Player Matchup

Geb
Geb
Silver IV
 
Geb
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
CyanMod
Thor
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 256L
1,331 MMR
Solo
Arachne
Arachne
Silver IV
Plex1z
Arachne
Silver IV
Level 117
God Stats
1W - 2L
1,712 SR
Queue Stats
19W - 29L
1,322 MMR
Solo
Chronos
Chronos
Silver I
Toffe3man
Chronos
Silver I
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 205L
1,202 MMR
Solo
Artemis
Artemis
Silver III
apantojar19
Artemis
Silver III
Level 129
God Stats
0W - 1L
1,861 SR
Queue Stats
16W - 28L
1,364 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,615 SR
1,344 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,683 SR
1,316 MMR
Anubis
Anubis
Gold V
DarkFenix64
Anubis
Gold V
Level 147
God Stats
27W - 14L
1,943 SR
Queue Stats
73W - 72L
1,411 MMR
Solo
Fenrir
Fenrir
Bronze IV
Gari1350
Fenrir
Bronze IV
Level 64
God Stats
2W - 3L
1,548 SR
Queue Stats
3W - 8L
1,363 MMR
Solo
Medusa
Medusa
Gold IV
Ramsterer
Medusa
Gold IV
Level 84
God Stats
7W - 0L
1,988 SR
Queue Stats
93W - 86L
1,370 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
XxOmixamxX
Sun Wukong
Silver I
Level 143
God Stats
2W - 0L
1,402 SR
Queue Stats
41W - 47L
1,251 MMR
Party 1
Athena
Athena
Silver I
blankzy
Athena
Silver I
Level 129
God Stats
2W - 1L
1,534 SR
Queue Stats
48W - 52L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 0
5,819
416
4,309
9,624
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
CyanMod
Thor
12
0 / 4 / 0
7,019
501
3,345
10,696
4,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Plex1z
Arachne
12
1 / 6 / 0
7,110
508
4,620
14,605
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Toffe3man
Chronos
11
1 / 3 / 1
7,144
510
9,415
8,139
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
apantojar19
Artemis
10
0 / 4 / 0
5,918
423
5,371
7,503
1,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
BastetThothHou Yi

VS

Bans
AtlasCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 2 / 3
8,568
612
9,119
7,947
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Gari1350
Fenrir
15
2 / 0 / 5
8,618
616
4,954
8,164
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Ramsterer
Medusa
15
2 / 0 / 2
8,689
621
5,765
7,451
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
XxOmixamxX
Sun Wukong
12
2 / 0 / 9
7,872
562
6,538
10,344
7,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
blankzy
Athena
13
8 / 0 / 5
8,109
579
8,877
9,714
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
20
20
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
L
Thor
CyanMod
Thor
0
4
0
0
W
Anubis
6
2
3
3.75
W
Fenrir
Gari1350
Fenrir
2
0
5
4.5
L
Arachne
Plex1z
Arachne
1
6
0
0.17
W
Medusa
Ramsterer
Medusa
2
0
2
3
L
Chronos
Toffe3man
Chronos
1
3
1
0.5
W
Sun Wukong
XxOmixamxX
Sun Wukong
2
0
9
6.5
L
Artemis
apantojar19
Artemis
0
4
0
0
W
Athena
blankzy
Athena
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
35,253
50,567
Taken
43,620
17,094
Mitigated
24,877
7,135
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,309
339
0
2,111
9,624
4,690
0
2,402
7,117
18,335
0
L
Thor
CyanMod
Thor
3,345
989
0
750
10,696
4,546
0
3,500
6,819
0
46,856
W
Anubis
9,119
286
0
4,224
7,947
3,667
270
4,376
3,293
54,254
0
W
Fenrir
Gari1350
Fenrir
4,954
780
0
1,802
8,164
2,932
858
1,576
6,484
0
68,798
L
Arachne
Plex1z
Arachne
4,620
3,034
0
3,011
14,605
4,351
0
4,050
10,453
0
51,420
W
Medusa
Ramsterer
Medusa
5,765
2,731
0
2,500
7,451
2,589
2,312
1,735
5,716
0
72,164
L
Chronos
Toffe3man
Chronos
9,415
1,614
0
731
8,139
1,815
0
5,982
2,052
41,462
0
W
Sun Wukong
XxOmixamxX
Sun Wukong
6,538
1,335
1,895
3,556
10,344
7,968
0
2,488
7,764
0
25,083
L
Artemis
apantojar19
Artemis
5,371
2,235
0
532
7,503
1,692
0
1,333
6,130
0
37,712
W
Athena
blankzy
Athena
8,877
2,163
0
1,390
9,714
7,721
44
2,969
6,639
33,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
41,856
394
Minions Killed
455
0
Camps Cleared
0
1,250,760
Distance Traveled
1,403,713
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,819
416
31
2
0
231,141
5
L
Thor
7,019
501
100
7
0
251,318
2
W
Anubis
8,568
612
110
8
0
239,066
2
W
Fenrir
8,618
616
118
8
0
304,870
1
L
Arachne
7,110
508
92
7
0
269,221
2
W
Medusa
8,689
621
129
9
0
255,439
8
L
Chronos
7,144
510
93
7
0
268,208
4
W
Sun Wukong
7,872
562
33
2
0
299,243
4
L
Artemis
5,918
423
78
6
0
230,872
1
W
Athena
8,109
579
65
5
0
305,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role