Player Matchup

Gilgamesh
Gilgamesh
CpRx NyTro
Gilgamesh
Level 125
God Stats
10W - 2L
1,753 SR
Queue Stats
82W - 44L
1,667 Elo+
Party 1
Khepri
Khepri
Persephone0p
Khepri
Level 60
God Stats
2W - 0L
1,778 SR
Queue Stats
23W - 7L
1,657 Elo+
Party 1
Anubis
Anubis
SwitchHandheld
Anubis
Level 149
God Stats
239W - 218L
1,587 SR
Queue Stats
590W - 647L
1,420 Elo+
Solo
Jing Wei
Jing Wei
iTz MurthmaN x
Jing Wei
Level 147
God Stats
27W - 7L
1,799 SR
Queue Stats
105W - 57L
1,620 Elo+
Party 1
Artio
Artio
xLoki Decoyx
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 16L
1,691 Elo+
Party 1
Team Averages
Level 102
1,683 SR
1,611 Elo+

VS

Team Averages
Level 44
1,491 SR
1,123 Elo+
Cerberus
Cerberus
BxckToFront
Cerberus
Level 105
God Stats
2W - 6L
1,459 SR
Queue Stats
58W - 63L
1,410 Elo+
Party 3
Tiamat
Tiamat
Eyeless_Hobo
Tiamat
Level 34
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 9L
1,041 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fighter_y19
Tsukuyomi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,041 Elo+
Party 2
Neith
Neith
deathtrooper220
Neith
Level 19
God Stats
5W - 15L
1,196 SR
Queue Stats
8W - 32L
1,079 Elo+
Party 3
Sun Wukong
Sun Wukong
ultraleo123
Sun Wukong
Level 29
God Stats
0W - 1L
1,788 SR
Queue Stats
1W - 10L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CpRx NyTro
Gilgamesh
13
3 / 0 / 10
8,122
541
6,427
10,527
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
12
1 / 1 / 15
8,268
551
5,710
9,992
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 6
8,382
559
8,706
9,028
4,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
15
7 / 1 / 3
9,186
612
12,464
9,347
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 0 / 4
8,938
596
11,757
13,071
15,159
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BxckToFront
Cerberus
10
1 / 6 / 1
6,537
436
4,568
19,113
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
10
0 / 6 / 2
6,240
416
4,473
10,711
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Fighter_y19
Tsukuyomi
11
4 / 7 / 0
7,077
472
7,505
12,458
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,528
369
2,515
7,235
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ultraleo123
Sun Wukong
9
0 / 2 / 0
5,680
379
3,443
9,386
5,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
25
Kills
5
6
Deaths
25
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BxckToFront
Cerberus
1
6
1
0.25
W
Gilgamesh
CpRx NyTro
Gilgamesh
3
0
10
8
L
Tiamat
0
6
2
0.17
L
Tsukuyomi
Fighter_y19
Tsukuyomi
4
7
0
0.57
W
Khepri
1
1
15
8.5
W
5
4
6
2
L
0
4
1
0.13
W
Jing Wei
7
1
3
8.5
L
Sun Wukong
ultraleo123
Sun Wukong
0
2
0
0
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,064
Damage
22,504
51,965
Taken
58,903
38,924
Mitigated
25,205
23,559
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BxckToFront
Cerberus
4,568
207
234
7,162
19,113
8,645
0
5,437
13,554
23,874
0
W
Gilgamesh
CpRx NyTro
Gilgamesh
6,427
1,823
0
2,702
10,527
5,355
781
2,367
8,160
0
38,018
L
Tiamat
4,473
633
0
2,990
10,711
4,469
0
6,039
4,454
32,185
0
L
Tsukuyomi
Fighter_y19
Tsukuyomi
7,505
2,393
0
392
12,458
4,170
0
5,641
6,593
0
33,225
W
Khepri
5,710
142
254
3,190
9,992
10,491
174
2,160
7,832
17,567
0
W
8,706
119
0
3,470
9,028
4,008
679
1,894
7,134
54,624
0
L
2,515
640
0
856
7,235
2,006
0
1,983
5,248
0
21,047
W
Jing Wei
12,464
10,511
47
4,914
9,347
3,911
1,753
973
8,374
0
76,298
L
Sun Wukong
ultraleo123
Sun Wukong
3,443
878
60
1,800
9,386
5,915
241
6,383
2,881
0
21,640
W
11,757
1,642
1,783
7,199
13,071
15,159
210
1,647
11,424
48,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
31,062
405
Minions Killed
207
0
Camps Cleared
0
1,496,847
Distance Traveled
1,316,162
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,537
436
32
2
0
263,057
0
W
Gilgamesh
8,122
541
72
5
0
322,391
2
L
Tiamat
6,240
416
54
4
0
257,365
1
L
Tsukuyomi
7,077
472
45
3
0
252,122
0
W
Khepri
8,268
551
30
2
0
325,352
6
W
Anubis
8,382
559
102
7
0
249,066
7
L
Neith
5,528
369
42
3
0
252,905
0
W
Jing Wei
9,186
612
114
8
0
308,976
1
L
Sun Wukong
5,680
379
34
2
0
290,713
1
W
Artio
8,938
596
87
6
0
291,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role