Player Matchup

Bacchus
Bacchus
EggyUwU
Bacchus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 52L
1,651 Elo+
Solo
Chronos
Chronos
EminenAntocool
Chronos
Level 89
God Stats
3W - 4L
1,394 SR
Queue Stats
346W - 356L
1,519 Elo+
Party 1
Ymir
Ymir
Meengusdew
Ymir
Level 144
God Stats
18W - 11L
1,612 SR
Queue Stats
1,066W - 1,075L
1,570 Elo+
Party 3
Janus
Janus
WreckdemRuiner
Janus
Level 147
God Stats
11W - 9L
1,465 SR
Queue Stats
746W - 749L
1,530 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
YT-MarvlousNoob
Morgan Le Fay
Level 160
God Stats
9W - 13L
1,475 SR
Queue Stats
410W - 437L
1,518 Elo+
Party 1
Team Averages
Level 139
1,489 SR
1,558 Elo+

VS

Team Averages
Level 127
1,590 SR
1,506 Elo+
Artio
Artio
Aspesh38
Artio
Level 154
God Stats
3W - 4L
1,855 SR
Queue Stats
163W - 144L
1,599 Elo+
Party 2
Artemis
Artemis
ITslazy01
Artemis
Level 121
God Stats
1W - 1L
1,750 SR
Queue Stats
64W - 56L
1,698 Elo+
Party 2
Chronos
Chronos
NuBaNaToR2147
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,183 Elo+
Party 2
Hun Batz
Hun Batz
penalty killer
Hun Batz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,510 Elo+
Solo
Thoth
Thoth
thebaddest98
Thoth
Level 139
God Stats
0W - 1L
1,346 SR
Queue Stats
71W - 64L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EggyUwU
Bacchus
18
2 / 3 / 14
10,642
819
9,589
14,968
20,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 9
10,075
775
10,306
16,388
6,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 6 / 12
10,765
828
8,864
17,504
18,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 7 / 12
9,940
765
11,399
10,785
4,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
YT-MarvlousNoob
Morgan Le Fay
19
11 / 5 / 6
11,567
890
18,331
15,353
6,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aspesh38
Artio
18
8 / 4 / 10
10,608
816
10,018
19,054
29,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ITslazy01
Artemis
17
5 / 5 / 16
10,276
790
17,206
13,186
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
16
2 / 5 / 14
9,795
753
7,199
15,480
6,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
16
3 / 5 / 15
9,813
755
12,672
13,688
6,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 3 / 7
11,132
856
13,463
7,324
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
88
21
Kills
26
26
Deaths
22
53
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Artio
Aspesh38
Artio
8
4
10
3.25
W
Bacchus
EggyUwU
Bacchus
2
3
14
3
W
4
5
9
1.7
L
Artemis
ITslazy01
Artemis
5
5
16
2.6
W
2
6
12
1.33
L
Chronos
2
5
14
1.8
W
2
7
12
1.14
W
Morgan Le Fay
YT-MarvlousNoob
Morgan Le Fay
11
5
6
2.8
L
Hun Batz
3
5
15
2.1
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,489
Damage
60,558
74,998
Taken
68,732
55,811
Mitigated
51,351
15,261
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aspesh38
Artio
10,018
498
4,535
6,410
19,054
29,664
104
13,762
5,292
18,583
0
W
Bacchus
EggyUwU
Bacchus
9,589
601
1,769
1,968
14,968
20,038
329
6,355
8,613
17,086
0
W
10,306
2,763
579
3,067
16,388
6,210
1,963
7,140
9,248
25,779
0
L
Artemis
ITslazy01
Artemis
17,206
6,327
452
2,759
13,186
5,698
1,545
12,153
1,033
0
27,731
W
8,864
1,589
1,093
1,257
17,504
18,492
347
6,835
10,669
24,286
0
L
Chronos
7,199
2,435
1,013
2,766
15,480
6,550
2,025
14,190
1,290
20,421
0
W
11,399
585
997
840
10,785
4,158
1,737
3,837
6,948
29,346
0
W
Morgan Le Fay
YT-MarvlousNoob
Morgan Le Fay
18,331
1,418
0
3,691
15,353
6,913
1,775
6,513
8,840
31,644
0
L
Hun Batz
12,672
2,220
1,406
2,143
13,688
6,366
582
12,180
1,508
0
23,812
L
13,463
154
1,670
982
7,324
3,073
386
6,204
1,120
28,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,989
Gold Earned
51,624
136
Minions Killed
134
0
Camps Cleared
0
1,084,436
Distance Traveled
1,131,569
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,608
816
15
1
0
220,946
0
W
Bacchus
10,642
819
19
1
0
249,761
1
W
Chronos
10,075
775
26
2
0
218,159
0
L
Artemis
10,276
790
22
2
0
194,764
0
W
Ymir
10,765
828
22
2
0
177,744
0
L
Chronos
9,795
753
44
3
0
223,405
1
W
Janus
9,940
765
51
4
0
215,584
0
W
Morgan Le Fay
11,567
890
18
1
0
223,188
0
L
Hun Batz
9,813
755
21
2
0
231,148
1
L
Thoth
11,132
856
32
2
0
261,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role