Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DeerayYD
Janus
Level 50
God Stats
1W - 7L
1,460 SR
Queue Stats
178W - 198L
1,500 Elo+
Solo
Ymir
Ymir
Soaked Socks 7
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,452 Elo+
Party 2
Ravana
Ravana
TFsneazy
Ravana
Level 107
God Stats
7W - 4L
1,668 SR
Queue Stats
22W - 18L
1,538 Elo+
Solo
Neith
Neith
vjeezusv
Neith
Level 108
God Stats
5W - 3L
1,803 SR
Queue Stats
14W - 13L
1,570 Elo+
Party 2
Team Averages
Level 97
1,586 SR
1,512 Elo+

VS

Team Averages
Level 118
1,439 SR
1,533 Elo+
Erlang Shen
Erlang Shen
GeoRgEe___99
Erlang Shen
Level 101
God Stats
7W - 9L
1,270 SR
Queue Stats
681W - 666L
1,478 Elo+
Solo
Arachne
Arachne
JOHN2LORD
Arachne
Level 152
God Stats
50W - 44L
1,362 SR
Queue Stats
450W - 427L
1,540 Elo+
Solo
Achilles
Achilles
Pseudoinsanity
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
RealMilky
Heimdallr
Level 106
God Stats
11W - 8L
1,572 SR
Queue Stats
393W - 347L
1,533 Elo+
Solo
Janus
Janus
SwitchPanda46
Janus
Level 144
God Stats
3W - 1L
1,489 SR
Queue Stats
12W - 4L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
5 / 2 / 1
11,561
551
19,306
21,250
16,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
DeerayYD
Janus
17
2 / 4 / 3
10,430
497
9,745
10,815
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 6
8,456
403
4,833
16,887
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
TFsneazy
Ravana
17
3 / 4 / 5
10,489
499
6,461
11,870
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
vjeezusv
Neith
16
2 / 4 / 3
9,502
452
10,212
8,671
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GeoRgEe___99
Erlang Shen
16
1 / 5 / 2
10,015
477
9,359
27,008
22,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
JOHN2LORD
Arachne
20
4 / 2 / 8
11,777
561
10,203
22,585
9,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
17
6 / 1 / 11
11,664
555
7,805
18,546
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
RealMilky
Heimdallr
18
5 / 3 / 11
11,302
538
14,303
12,504
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 1 / 8
11,878
566
14,618
8,885
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
12
Kills
19
19
Deaths
12
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
2
1
2.75
L
Janus
DeerayYD
Janus
2
4
3
0.88
W
Erlang Shen
GeoRgEe___99
Erlang Shen
1
5
2
0.4
W
Arachne
JOHN2LORD
Arachne
4
2
8
4
W
Achilles
6
1
11
11.5
W
Heimdallr
RealMilky
Heimdallr
5
3
11
3.5
L
0
5
6
0.6
W
3
1
8
7
L
Ravana
TFsneazy
Ravana
3
4
5
1.38
L
Neith
vjeezusv
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,557
Damage
56,288
69,493
Taken
89,528
42,195
Mitigated
58,003
23,987
Healing
31,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
19,306
3,554
75
12,406
21,250
16,453
727
2,468
18,782
87,473
0
L
Janus
DeerayYD
Janus
9,745
112
0
2,187
10,815
3,457
0
2,104
8,711
81,348
0
W
Erlang Shen
GeoRgEe___99
Erlang Shen
9,359
5,333
0
10,318
27,008
22,911
388
13,741
13,267
0
68,527
W
Arachne
JOHN2LORD
Arachne
10,203
6,638
0
13,596
22,585
9,602
1,455
6,836
15,609
0
93,953
W
Achilles
7,805
1,730
592
3,065
18,546
17,767
480
6,220
12,192
0
30,215
W
Heimdallr
RealMilky
Heimdallr
14,303
4,924
0
3,042
12,504
4,527
2,360
4,085
8,353
0
83,633
L
4,833
349
165
2,432
16,887
14,955
0
4,605
12,282
24,140
0
W
14,618
318
148
964
8,885
3,196
970
2,574
6,223
105,809
0
L
Ravana
TFsneazy
Ravana
6,461
1,131
0
4,785
11,870
4,136
0
3,278
8,592
0
76,596
L
Neith
vjeezusv
Neith
10,212
3,415
0
1,937
8,671
3,194
232
2,163
6,506
0
69,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
56,636
634
Minions Killed
620
0
Camps Cleared
0
2,066,574
Distance Traveled
2,083,367
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,561
551
177
8
0
330,512
3
L
Janus
10,430
497
171
8
0
429,043
0
W
Erlang Shen
10,015
477
114
5
0
388,170
1
W
Arachne
11,777
561
157
7
0
436,685
4
W
Achilles
11,664
555
32
2
0
433,091
6
W
Heimdallr
11,302
538
133
6
0
360,940
2
L
Ymir
8,456
403
29
1
0
371,077
10
W
Janus
11,878
566
184
9
0
464,481
1
L
Ravana
10,489
499
127
6
0
500,758
1
L
Neith
9,502
452
130
6
0
435,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role