Player Matchup

Bellona
Bellona
CowsOnCows68
Bellona
Level 83
God Stats
14W - 9L
1,801 SR
Queue Stats
340W - 313L
1,634 Elo+
Party 2
Discordia
Discordia
Mr Aweeka 206
Discordia
Level 108
God Stats
14W - 12L
1,464 SR
Queue Stats
172W - 172L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Schute mi
Tsukuyomi
Level 128
God Stats
4W - 2L
1,570 SR
Queue Stats
124W - 104L
1,632 Elo+
Party 2
Ganesha
Ganesha
rocomgg
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 50L
1,441 Elo+
Solo
Rama
Rama
rumiro
Rama
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,832 Elo+
Party 2
Team Averages
Level 95
1,567 SR
1,610 Elo+

VS

Team Averages
Level 101
1,588 SR
1,527 Elo+
Ares
Ares
I DCXC I
Ares
Level 96
God Stats
15W - 12L
1,741 SR
Queue Stats
399W - 407L
1,497 Elo+
Party 1
Hachiman
Hachiman
P3RSEUS
Hachiman
Level 124
God Stats
5W - 3L
1,524 SR
Queue Stats
196W - 175L
1,533 Elo+
Party 1
Chronos
Chronos
Starscourge
Chronos
Level 125
God Stats
3W - 6L
1,524 SR
Queue Stats
220W - 210L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lnsaneDr
Tsukuyomi
Level 42
God Stats
2W - 9L
1,584 SR
Queue Stats
363W - 372L
1,560 Elo+
Solo
Da Ji
Da Ji
xTENSAZANG3TSUx
Da Ji
Level 119
God Stats
13W - 9L
1,566 SR
Queue Stats
508W - 496L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CowsOnCows68
Bellona
20
8 / 3 / 5
16,584
663
14,337
25,923
35,190
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Mr Aweeka 206
Discordia
20
6 / 3 / 11
14,749
590
14,212
12,893
5,393
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Schute mi
Tsukuyomi
20
9 / 3 / 11
15,380
615
17,442
17,062
8,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
rocomgg
Ganesha
19
0 / 1 / 14
13,198
528
6,574
26,795
31,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
rumiro
Rama
20
14 / 1 / 9
16,279
651
34,172
21,256
8,767
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 6 / 7
10,733
429
11,195
25,634
20,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
P3RSEUS
Hachiman
17
1 / 10 / 1
10,496
420
12,930
18,622
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Starscourge
Chronos
20
5 / 5 / 4
12,265
491
14,764
20,125
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
lnsaneDr
Tsukuyomi
19
0 / 10 / 2
11,277
451
9,456
22,796
18,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 6 / 2
11,023
441
5,910
21,492
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
37
Kills
10
11
Deaths
37
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
CowsOnCows68
Bellona
8
3
5
3.5
L
Ares
1
6
7
0.75
W
Discordia
Mr Aweeka 206
Discordia
6
3
11
3.83
L
Hachiman
P3RSEUS
Hachiman
1
10
1
0.15
W
Tsukuyomi
Schute mi
Tsukuyomi
9
3
11
4.83
L
Chronos
Starscourge
Chronos
5
5
4
1.4
L
Tsukuyomi
lnsaneDr
Tsukuyomi
0
10
2
0.1
W
Ganesha
rocomgg
Ganesha
0
1
14
7
W
Rama
rumiro
Rama
14
1
9
18.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,737
Damage
54,255
103,929
Taken
108,669
88,798
Mitigated
56,036
36,786
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CowsOnCows68
Bellona
14,337
4,356
0
7,876
25,923
35,190
4,600
4,415
20,059
0
122,517
L
Ares
11,195
326
148
3,540
25,634
20,270
0
8,175
17,149
43,459
0
W
Discordia
Mr Aweeka 206
Discordia
14,212
654
0
3,479
12,893
5,393
1,257
3,291
9,602
98,995
0
L
Hachiman
P3RSEUS
Hachiman
12,930
6,865
0
3,645
18,622
3,497
0
2,298
16,298
0
82,050
W
Tsukuyomi
Schute mi
Tsukuyomi
17,442
3,685
0
2,893
17,062
8,027
1,041
5,158
11,904
0
123,248
L
Chronos
Starscourge
Chronos
14,764
5,485
0
2,383
20,125
5,871
0
5,791
13,990
89,301
0
L
Tsukuyomi
lnsaneDr
Tsukuyomi
9,456
1,850
0
2,542
22,796
18,189
0
1,438
21,320
0
87,216
W
Ganesha
rocomgg
Ganesha
6,574
148
826
8,278
26,795
31,421
358
9,280
17,035
42,466
4,760
W
Rama
rumiro
Rama
34,172
27,557
0
13,434
21,256
8,767
8,626
4,664
16,286
0
168,818
L
5,910
1,697
0
4,400
21,492
8,209
0
2,067
19,339
0
62,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,190
Gold Earned
55,794
837
Minions Killed
643
0
Camps Cleared
0
2,566,456
Distance Traveled
2,165,981
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,584
663
243
10
0
509,536
6
L
Ares
10,733
429
61
2
0
449,779
1
W
Discordia
14,749
590
174
7
0
478,270
3
L
Hachiman
10,496
420
137
5
0
391,651
4
W
Tsukuyomi
15,380
615
164
7
0
576,030
1
L
Chronos
12,265
491
150
6
0
451,725
1
L
Tsukuyomi
11,277
451
187
7
0
403,217
9
W
Ganesha
13,198
528
10
0
0
530,690
5
W
Rama
16,279
651
246
10
0
471,930
0
L
Da Ji
11,023
441
108
4
0
469,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role