Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
A503s-
Danzaburou
Silver I
Level 85
God Stats
14W - 12L
1,705 SR
Queue Stats
112W - 116L
1,376 MMR
Solo
Amaterasu
Amaterasu
Gold II
Dhuums75
Amaterasu
Gold II
Level 146
God Stats
23W - 19L
1,753 SR
Queue Stats
170W - 179L
1,778 MMR
Solo
Persephone
Persephone
Platinum II
Wkoolman
Persephone
Platinum II
Level 148
God Stats
0W - 1L
1,855 SR
Queue Stats
96W - 89L
1,909 MMR
Solo
Bacchus
Bacchus
Platinum IV
YQRKK
Bacchus
Platinum IV
Level 150
God Stats
3W - 3L
1,658 SR
Queue Stats
254W - 256L
1,729 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,694 SR
1,658 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,621 SR
1,710 MMR
Fenrir
Fenrir
Silver IV
EWeatherup
Fenrir
Silver IV
Level 71
God Stats
2W - 3L
1,356 SR
Queue Stats
4W - 10L
1,316 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Lucxry
Ah Muzen Cab
Platinum II
Level 93
God Stats
2W - 0L
1,708 SR
Queue Stats
39W - 26L
2,067 MMR
Solo
Athena
Athena
Gold II
Papa_Baer_93
Athena
Gold II
Level 160
God Stats
25W - 13L
1,627 SR
Queue Stats
246W - 249L
1,581 MMR
Solo
Nu Wa
Nu Wa
Gold II
XBadxssX
Nu Wa
Gold II
Level 153
God Stats
7W - 4L
1,731 SR
Queue Stats
25W - 25L
1,830 MMR
Solo
Cernunnos
Cernunnos
Platinum I
smiteZer44
Cernunnos
Platinum I
Level 83
God Stats
33W - 25L
1,686 SR
Queue Stats
391W - 364L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
1 / 4 / 2
9,580
435
7,441
16,109
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
A503s-
Danzaburou
14
0 / 8 / 2
9,044
411
7,028
18,313
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Dhuums75
Amaterasu
16
2 / 5 / 1
9,881
449
7,144
22,100
18,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Wkoolman
Persephone
18
0 / 4 / 4
11,117
505
10,679
11,547
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
YQRKK
Bacchus
12
3 / 1 / 3
8,711
396
3,955
11,571
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
GilgameshCliodhnaShivaMedusa

VS

Bans
LokiAtlasGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EWeatherup
Fenrir
19
5 / 3 / 4
13,212
601
4,198
15,204
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Lucxry
Ah Muzen Cab
20
6 / 0 / 6
15,282
695
13,481
13,708
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
16
2 / 2 / 9
12,354
562
7,615
21,236
25,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
XBadxssX
Nu Wa
20
4 / 2 / 7
13,656
621
21,092
11,591
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
smiteZer44
Cernunnos
20
5 / 1 / 4
15,219
692
14,877
17,310
8,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
22
22
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
2
0.5
L
Danzaburou
A503s-
Danzaburou
0
8
2
0.13
L
Amaterasu
Dhuums75
Amaterasu
2
5
1
0.5
W
Fenrir
EWeatherup
Fenrir
5
3
4
2.33
W
Ah Muzen Cab
Lucxry
Ah Muzen Cab
6
0
6
9
W
Athena
2
2
9
3.25
L
Persephone
Wkoolman
Persephone
0
4
4
0.5
W
Nu Wa
XBadxssX
Nu Wa
4
2
7
3.75
L
Bacchus
YQRKK
Bacchus
3
1
3
4.5
W
Cernunnos
smiteZer44
Cernunnos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
61,263
79,640
Taken
79,049
41,369
Mitigated
52,276
17,089
Healing
34,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,441
904
0
3,392
16,109
4,537
0
4,660
11,449
0
62,169
L
Danzaburou
A503s-
Danzaburou
7,028
1,763
0
5,306
18,313
4,403
371
5,688
12,625
0
57,484
L
Amaterasu
Dhuums75
Amaterasu
7,144
2,574
0
4,762
22,100
18,351
61
6,049
16,051
0
52,556
W
Fenrir
EWeatherup
Fenrir
4,198
213
0
7,986
15,204
7,319
2,028
1,811
11,981
0
79,871
W
Ah Muzen Cab
Lucxry
Ah Muzen Cab
13,481
3,764
0
5,502
13,708
6,107
6,829
1,469
12,239
0
136,043
W
Athena
7,615
2,062
351
6,615
21,236
25,751
295
4,291
16,945
29,955
3,788
L
Persephone
Wkoolman
Persephone
10,679
585
0
1,813
11,547
2,739
0
6,113
5,430
93,179
0
W
Nu Wa
XBadxssX
Nu Wa
21,092
2,940
280
4,802
11,591
4,836
2,889
5,513
6,078
114,323
0
L
Bacchus
YQRKK
Bacchus
3,955
760
0
1,816
11,571
11,339
0
5,700
5,871
22,234
0
W
Cernunnos
smiteZer44
Cernunnos
14,877
6,315
0
8,616
17,310
8,263
2,629
3,251
14,059
0
147,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
69,723
549
Minions Killed
746
0
Camps Cleared
0
1,986,131
Distance Traveled
2,229,402
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,580
435
95
4
0
437,494
4
L
Danzaburou
9,044
411
122
6
0
384,789
6
L
Amaterasu
9,881
449
116
5
0
434,155
1
W
Fenrir
13,212
601
116
5
0
475,495
5
W
Ah Muzen Cab
15,282
695
218
10
0
446,969
4
W
Athena
12,354
562
38
2
0
477,515
10
L
Persephone
11,117
505
179
8
0
406,013
4
W
Nu Wa
13,656
621
175
8
0
411,709
2
L
Bacchus
8,711
396
37
2
0
323,680
1
W
Cernunnos
15,219
692
199
9
0
417,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role