Player Matchup

Anubis
Anubis
DryFlyDrifter89
Anubis
Level 29
God Stats
1W - 3L
1,274 SR
Queue Stats
4W - 9L
1,176 Elo+
Party 2
Neith
Neith
HellproofX
Neith
Level 26
God Stats
2W - 4L
1,293 SR
Queue Stats
13W - 24L
1,157 Elo+
Party 2
Hel
Hel
K1ssMyBend3r84
Hel
Level 26
God Stats
11W - 14L
1,273 SR
Queue Stats
12W - 19L
1,189 Elo+
Party 2
Jormungandr
Jormungandr
MonsterMitch5699
Jormungandr
Level 65
God Stats
8W - 1L
1,913 SR
Queue Stats
93W - 111L
1,401 Elo+
Solo
Heimdallr
Heimdallr
phaticusmax64
Heimdallr
Level 35
God Stats
49W - 67L
1,346 SR
Queue Stats
53W - 83L
1,185 Elo+
Party 2
Team Averages
Level 36
1,420 SR
1,222 Elo+

VS

Team Averages
Level 65
1,495 SR
1,454 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GrumpyLuck
Jormungandr
Level 21
God Stats
6W - 8L
1,580 SR
Queue Stats
40W - 41L
1,451 Elo+
Party 1
Loki
Loki
SANDYCHEEKS420
Loki
Level 5
God Stats
3W - 3L
1,449 SR
Queue Stats
6W - 5L
1,380 Elo+
Party 1
Vamana
Vamana
Sali3nt
Vamana
Level 109
God Stats
3W - 0L
1,177 SR
Queue Stats
39W - 30L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
yodatsnice
Aphrodite
Level 126
God Stats
2W - 0L
1,767 SR
Queue Stats
42W - 42L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 5
10,826
984
7,508
20,534
9,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
1 / 5 / 2
10,011
910
5,035
12,394
10,413
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 4
10,224
929
10,056
17,631
7,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MonsterMitch5699
Jormungandr
17
3 / 5 / 2
11,810
1,074
21,086
19,655
23,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
phaticusmax64
Heimdallr
16
1 / 10 / 6
10,674
970
14,728
23,366
9,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

97

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 3 / 12
12,598
1,145
15,807
7,592
2,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
GrumpyLuck
Jormungandr
17
1 / 4 / 20
11,325
1,030
9,434
14,510
15,954
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 1 / 9
10,261
933
2,667
7,332
2,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Sali3nt
Vamana
20
18 / 0 / 19
16,190
1,472
29,146
24,540
25,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
yodatsnice
Aphrodite
20
11 / 0 / 24
14,295
1,300
29,904
15,392
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
8
Kills
38
38
Deaths
8
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
3
12
4.67
L
2
10
5
0.45
W
Jormungandr
GrumpyLuck
Jormungandr
1
4
20
2.75
L
Neith
1
5
2
0.4
L
1
8
4
0.38
L
Jormungandr
MonsterMitch5699
Jormungandr
3
5
2
0.8
W
0
1
9
4.5
W
Vamana
Sali3nt
Vamana
18
0
19
27.5
L
Heimdallr
phaticusmax64
Heimdallr
1
10
6
0.4
W
Aphrodite
yodatsnice
Aphrodite
11
0
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,413
Damage
86,958
93,580
Taken
69,366
60,587
Mitigated
54,056
10,683
Healing
34,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,807
1,005
578
392
7,592
2,102
0
5,487
2,105
38,127
0
L
7,508
45
0
1,758
20,534
9,544
0
12,060
8,474
28,869
0
W
Jormungandr
GrumpyLuck
Jormungandr
9,434
1,568
0
0
14,510
15,954
0
9,192
5,318
21,244
0
L
Neith
5,035
525
362
1,022
12,394
10,413
0
6,852
5,542
0
11,271
L
10,056
363
2,347
2,420
17,631
7,515
0
11,375
6,256
17,915
0
L
Jormungandr
MonsterMitch5699
Jormungandr
21,086
4,328
296
1,016
19,655
23,483
0
10,936
8,719
51,426
0
W
2,667
697
0
0
7,332
2,631
0
3,793
3,539
0
10,155
W
Vamana
Sali3nt
Vamana
29,146
16,500
2,233
4,816
24,540
25,381
0
10,319
13,877
0
43,688
L
Heimdallr
phaticusmax64
Heimdallr
14,728
7,016
0
1,462
23,366
9,632
0
13,922
9,444
0
31,619
W
Aphrodite
yodatsnice
Aphrodite
29,904
4,763
14,529
11,815
15,392
7,988
0
9,859
5,533
52,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
64,669
168
Minions Killed
179
0
Camps Cleared
8
1,013,214
Distance Traveled
1,166,782
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,598
1,145
54
5
2
208,097
1
L
Anubis
10,826
984
43
4
0
194,126
0
W
Jormungandr
11,325
1,030
25
2
0
208,788
0
L
Neith
10,011
910
17
2
0
209,624
1
L
Hel
10,224
929
26
2
0
227,482
0
L
Jormungandr
11,810
1,074
61
6
0
192,402
0
W
Loki
10,261
933
20
2
0
212,131
0
W
Vamana
16,190
1,472
19
2
1
273,122
0
L
Heimdallr
10,674
970
21
2
0
189,580
0
W
Aphrodite
14,295
1,300
61
6
5
264,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role