Player Matchup

Danzaburou
Danzaburou
Aficionadi
Danzaburou
Level 141
God Stats
3W - 2L
1,608 SR
Queue Stats
146W - 154L
1,484 Elo+
Party 1
Da Ji
Da Ji
FadingSpirit-_-
Da Ji
Level 66
God Stats
8W - 6L
1,596 SR
Queue Stats
144W - 175L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Ioki snipes
Cthulhu
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,422 Elo+
Party 1
Hades
Hades
Sumorb6
Hades
Level 155
God Stats
1W - 3L
1,342 SR
Queue Stats
1W - 6L
1,338 Elo+
Solo
Poseidon
Poseidon
Tensa-Ashura
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,399 Elo+
Party 1
Team Averages
Level 124
1,509 SR
1,418 Elo+

VS

Team Averages
Level 125
1,476 SR
1,512 Elo+
King Arthur
King Arthur
AceNinja007
King Arthur
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 65L
1,456 Elo+
Solo
Kukulkan
Kukulkan
CallMeRackham
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,564 Elo+
Solo
Medusa
Medusa
MikeOxsosmall
Medusa
Level 156
God Stats
8W - 13L
1,216 SR
Queue Stats
174W - 171L
1,561 Elo+
Solo
Terra
Terra
Selkna
Terra
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
62W - 48L
1,439 Elo+
Solo
Cliodhna
Cliodhna
TalkingWaffle
Cliodhna
Level 127
God Stats
24W - 14L
1,664 SR
Queue Stats
194W - 182L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aficionadi
Danzaburou
9
0 / 4 / 0
5,562
464
3,379
7,140
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
4,756
396
2,521
4,649
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Ioki snipes
Cthulhu
8
0 / 2 / 1
5,576
465
3,757
8,160
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Sumorb6
Hades
10
0 / 3 / 0
6,130
511
2,445
10,488
5,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
Tensa-Ashura
Poseidon
12
4 / 1 / 0
7,051
588
4,611
4,232
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceNinja007
King Arthur
13
0 / 0 / 4
7,544
629
7,810
8,583
5,932
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
CallMeRackham
Kukulkan
12
2 / 2 / 1
7,133
594
3,381
5,675
1,716
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 2
7,160
597
6,644
6,310
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
Selkna
Terra
10
1 / 1 / 5
6,849
571
3,866
8,156
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
TalkingWaffle
Cliodhna
13
5 / 1 / 1
7,710
643
3,825
7,817
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
12
12
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AceNinja007
King Arthur
0
0
4
2
L
Danzaburou
Aficionadi
Danzaburou
0
4
0
0
W
Kukulkan
CallMeRackham
Kukulkan
2
2
1
1.25
L
0
2
0
0
L
Cthulhu
Ioki snipes
Cthulhu
0
2
1
0.25
W
4
0
2
5
W
Terra
Selkna
Terra
1
1
5
3.5
L
Hades
Sumorb6
Hades
0
3
0
0
W
Cliodhna
TalkingWaffle
Cliodhna
5
1
1
5.5
L
Poseidon
Tensa-Ashura
Poseidon
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
25,526
34,669
Taken
36,541
13,108
Mitigated
16,760
9,152
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AceNinja007
King Arthur
7,810
1,041
0
2,270
8,583
5,932
204
2,331
6,252
2,811
42,047
L
Danzaburou
Aficionadi
Danzaburou
3,379
2,462
0
1,213
7,140
1,587
278
1,635
5,505
0
28,147
W
Kukulkan
CallMeRackham
Kukulkan
3,381
833
0
303
5,675
1,716
675
2,218
3,457
42,512
0
L
2,521
909
0
1,498
4,649
1,259
0
1,072
3,577
0
16,253
L
Cthulhu
Ioki snipes
Cthulhu
3,757
741
0
920
8,160
3,633
23
1,890
6,270
18,797
0
W
6,644
2,544
218
2,314
6,310
1,812
0
2,140
4,170
0
47,351
W
Terra
Selkna
Terra
3,866
559
1,400
2,244
8,156
4,778
0
3,112
5,044
13,844
5,319
L
Hades
Sumorb6
Hades
2,445
316
0
4,620
10,488
5,489
0
695
9,793
32,096
0
W
Cliodhna
TalkingWaffle
Cliodhna
3,825
652
0
1,181
7,817
2,522
85
1,012
6,805
0
56,257
L
Poseidon
Tensa-Ashura
Poseidon
4,611
816
0
901
4,232
1,140
39
2,187
2,045
36,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
36,396
317
Minions Killed
411
0
Camps Cleared
0
1,047,331
Distance Traveled
1,250,680
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,544
629
93
8
0
241,439
1
L
Danzaburou
5,562
464
66
6
0
217,215
3
W
Kukulkan
7,133
594
87
7
0
230,687
1
L
Da Ji
4,756
396
39
3
0
146,794
0
L
Cthulhu
5,576
465
34
3
0
241,929
1
W
Medusa
7,160
597
88
7
0
256,839
0
W
Terra
6,849
571
28
2
0
261,579
4
L
Hades
6,130
511
99
8
0
185,962
5
W
Cliodhna
7,710
643
115
10
0
260,136
2
L
Poseidon
7,051
588
79
7
0
255,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role