Player Matchup

Bastet
Bastet
Furiius
Bastet
Level 67
God Stats
33W - 27L
1,563 SR
Queue Stats
92W - 121L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
HUBCITY
Gilgamesh
Level 159
God Stats
37W - 2L
1,698 SR
Queue Stats
712W - 174L
1,863 Elo+
Party 2
Thoth
Thoth
Weichers
Thoth
Level 159
God Stats
25W - 11L
1,688 SR
Queue Stats
780W - 202L
1,892 Elo+
Party 2
Team Averages
Level 128
1,650 SR
1,761 Elo+

VS

Team Averages
Level 110
1,788 SR
1,697 Elo+
Ao Kuang
Ao Kuang
DragonOfArkanfel
Ao Kuang
Level 133
God Stats
66W - 47L
1,628 SR
Queue Stats
492W - 302L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
Rodzombie
Danzaburou
Level 87
God Stats
13W - 7L
1,927 SR
Queue Stats
493W - 394L
1,637 Elo+
Party 1
Kuzenbo
Kuzenbo
stickperson
Kuzenbo
Level 109
God Stats
8W - 1L
1,809 SR
Queue Stats
302W - 203L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Furiius
Bastet
18
9 / 6 / 11
14,913
710
18,712
19,963
7,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
HUBCITY
Gilgamesh
20
6 / 1 / 18
16,907
805
20,146
19,495
27,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Weichers
Thoth
20
11 / 4 / 9
16,486
785
25,845
16,021
5,598
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 5
13,847
659
13,954
23,249
11,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Rodzombie
Danzaburou
16
4 / 9 / 1
13,076
623
13,890
23,944
9,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
stickperson
Kuzenbo
18
5 / 9 / 4
14,948
712
17,009
28,185
43,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
26
Kills
11
11
Deaths
26
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Bastet
Furiius
Bastet
9
6
11
2.42
W
Gilgamesh
HUBCITY
Gilgamesh
6
1
18
15
L
Danzaburou
Rodzombie
Danzaburou
4
9
1
0.5
W
Thoth
Weichers
Thoth
11
4
9
3.88
L
Kuzenbo
stickperson
Kuzenbo
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,703
Damage
44,853
55,479
Taken
75,378
40,724
Mitigated
64,533
9,630
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,954
5,283
0
7,041
23,249
11,520
0
7,519
15,730
44,933
5,301
W
Bastet
Furiius
Bastet
18,712
4,532
0
4,083
19,963
7,165
749
10,955
9,008
0
48,352
W
Gilgamesh
HUBCITY
Gilgamesh
20,146
5,063
386
2,412
19,495
27,961
962
8,978
10,517
0
56,477
L
Danzaburou
Rodzombie
Danzaburou
13,890
5,193
0
4,595
23,944
9,081
1,560
7,324
16,620
0
45,117
W
Thoth
Weichers
Thoth
25,845
227
0
2,749
16,021
5,598
30
10,339
5,682
100,534
0
L
Kuzenbo
stickperson
Kuzenbo
17,009
3,095
0
1,441
28,185
43,932
56
11,204
16,981
43,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,306
Gold Earned
41,871
257
Minions Killed
200
11
Camps Cleared
8
1,209,516
Distance Traveled
1,012,941
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,847
659
91
4
5
333,790
6
W
Bastet
14,913
710
68
3
3
384,670
3
W
Gilgamesh
16,907
805
58
3
2
424,574
4
L
Danzaburou
13,076
623
80
4
2
330,698
1
W
Thoth
16,486
785
131
6
6
400,272
3
L
Kuzenbo
14,948
712
29
1
1
348,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role