Player Matchup

Chang'e
Chang'e
FourDmgFerg
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,675 Elo+
Party 2
Chaac
Chaac
bunkeredcarry258
Chaac
Level 139
God Stats
3W - 1L
1,499 SR
Queue Stats
188W - 67L
1,824 Elo+
Party 2
Heimdallr
Heimdallr
firestorm998
Heimdallr
Level 103
God Stats
3W - 2L
1,515 SR
Queue Stats
35W - 20L
1,708 Elo+
Party 2
Team Averages
Level 114
1,505 SR
1,736 Elo+

VS

Team Averages
Level 96
1,422 SR
1,512 Elo+
Bacchus
Bacchus
Diego101
Bacchus
Level 102
God Stats
6W - 4L
1,500 SR
Queue Stats
111W - 114L
1,591 Elo+
Solo
Charybdis
Charybdis
Jianuo640
Charybdis
Level 102
God Stats
1W - 0L
1,285 SR
Queue Stats
10W - 5L
1,472 Elo+
Party 1
Poseidon
Poseidon
totamen
Poseidon
Level 84
God Stats
2W - 1L
1,482 SR
Queue Stats
40W - 28L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FourDmgFerg
Chang'e
16
5 / 6 / 7
12,418
730
10,152
13,540
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 6
11,554
680
13,385
21,452
22,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
firestorm998
Heimdallr
16
4 / 4 / 6
11,424
672
10,642
10,895
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diego101
Bacchus
18
5 / 1 / 8
12,695
747
13,698
14,415
22,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Jianuo640
Charybdis
17
7 / 6 / 6
12,570
739
18,224
15,676
5,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
totamen
Poseidon
15
1 / 8 / 6
10,644
626
7,560
11,921
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
15
Kills
13
13
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Diego101
Bacchus
5
1
8
9
L
Chang'e
FourDmgFerg
Chang'e
5
6
7
1.42
W
Charybdis
Jianuo640
Charybdis
7
6
6
1.67
L
6
3
6
3
L
Heimdallr
firestorm998
Heimdallr
4
4
6
1.75
W
Poseidon
totamen
Poseidon
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
39,482
45,887
Taken
42,012
30,742
Mitigated
31,666
12,696
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Diego101
Bacchus
13,698
1,587
412
1,235
14,415
22,370
403
3,002
11,413
30,741
0
L
Chang'e
FourDmgFerg
Chang'e
10,152
141
1,899
3,142
13,540
3,940
0
6,938
6,602
30,673
0
W
Charybdis
Jianuo640
Charybdis
18,224
10,092
0
1,714
15,676
5,734
1,819
4,579
11,097
0
46,837
L
13,385
1,916
0
7,001
21,452
22,968
0
8,750
12,339
0
40,922
L
Heimdallr
firestorm998
Heimdallr
10,642
2,808
0
654
10,895
3,834
0
5,578
5,317
0
49,724
W
Poseidon
totamen
Poseidon
7,560
1,173
0
1,092
11,921
3,562
0
2,734
9,184
51,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
35,909
173
Minions Killed
182
6
Camps Cleared
7
894,449
Distance Traveled
1,045,132
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,695
747
34
2
2
401,096
2
L
Chang'e
12,418
730
48
3
3
294,630
2
W
Charybdis
12,570
739
73
4
2
290,030
1
L
Chaac
11,554
680
39
2
0
334,837
3
L
Heimdallr
11,424
672
86
5
3
264,982
5
W
Poseidon
10,644
626
75
4
3
354,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role