Player Matchup

Shiva
Shiva
IOnlyGotTee
Shiva
Level 124
God Stats
2W - 5L
1,601 SR
Queue Stats
49W - 58L
1,438 Elo+
Party 2
Skadi
Skadi
LUNDSTAD
Skadi
Level 145
God Stats
3W - 0L
1,885 SR
Queue Stats
61W - 60L
1,451 Elo+
Party 2
Nox
Nox
LetGitFilthy
Nox
Level 69
God Stats
3W - 1L
1,810 SR
Queue Stats
8W - 13L
1,416 Elo+
Solo
Bacchus
Bacchus
StayFrostAye
Bacchus
Level 49
God Stats
7W - 18L
1,499 SR
Queue Stats
39W - 50L
1,417 Elo+
Party 2
Olorun
Olorun
cirnal 5anders
Olorun
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,481 Elo+
Party 2
Team Averages
Level 103
1,659 SR
1,441 Elo+

VS

Team Averages
Level 33
1,641 SR
1,392 Elo+
Gilgamesh
Gilgamesh
Ardustpear
Gilgamesh
Level 29
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 12L
1,171 Elo+
Party 3
Ah Puch
Ah Puch
FishPile
Ah Puch
Level 11
God Stats
2W - 2L
1,583 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 3
Neith
Neith
Teceo117
Neith
Level 67
God Stats
96W - 93L
1,544 SR
Queue Stats
97W - 100L
1,497 Elo+
Solo
Sobek
Sobek
monsterman43
Sobek
Level 29
God Stats
20W - 18L
1,743 SR
Queue Stats
108W - 129L
1,465 Elo+
Party 1
Loki
Loki
xXEpic707Xx
Loki
Level 27
God Stats
12W - 12L
1,634 SR
Queue Stats
101W - 111L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
8,268
752
11,324
9,407
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
LUNDSTAD
Skadi
18
12 / 1 / 6
9,867
897
15,988
9,193
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 6
8,130
739
4,301
8,580
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
StayFrostAye
Bacchus
15
5 / 4 / 11
8,909
810
8,014
15,813
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 5
8,016
729
4,209
7,526
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ardustpear
Gilgamesh
15
4 / 4 / 3
8,775
798
9,779
12,669
6,766
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
FishPile
Ah Puch
13
0 / 5 / 3
7,203
655
7,543
6,647
2,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Teceo117
Neith
14
2 / 2 / 6
7,988
726
7,344
8,901
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 4
8,148
741
5,706
14,208
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
5 / 8 / 3
8,404
764
8,622
11,198
3,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
24
Kills
13
13
Deaths
24
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ardustpear
Gilgamesh
4
4
3
1.38
L
Ah Puch
FishPile
Ah Puch
0
5
3
0.3
W
4
2
12
5
W
Skadi
LUNDSTAD
Skadi
12
1
6
15
W
1
4
6
1
W
Bacchus
StayFrostAye
Bacchus
5
4
11
2.63
L
Neith
Teceo117
Neith
2
2
6
2.5
W
2
2
5
2.25
L
2
5
4
0.8
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,836
Damage
38,994
50,519
Taken
53,623
24,802
Mitigated
30,965
14,460
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ardustpear
Gilgamesh
9,779
3,120
162
403
12,669
6,766
175
4,377
8,103
0
21,701
L
Ah Puch
FishPile
Ah Puch
7,543
145
0
362
6,647
2,532
90
2,673
3,872
19,742
0
W
11,324
1,965
248
2,891
9,407
7,584
22
2,316
5,930
0
20,506
W
Skadi
LUNDSTAD
Skadi
15,988
8,462
0
3,681
9,193
3,372
1,263
2,737
6,456
0
37,977
W
4,301
221
109
370
8,580
2,902
724
2,542
6,038
23,757
0
W
Bacchus
StayFrostAye
Bacchus
8,014
1,126
0
4,359
15,813
8,341
249
2,138
13,675
13,170
0
L
Neith
Teceo117
Neith
7,344
2,745
0
2,363
8,901
3,211
111
3,291
5,363
0
23,425
W
4,209
2,414
762
2,040
7,526
2,603
343
3,516
4,010
21,969
0
L
5,706
451
0
2,295
14,208
14,470
0
3,877
10,084
10,744
0
L
8,622
1,977
0
98
11,198
3,986
0
2,306
8,767
0
21,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
40,518
188
Minions Killed
132
0
Camps Cleared
0
1,128,091
Distance Traveled
1,094,974
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,775
798
33
3
0
228,895
0
L
Ah Puch
7,203
655
31
3
0
219,990
1
W
Shiva
8,268
752
16
1
0
225,672
0
W
Skadi
9,867
897
61
6
0
222,980
5
W
Nox
8,130
739
56
5
0
220,139
0
W
Bacchus
8,909
810
11
1
0
230,951
0
L
Neith
7,988
726
36
3
0
201,904
0
W
Olorun
8,016
729
44
4
0
228,349
2
L
Sobek
8,148
741
7
1
0
234,393
2
L
Loki
8,404
764
25
2
0
209,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role