Player Matchup

Ratatoskr
Ratatoskr
Jeewolf
Ratatoskr
Level 88
God Stats
24W - 14L
1,697 SR
Queue Stats
24W - 14L
1,669 Elo+
Party 2
Zhong Kui
Zhong Kui
ReeverDerchie
Zhong Kui
Level 107
God Stats
26W - 23L
1,724 SR
Queue Stats
204W - 201L
1,603 Elo+
Solo
Izanami
Izanami
WhimSickle
Izanami
Level 160
God Stats
3W - 3L
1,409 SR
Queue Stats
82W - 86L
1,583 Elo+
Party 2
Osiris
Osiris
hejeh
Osiris
Level 99
God Stats
13W - 13L
1,609 SR
Queue Stats
185W - 157L
1,637 Elo+
Solo
Amaterasu
Amaterasu
volcanicBOOM
Amaterasu
Level 110
God Stats
5W - 4L
1,372 SR
Queue Stats
369W - 348L
1,524 Elo+
Solo
Team Averages
Level 113
1,562 SR
1,603 Elo+

VS

Team Averages
Level 124
1,604 SR
1,599 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IcometowinGG
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 126L
1,639 Elo+
Solo
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 143
God Stats
382W - 343L
1,601 SR
Queue Stats
405W - 385L
1,628 Elo+
Solo
Cliodhna
Cliodhna
wolfred1970
Cliodhna
Level 146
God Stats
22W - 20L
1,731 SR
Queue Stats
384W - 363L
1,666 Elo+
Party 1
Izanami
Izanami
xLIKun
Izanami
Level 149
God Stats
1W - 2L
1,690 SR
Queue Stats
236W - 219L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jeewolf
Ratatoskr
16
2 / 6 / 6
11,138
484
5,832
18,478
14,565
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
ReeverDerchie
Zhong Kui
20
13 / 0 / 3
16,934
736
29,290
18,202
13,191
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WhimSickle
Izanami
20
6 / 4 / 4
13,952
607
19,504
15,704
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
hejeh
Osiris
19
2 / 2 / 9
12,013
522
8,230
14,864
10,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
volcanicBOOM
Amaterasu
20
2 / 1 / 3
14,199
617
12,712
16,282
22,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
1 / 3 / 1
11,225
488
11,383
23,608
24,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 6 / 3
10,848
472
6,142
17,590
13,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Yunako-
Sylvanus
17
2 / 2 / 7
9,944
432
7,451
19,214
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
wolfred1970
Cliodhna
17
1 / 7 / 3
10,105
439
7,338
18,640
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
xLIKun
Izanami
18
8 / 7 / 0
12,490
543
12,140
17,617
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
25
Kills
13
13
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
1
0.5
L
1
6
3
0.42
W
Ratatoskr
Jeewolf
Ratatoskr
2
6
6
0.83
W
Zhong Kui
ReeverDerchie
Zhong Kui
13
0
3
14.5
W
Izanami
WhimSickle
Izanami
6
4
4
2
L
Sylvanus
Yunako-
Sylvanus
2
2
7
2.75
W
Osiris
hejeh
Osiris
2
2
9
3.25
W
Amaterasu
volcanicBOOM
Amaterasu
2
1
3
3.5
L
Cliodhna
wolfred1970
Cliodhna
1
7
3
0.36
L
Izanami
xLIKun
Izanami
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,568
Damage
44,454
83,530
Taken
96,669
64,287
Mitigated
57,390
30,383
Healing
30,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,383
2,178
0
7,190
23,608
24,720
0
4,091
19,517
0
88,600
L
6,142
381
1,874
4,847
17,590
13,501
0
7,534
10,056
94,587
0
W
Ratatoskr
Jeewolf
Ratatoskr
5,832
1,594
0
3,527
18,478
14,565
168
3,289
14,298
0
39,743
W
Zhong Kui
ReeverDerchie
Zhong Kui
29,290
9,952
0
11,705
18,202
13,191
2,516
3,311
14,891
164,605
0
W
Izanami
WhimSickle
Izanami
19,504
10,854
0
5,196
15,704
4,355
3,722
2,551
13,153
0
118,739
L
Sylvanus
Yunako-
Sylvanus
7,451
1,365
1,681
7,365
19,214
9,803
512
5,486
13,008
31,020
9,977
W
Osiris
hejeh
Osiris
8,230
3,051
0
648
14,864
10,055
385
2,156
12,708
0
98,589
W
Amaterasu
volcanicBOOM
Amaterasu
12,712
4,745
0
9,307
16,282
22,121
351
1,186
15,096
0
111,244
L
Cliodhna
wolfred1970
Cliodhna
7,338
416
0
3,335
18,640
5,491
0
10,157
8,483
0
80,309
L
Izanami
xLIKun
Izanami
12,140
7,294
0
3,778
17,617
3,875
756
2,022
15,595
0
98,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,236
Gold Earned
54,612
896
Minions Killed
742
0
Camps Cleared
0
2,370,623
Distance Traveled
2,136,120
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,225
488
185
8
0
442,614
8
L
Hel
10,848
472
187
8
0
420,610
2
W
Ratatoskr
11,138
484
55
2
0
479,427
8
W
Zhong Kui
16,934
736
259
11
0
452,115
11
W
Izanami
13,952
607
214
9
0
440,833
10
L
Sylvanus
9,944
432
63
3
0
435,186
19
W
Osiris
12,013
522
140
6
0
514,416
5
W
Amaterasu
14,199
617
228
10
0
483,832
3
L
Cliodhna
10,105
439
124
5
0
461,914
2
L
Izanami
12,490
543
183
8
0
375,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role