Player Matchup

Chaac
Chaac
Garazeb
Chaac
Level 106
God Stats
16W - 6L
1,838 SR
Queue Stats
105W - 86L
1,560 Elo+
Party 2
Shiva
Shiva
JETSETMEHMET
Shiva
Level 82
God Stats
3W - 1L
1,800 SR
Queue Stats
28W - 18L
1,671 Elo+
Party 2
Anhur
Anhur
NoSoyJonirirugby
Anhur
Level 28
God Stats
4W - 0L
1,882 SR
Queue Stats
26W - 6L
2,019 Elo+
Party 3
Ymir
Ymir
TheMadchine
Ymir
Level 138
God Stats
127W - 78L
1,670 SR
Queue Stats
335W - 251L
1,551 Elo+
Party 3
Janus
Janus
Zaverio
Janus
Level 91
God Stats
13W - 10L
1,847 SR
Queue Stats
247W - 186L
1,639 Elo+
Party 2
Team Averages
Level 89
1,807 SR
1,688 Elo+

VS

Team Averages
Level 116
1,670 SR
1,514 Elo+
Cernunnos
Cernunnos
BakaSD
Cernunnos
Level 105
God Stats
0W - 2L
1,736 SR
Queue Stats
1W - 2L
1,537 Elo+
Party 1
Thanatos
Thanatos
DieOrYouWillDie
Thanatos
Level 149
God Stats
31W - 35L
1,581 SR
Queue Stats
426W - 424L
1,599 Elo+
Solo
Geb
Geb
EmanuelXYZ
Geb
Level 120
God Stats
0W - 1L
1,861 SR
Queue Stats
13W - 12L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
l AdderALL l
Cu Chulainn
Level 64
God Stats
64W - 62L
1,470 SR
Queue Stats
94W - 115L
1,414 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
owzee
Morgan Le Fay
Level 142
God Stats
7W - 6L
1,701 SR
Queue Stats
481W - 486L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garazeb
Chaac
20
3 / 5 / 7
13,398
558
12,587
24,948
22,684
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 6 / 2
14,090
587
12,990
20,257
20,744
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 8 / 5
14,697
612
29,316
24,483
9,571
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 13
13,643
568
10,827
17,228
23,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Zaverio
Janus
20
5 / 6 / 8
14,878
620
15,682
13,054
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BakaSD
Cernunnos
19
5 / 8 / 7
12,391
516
16,029
18,097
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
19
10 / 6 / 6
12,786
533
15,013
17,695
10,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 9 / 13
10,368
432
6,296
25,443
23,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
l AdderALL l
Cu Chulainn
19
4 / 6 / 1
11,993
500
9,534
21,996
21,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
owzee
Morgan Le Fay
19
8 / 7 / 5
12,276
512
14,298
19,726
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
36
Kills
27
27
Deaths
36
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BakaSD
Cernunnos
5
8
7
1.06
L
Thanatos
10
6
6
2.17
L
0
9
13
0.72
W
Chaac
Garazeb
Chaac
3
5
7
1.3
W
9
6
2
1.67
W
14
8
5
2.06
W
5
2
13
5.75
W
Janus
Zaverio
Janus
5
6
8
1.5
L
Cu Chulainn
l AdderALL l
Cu Chulainn
4
6
1
0.75
L
Morgan Le Fay
owzee
Morgan Le Fay
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,402
Damage
61,170
99,970
Taken
102,957
81,839
Mitigated
66,085
20,831
Healing
27,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BakaSD
Cernunnos
16,029
8,704
0
3,817
18,097
3,491
465
4,364
13,691
0
87,685
L
Thanatos
15,013
3,550
0
16,041
17,695
10,764
0
4,153
13,376
0
70,219
L
6,296
123
0
2,775
25,443
23,497
0
9,303
15,886
26,308
0
W
Chaac
Garazeb
Chaac
12,587
2,733
0
6,294
24,948
22,684
290
3,089
21,859
894
78,735
W
12,990
3,827
240
1,548
20,257
20,744
0
5,593
14,664
0
98,206
W
29,316
20,296
0
9,314
24,483
9,571
748
4,380
20,103
0
139,138
W
10,827
2,447
0
2,768
17,228
23,621
272
2,321
14,907
52,542
0
W
Janus
Zaverio
Janus
15,682
1,146
0
667
13,054
5,219
1,224
6,309
6,745
115,786
0
L
Cu Chulainn
l AdderALL l
Cu Chulainn
9,534
1,527
0
1,557
21,996
21,738
600
1,706
20,290
672
74,374
L
Morgan Le Fay
owzee
Morgan Le Fay
14,298
1,046
0
3,506
19,726
6,595
232
6,350
13,074
87,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,706
Gold Earned
59,814
732
Minions Killed
565
0
Camps Cleared
0
2,287,399
Distance Traveled
2,075,299
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,391
516
148
6
0
399,274
5
L
Thanatos
12,786
533
106
4
0
460,996
5
L
Geb
10,368
432
28
1
0
406,289
3
W
Chaac
13,398
558
161
7
0
462,912
6
W
Shiva
14,090
587
141
6
0
487,279
4
W
Anhur
14,697
612
156
7
0
367,974
1
W
Ymir
13,643
568
69
3
0
475,620
7
W
Janus
14,878
620
205
9
0
493,614
4
L
Cu Chulainn
11,993
500
152
6
0
386,511
0
L
Morgan Le Fay
12,276
512
131
5
0
422,229
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role