Player Matchup

Ra
Ra
DeadQueen8850
Ra
Level 24
God Stats
0W - 3L
1,449 SR
Queue Stats
39W - 69L
1,292 Elo+
Party 1
Odin
Odin
Phi Delta Boss
Odin
Level 143
God Stats
10W - 3L
1,789 SR
Queue Stats
689W - 626L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
ThyFlare
Ao Kuang
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 38L
1,700 Elo+
Party 1
Thanatos
Thanatos
duhidk
Thanatos
Level 159
God Stats
0W - 6L
1,183 SR
Queue Stats
256W - 238L
1,562 Elo+
Party 1
Hachiman
Hachiman
xIn5aNe Necro
Hachiman
Level 148
God Stats
1W - 5L
1,652 SR
Queue Stats
175W - 156L
1,512 Elo+
Party 1
Team Averages
Level 124
1,515 SR
1,516 Elo+

VS

Team Averages
Level 105
1,579 SR
1,529 Elo+
Atlas
Atlas
Cannibleman72
Atlas
Level 126
God Stats
18W - 13L
1,557 SR
Queue Stats
425W - 422L
1,591 Elo+
Party 2
Hou Yi
Hou Yi
Eketcham
Hou Yi
Level 145
God Stats
6W - 1L
1,853 SR
Queue Stats
249W - 235L
1,555 Elo+
Party 2
Chernobog
Chernobog
Sniper00300
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,513 Elo+
Solo
Geb
Geb
VagrantBinkie
Geb
Level 87
God Stats
5W - 7L
1,483 SR
Queue Stats
189W - 177L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
apricelessgoat
Guan Yu
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 104L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
8,922
686
11,339
9,707
6,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 2 / 10
9,940
765
7,052
21,171
23,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
ThyFlare
Ao Kuang
17
13 / 5 / 5
10,694
823
18,218
15,395
8,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
duhidk
Thanatos
15
1 / 2 / 11
8,387
645
8,177
10,544
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
xIn5aNe Necro
Hachiman
16
2 / 3 / 12
8,941
688
24,921
11,909
5,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
10,628
818
15,438
21,945
21,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Eketcham
Hou Yi
17
5 / 5 / 7
10,260
789
18,120
14,051
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
Sniper00300
Chernobog
15
3 / 7 / 7
9,529
733
7,067
11,335
4,922
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

18
4 / 1 / 8
10,633
818
11,343
19,874
14,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 4 / 10
9,197
707
7,107
16,314
18,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
58
20
Kills
15
15
Deaths
20
50
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
1
3
12
2.33
W
Hou Yi
Eketcham
Hou Yi
5
5
7
1.7
L
3
2
10
4
W
Chernobog
Sniper00300
Chernobog
3
7
7
0.93
L
Ao Kuang
ThyFlare
Ao Kuang
13
5
5
3.1
W
4
1
8
8
W
1
4
10
1.5
L
Thanatos
duhidk
Thanatos
1
2
11
3.25
L
Hachiman
xIn5aNe Necro
Hachiman
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,707
Damage
59,075
68,726
Taken
83,519
49,977
Mitigated
65,646
27,884
Healing
40,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,438
6,266
2,059
7,043
21,945
21,997
551
5,055
16,610
33,379
0
L
11,339
1,159
4,271
1,756
9,707
6,529
134
4,975
4,629
30,072
0
W
Hou Yi
Eketcham
Hou Yi
18,120
11,435
348
2,914
14,051
5,727
1,598
5,511
8,466
0
32,459
L
7,052
912
1,292
5,086
21,171
23,194
25
8,180
12,661
0
20,939
W
Chernobog
Sniper00300
Chernobog
7,067
3,701
319
1,379
11,335
4,922
1,221
5,677
5,592
0
22,300
L
Ao Kuang
ThyFlare
Ao Kuang
18,218
6,036
1,965
3,766
15,395
8,268
0
3,918
11,339
21,282
0
W
11,343
1,255
2,736
9,128
19,874
14,945
224
7,360
12,231
24,964
0
W
7,107
529
8,037
6,552
16,314
18,055
976
5,954
10,060
0
12,659
L
Thanatos
duhidk
Thanatos
8,177
1,207
1,418
4,286
10,544
6,321
596
4,244
6,150
0
11,982
L
Hachiman
xIn5aNe Necro
Hachiman
24,921
11,684
1,352
2,692
11,909
5,665
780
5,464
6,263
0
38,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
50,247
122
Minions Killed
124
0
Camps Cleared
0
1,155,833
Distance Traveled
1,132,483
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,628
818
27
2
0
234,892
0
L
Ra
8,922
686
51
4
0
243,610
1
W
Hou Yi
10,260
789
29
2
0
214,254
1
L
Odin
9,940
765
24
2
0
244,887
1
W
Chernobog
9,529
733
20
2
0
183,191
0
L
Ao Kuang
10,694
823
6
0
0
226,699
0
W
Geb
10,633
818
38
3
0
262,327
0
W
Guan Yu
9,197
707
10
1
0
237,819
0
L
Thanatos
8,387
645
13
1
0
245,600
4
L
Hachiman
8,941
688
28
2
0
195,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role