,562 SR
Queue Stats
952W - 1,014L
1,415 Elo+
Solo
Merlin
Merlin
RagoonTheGreat
Merlin
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 143L
1,228 Elo+
Party 2
Chang'e
Chang'e
WeakySnabbit
Chang'e
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
216W - 189L
1,593 Elo+
Party 2
Raijin
Raijin
termlessrug9
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Carbonemati
Zhong Kui
18
8 / 3 / 9
10,695
891
13,881
16,965
11,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Crrromika
Anhur
16
8 / 4 / 12
10,101
842
13,913
11,256
3,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Ezaizat
Vulcan
18
11 / 2 / 12
11,313
943
19,104
9,669
4,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
14
0 / 2 / 14
8,411
701
1,108
9,246
6,915
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 3 / 19
9,711
809
7,965
10,980
9,680
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MR asassassin
Persephone
16
6 / 7 / 4
10,191
849
14,208
11,634
3,511
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
14
5 / 9 / 2
8,425
702
6,112
14,260
11,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 7 / 5
7,596
633
9,297
10,715
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
WeakySnabbit
Chang'e
16
1 / 3 / 6
8,369
697
11,126
12,574
4,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
16
2 / 4 / 5
9,115
760
3,979
10,707
4,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
30
Kills
14
14
Deaths
30
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Carbonemati
Zhong Kui
8
3
9
4.17
W
Anhur
Crrromika
Anhur
8
4
12
3.5
W
Vulcan
Ezaizat
Vulcan
11
2
12
8.5
L
Persephone
MR asassassin
Persephone
6
7
4
1.14
L
Fenrir
5
9
2
0.67
W
Horus
0
2
14
3.5
L
0
7
5
0.36
L
Chang'e
WeakySnabbit
Chang'e
1
3
6
1.33
L
Raijin
2
4
5
1.13
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,971
Damage
44,722
58,116
Taken
59,890
35,945
Mitigated
26,101
28,667
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Carbonemati
Zhong Kui
13,881
928
743
7,284
16,965
11,135
0
9,822
6,961
28,321
0
W
Anhur
Crrromika
Anhur
13,913
5,225
2,088
1,401
11,256
3,996
1,443
8,179
2,875
0
21,052
W
Vulcan
Ezaizat
Vulcan
19,104
4,140
722
1,992
9,669
4,219
754
5,569
4,032
42,458
0
L
Persephone
MR asassassin
Persephone
14,208
1,561
977
1,695
11,634
3,511
0
7,447
4,180
27,675
0
L
Fenrir
6,112
410
702
976
14,260
11,088
0
8,018
6,242
0
8,447
W
Horus
1,108
694
8,032
3,913
9,246
6,915
233
6,835
2,411
0
2,025
L
9,297
441
527
319
10,715
2,835
0
4,425
6,290
23,111
0
L
Chang'e
WeakySnabbit
Chang'e
11,126
430
6,320
5,808
12,574
4,452
0
6,637
5,937
26,393
0
L
Raijin
3,979
1,026
25
754
10,707
4,215
0
6,452
4,255
9,396
0
W
7,965
627
1,184
1,308
10,980
9,680
852
8,205
2,747
0
16,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,231
Gold Earned
43,696
113
Minions Killed
108
0
Camps Cleared
0
1,167,588
Distance Traveled
1,016,697
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,695
891
38
3
0
233,723
0
W
Anhur
10,101
842
20
2
0
218,861
0
W
Vulcan
11,313
943
43
4
0
232,374
3
L
Persephone
10,191
849
27
2
0
204,329
1
L
Fenrir
8,425
702
6
1
0
180,114
3
W
Horus
8,411
701
1
0
0
243,935
0
L
Merlin
7,596
633
34
3
0
215,580
0
L
Chang'e
8,369
697
36
3
0
237,058
0
L
Raijin
9,115
760
5
0
0
179,616
0
W
Nike
9,711
809
11
1
0
238,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role