Player Matchup

Osiris
Osiris
Magicwordd
Osiris
Level 136
God Stats
1W - 4L
1,455 SR
Queue Stats
241W - 228L
1,589 Elo+
Party 4
Nemesis
Nemesis
RRedLlne
Nemesis
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 97L
1,551 Elo+
Party 4
Vulcan
Vulcan
Rumored Galaxy
Vulcan
Level 144
God Stats
3W - 2L
1,623 SR
Queue Stats
73W - 79L
1,561 Elo+
Party 3
Mulan
Mulan
Waifu Nation
Mulan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,747 Elo+
Party 3
Izanami
Izanami
Why do drugs
Izanami
Level 149
God Stats
1W - 2L
1,759 SR
Queue Stats
50W - 52L
1,645 Elo+
Party 3
Team Averages
Level 116
1,567 SR
1,619 Elo+

VS

Team Averages
Level 112
1,650 SR
1,586 Elo+
Zhong Kui
Zhong Kui
CrAxKhEaD-_-NYC
Zhong Kui
Level 89
God Stats
21W - 15L
1,604 SR
Queue Stats
383W - 339L
1,604 Elo+
Party 1
Ganesha
Ganesha
ImPrynceTV
Ganesha
Level 89
God Stats
11W - 7L
1,766 SR
Queue Stats
376W - 351L
1,584 Elo+
Party 1
Hera
Hera
Islandboy5996
Hera
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
202W - 204L
1,559 Elo+
Party 2
Bakasura
Bakasura
RichardR1der
Bakasura
Level 124
God Stats
19W - 19L
1,517 SR
Queue Stats
562W - 549L
1,626 Elo+
Solo
Izanami
Izanami
RipplyPit
Izanami
Level 128
God Stats
36W - 20L
1,645 SR
Queue Stats
239W - 225L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Magicwordd
Osiris
12
2 / 0 / 0
6,747
613
7,146
9,013
6,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
RRedLlne
Nemesis
9
0 / 1 / 1
5,490
499
2,595
5,984
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,861
533
2,255
3,494
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
4,709
428
2,283
7,084
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Why do drugs
Izanami
11
2 / 1 / 0
6,668
606
5,842
5,153
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrAxKhEaD-_-NYC
Zhong Kui
12
1 / 2 / 0
6,790
617
6,482
9,557
6,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
ImPrynceTV
Ganesha
9
0 / 0 / 6
5,916
538
2,861
5,258
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 0
7,104
646
4,297
4,342
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
RichardR1der
Bakasura
11
1 / 0 / 2
6,181
562
3,109
6,982
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
RipplyPit
Izanami
11
2 / 2 / 2
6,567
597
4,662
7,367
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
7
7
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CrAxKhEaD-_-NYC
Zhong Kui
1
2
0
0.5
W
Ganesha
ImPrynceTV
Ganesha
0
0
6
3
W
3
0
0
3
L
Osiris
Magicwordd
Osiris
2
0
0
2
L
Nemesis
RRedLlne
Nemesis
0
1
1
0.5
W
Bakasura
RichardR1der
Bakasura
1
0
2
2
W
Izanami
RipplyPit
Izanami
2
2
2
1.5
L
0
2
0
0
L
0
3
0
0
L
Izanami
Why do drugs
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,121
Damage
21,411
30,728
Taken
33,506
13,835
Mitigated
13,761
7,091
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CrAxKhEaD-_-NYC
Zhong Kui
6,482
635
0
5,448
9,557
6,514
483
0
9,525
43,361
0
W
Ganesha
ImPrynceTV
Ganesha
2,861
377
112
1,557
5,258
2,726
180
893
4,289
11,445
2,132
W
4,297
1,137
0
1,533
4,342
1,212
668
696
3,615
50,899
0
L
Osiris
Magicwordd
Osiris
7,146
2,955
0
3,320
9,013
6,044
0
5,906
2,966
0
43,776
L
Nemesis
RRedLlne
Nemesis
2,595
1,189
0
1,845
5,984
2,144
0
1,775
3,827
0
27,914
W
Bakasura
RichardR1der
Bakasura
3,109
2,323
0
2,847
6,982
1,943
0
802
6,148
0
33,174
W
Izanami
RipplyPit
Izanami
4,662
3,476
0
3,574
7,367
1,366
521
0
7,259
0
46,471
L
2,255
972
0
250
3,494
1,291
0
2,449
1,045
37,278
0
L
2,283
531
0
1,133
7,084
2,929
0
2,714
4,200
0
9,156
L
Izanami
Why do drugs
Izanami
5,842
3,251
0
543
5,153
1,427
0
457
4,696
0
55,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,475
Gold Earned
32,558
374
Minions Killed
399
0
Camps Cleared
0
1,155,155
Distance Traveled
1,178,854
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,790
617
101
9
0
196,885
1
W
Ganesha
5,916
538
4
0
0
249,809
3
W
Hera
7,104
646
111
10
0
238,220
4
L
Osiris
6,747
613
88
8
0
230,004
3
L
Nemesis
5,490
499
65
6
0
252,996
3
W
Bakasura
6,181
562
84
8
0
294,737
5
W
Izanami
6,567
597
99
9
0
199,203
1
L
Vulcan
5,861
533
86
8
0
220,748
4
L
Mulan
4,709
428
21
2
0
235,957
4
L
Izanami
6,668
606
114
10
0
215,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role