Player Matchup

Scylla
Scylla
CGS Dino
Scylla
Level 124
God Stats
16W - 15L
1,600 SR
Queue Stats
229W - 212L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
Disability kun
Hou Yi
Level 153
God Stats
3W - 2L
1,578 SR
Queue Stats
472W - 427L
1,665 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HeyYahweh
Cu Chulainn
Level 104
God Stats
4W - 15L
1,410 SR
Queue Stats
103W - 132L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
cptbigman5802
Cliodhna
Level 48
God Stats
3W - 1L
1,610 SR
Queue Stats
59W - 33L
1,677 Elo+
Party 2
Ymir
Ymir
iiSikez
Ymir
Level 115
God Stats
1W - 5L
1,262 SR
Queue Stats
206W - 221L
1,459 Elo+
Party 2
Team Averages
Level 109
1,492 SR
1,558 Elo+

VS

Team Averages
Level 86
1,599 SR
1,539 Elo+
Artemis
Artemis
Cope333
Artemis
Level 95
God Stats
9W - 7L
1,638 SR
Queue Stats
160W - 144L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
DaleDevotion
Sun Wukong
Level 46
God Stats
1W - 2L
1,521 SR
Queue Stats
106W - 101L
1,571 Elo+
Party 1
Chang'e
Chang'e
PiperTooFlow
Chang'e
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 186L
1,409 Elo+
Solo
Ullr
Ullr
SicilianAccuracy
Ullr
Level 35
God Stats
1W - 1L
1,722 SR
Queue Stats
133W - 109L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
Weeds53
Gilgamesh
Level 94
God Stats
30W - 24L
1,614 SR
Queue Stats
284W - 286L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CGS Dino
Scylla
19
4 / 7 / 14
12,582
503
14,328
13,682
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 5
16,372
655
20,955
19,129
8,772
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
HeyYahweh
Cu Chulainn
20
9 / 4 / 17
14,666
587
26,392
27,385
35,157
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
cptbigman5802
Cliodhna
20
20 / 5 / 8
15,641
626
31,924
21,424
10,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
iiSikez
Ymir
19
3 / 7 / 18
12,488
500
6,510
24,385
31,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cope333
Artemis
20
13 / 7 / 7
14,710
588
27,110
25,426
7,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DaleDevotion
Sun Wukong
17
3 / 8 / 5
11,024
441
7,595
24,708
17,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
PiperTooFlow
Chang'e
18
2 / 9 / 9
11,370
455
9,263
22,620
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 13 / 4
10,485
419
9,820
23,954
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Weeds53
Gilgamesh
17
6 / 11 / 4
11,497
460
13,119
25,928
15,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
48
Kills
26
26
Deaths
48
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
CGS Dino
Scylla
4
7
14
1.57
L
Artemis
Cope333
Artemis
13
7
7
2.36
L
Sun Wukong
DaleDevotion
Sun Wukong
3
8
5
0.69
W
12
3
5
4.83
W
Cu Chulainn
HeyYahweh
Cu Chulainn
9
4
17
4.38
L
Chang'e
PiperTooFlow
Chang'e
2
9
9
0.72
L
2
13
4
0.31
L
Gilgamesh
Weeds53
Gilgamesh
6
11
4
0.73
W
Cliodhna
cptbigman5802
Cliodhna
20
5
8
4.8
W
Ymir
iiSikez
Ymir
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,109
Damage
66,907
106,005
Taken
122,636
91,111
Mitigated
50,089
29,832
Healing
30,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CGS Dino
Scylla
14,328
900
0
1,682
13,682
5,086
110
312
13,370
73,748
0
L
Artemis
Cope333
Artemis
27,110
18,267
0
9,552
25,426
7,453
749
5,148
20,202
0
99,634
L
Sun Wukong
DaleDevotion
Sun Wukong
7,595
1,588
0
4,940
24,708
17,359
0
4,670
19,882
695
42,509
W
20,955
9,220
0
9,588
19,129
8,772
8,273
2,912
16,217
0
136,215
W
Cu Chulainn
HeyYahweh
Cu Chulainn
26,392
4,360
0
5,307
27,385
35,157
949
1,556
25,829
15,560
90,309
L
Chang'e
PiperTooFlow
Chang'e
9,263
290
3,652
7,405
22,620
4,076
67
6,351
16,079
51,161
0
L
9,820
6,053
0
3,815
23,954
5,430
1,220
3,375
20,499
0
67,848
L
Gilgamesh
Weeds53
Gilgamesh
13,119
4,762
0
1,137
25,928
15,771
0
4,688
21,172
0
63,724
W
Cliodhna
cptbigman5802
Cliodhna
31,924
2,702
1
8,357
21,424
10,675
3,577
2,620
18,804
0
116,252
W
Ymir
iiSikez
Ymir
6,510
640
1,211
3,686
24,385
31,421
1,414
2,377
22,008
44,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,749
Gold Earned
59,086
688
Minions Killed
506
0
Camps Cleared
0
2,347,831
Distance Traveled
2,037,395
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,582
503
108
4
0
448,779
9
L
Artemis
14,710
588
173
7
0
372,529
2
L
Sun Wukong
11,024
441
66
3
0
435,967
5
W
Hou Yi
16,372
655
208
8
0
449,475
5
W
Cu Chulainn
14,666
587
174
7
0
486,208
6
L
Chang'e
11,370
455
66
3
0
424,765
3
L
Ullr
10,485
419
109
4
0
404,833
1
L
Gilgamesh
11,497
460
92
4
0
399,301
0
W
Cliodhna
15,641
626
141
6
0
560,936
0
W
Ymir
12,488
500
57
2
0
402,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role