Player Matchup

Ymir
Ymir
Budokai1
Ymir
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 89L
1,665 Elo+
Party 1
Pele
Pele
CarthDelwynn
Pele
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 73L
1,672 Elo+
Party 1
Janus
Janus
Dislextex
Janus
Level 136
God Stats
1W - 0L
1,628 SR
Queue Stats
37W - 27L
1,628 Elo+
Party 3
King Arthur
King Arthur
JLIVIIVIY
King Arthur
Level 155
God Stats
5W - 7L
1,643 SR
Queue Stats
145W - 103L
1,640 Elo+
Party 3
Hachiman
Hachiman
Zman010
Hachiman
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,653 Elo+
Party 1
Team Averages
Level 136
1,554 SR
1,652 Elo+

VS

Team Averages
Level 123
1,560 SR
1,558 Elo+
Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DaMedic ated
Athena
Level 127
God Stats
9W - 15L
1,703 SR
Queue Stats
278W - 238L
1,704 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SadisutoZ
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,833 SR
Queue Stats
34W - 41L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
tsukx
Ao Kuang
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
191W - 215L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 2 / 5
6,449
645
4,556
6,431
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 2
6,213
621
2,753
5,496
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Dislextex
Janus
10
2 / 1 / 2
5,843
584
2,207
3,578
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JLIVIIVIY
King Arthur
11
6 / 0 / 2
6,654
665
6,543
8,520
4,188
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Zman010
Hachiman
10
4 / 1 / 6
6,015
602
7,256
5,130
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 5 / 2
5,178
518
2,204
7,074
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
 
Vulcan
9
0 / 6 / 1
5,143
514
4,055
7,681
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
7
0 / 5 / 0
4,306
431
1,258
7,315
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
SadisutoZ
Ah Muzen Cab
10
3 / 2 / 0
6,165
617
3,369
4,781
1,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
tsukx
Ao Kuang
9
1 / 3 / 1
5,399
540
4,542
6,821
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
5
5
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
2
0.4
L
Vulcan
 
Vulcan
0
6
1
0.08
W
Ymir
5
2
5
3.75
W
4
1
2
5
L
Athena
0
5
0
0
W
Janus
Dislextex
Janus
2
1
2
3
W
King Arthur
JLIVIIVIY
King Arthur
6
0
2
7
L
Ah Muzen Cab
SadisutoZ
Ah Muzen Cab
3
2
0
1.5
W
Hachiman
Zman010
Hachiman
4
1
6
7
L
Ao Kuang
tsukx
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
15,428
29,155
Taken
33,672
12,339
Mitigated
9,444
6,244
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,204
782
0
1,803
7,074
1,733
0
755
6,319
0
16,774
L
Vulcan
 
Vulcan
4,055
1,293
0
2,320
7,681
2,377
0
355
7,326
25,919
0
W
Ymir
4,556
1,886
0
1,207
6,431
3,956
234
3,583
2,848
16,244
0
W
2,753
372
0
250
5,496
1,716
0
596
4,900
0
36,206
L
Athena
1,258
341
25
1,090
7,315
2,402
0
2,742
4,573
4,778
0
W
Janus
Dislextex
Janus
2,207
192
0
0
3,578
947
0
604
2,974
29,573
0
W
King Arthur
JLIVIIVIY
King Arthur
6,543
853
0
2,786
8,520
4,188
0
2,855
5,665
0
33,111
L
Ah Muzen Cab
SadisutoZ
Ah Muzen Cab
3,369
939
0
1,254
4,781
1,405
0
1,394
3,387
0
29,014
W
Hachiman
Zman010
Hachiman
7,256
3,749
0
2,001
5,130
1,532
675
2,217
2,913
0
32,680
L
Ao Kuang
tsukx
Ao Kuang
4,542
1,216
0
1,998
6,821
1,527
0
1,517
5,304
27,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
26,191
302
Minions Killed
216
0
Camps Cleared
0
1,003,733
Distance Traveled
890,325
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,178
518
39
4
0
179,296
1
L
Vulcan
5,143
514
51
5
0
165,081
4
W
Ymir
6,449
645
29
3
0
179,352
1
W
Pele
6,213
621
70
7
0
221,237
4
L
Athena
4,306
431
7
1
0
159,824
2
W
Janus
5,843
584
70
7
0
195,105
3
W
King Arthur
6,654
665
79
8
0
221,520
2
L
Ah Muzen Cab
6,165
617
66
7
0
187,490
2
W
Hachiman
6,015
602
54
5
0
186,519
3
L
Ao Kuang
5,399
540
53
5
0
198,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role