Player Matchup

Cthulhu
Cthulhu
DoubleT47
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 145L
968 Elo+
Party 1
Hachiman
Hachiman
I stay flowing
Hachiman
Level 29
God Stats
0W - 4L
1,257 SR
Queue Stats
34W - 84L
962 Elo+
Party 1
Hera
Hera
Sir Willett
Hera
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 159L
1,030 Elo+
Party 1
Team Averages
Level 39
1,419 SR
986 Elo+

VS

Team Averages
Level 68
1,238 SR
1,105 Elo+
Chaac
Chaac
MrBrooksy94
Chaac
Level 17
God Stats
2W - 10L
1,018 SR
Queue Stats
9W - 27L
966 Elo+
Party 2
Zhong Kui
Zhong Kui
Mugz Snolo
Zhong Kui
Level 98
God Stats
7W - 4L
1,500 SR
Queue Stats
73W - 133L
1,221 Elo+
Solo
Izanami
Izanami
erdaypops
Izanami
Level 89
God Stats
3W - 6L
1,196 SR
Queue Stats
55W - 84L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoubleT47
Cthulhu
14
0 / 8 / 0
9,679
538
7,247
22,566
17,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
14
1 / 6 / 0
10,000
556
9,906
13,600
4,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 0
11,099
617
16,173
11,183
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
12,335
685
15,545
18,343
11,543
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Mugz Snolo
Zhong Kui
18
6 / 0 / 10
12,633
702
13,603
17,486
12,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
erdaypops
Izanami
19
5 / 1 / 12
12,543
697
11,748
11,786
4,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
17
17
Deaths
2
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DoubleT47
Cthulhu
0
8
0
0
L
Hachiman
1
6
0
0.17
W
6
1
7
9.5
W
Zhong Kui
Mugz Snolo
Zhong Kui
6
0
10
11
L
1
3
0
0.33
W
Izanami
erdaypops
Izanami
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
40,896
47,349
Taken
47,615
24,769
Mitigated
28,504
7,238
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DoubleT47
Cthulhu
7,247
119
845
1,881
22,566
17,168
0
4,776
17,790
19,125
0
L
Hachiman
9,906
6,783
377
2,566
13,600
4,322
155
5,670
7,930
0
27,329
W
15,545
1,305
0
6,858
18,343
11,543
341
9,620
8,568
0
53,888
W
Zhong Kui
Mugz Snolo
Zhong Kui
13,603
2,004
676
8,813
17,486
12,579
1,433
8,359
8,801
55,380
0
L
16,173
4,733
364
1,205
11,183
3,279
372
3,288
7,895
55,893
0
W
Izanami
erdaypops
Izanami
11,748
5,311
0
5,131
11,786
4,382
976
5,822
5,689
0
47,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
37,511
167
Minions Killed
218
3
Camps Cleared
10
844,044
Distance Traveled
1,049,727
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,679
538
37
2
0
285,673
4
L
Hachiman
10,000
556
43
2
0
266,876
0
W
Chaac
12,335
685
62
3
2
381,434
3
W
Zhong Kui
12,633
702
81
5
4
337,651
1
L
Hera
11,099
617
87
5
3
291,495
0
W
Izanami
12,543
697
75
4
4
330,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role