Player Matchup

Tyr
Tyr
Iiindigo_
Tyr
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
592W - 603L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PhantomCasper-
Tsukuyomi
Level 144
God Stats
14W - 13L
1,094 SR
Queue Stats
512W - 540L
1,463 Elo+
Party 2
Ullr
Ullr
PrincessZetsu
Ullr
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 272L
1,433 Elo+
Party 3
Nox
Nox
TheElderZetsu
Nox
Level 160
God Stats
5W - 5L
1,866 SR
Queue Stats
486W - 524L
1,429 Elo+
Party 3
The Morrigan
The Morrigan
cewabul1
The Morrigan
Level 28
God Stats
2W - 2L
1,512 SR
Queue Stats
154W - 146L
1,560 Elo+
Party 2
Team Averages
Level 115
1,495 SR
1,476 Elo+

VS

Team Averages
Level 87
1,539 SR
1,458 Elo+
Khepri
Khepri
Blake_277
Khepri
Level 121
God Stats
2W - 0L
1,719 SR
Queue Stats
52W - 55L
1,489 Elo+
Party 1
King Arthur
King Arthur
Darkneos4523
King Arthur
Level 89
God Stats
2W - 2L
1,255 SR
Queue Stats
63W - 59L
1,602 Elo+
Party 1
Vulcan
Vulcan
MyDiapersLoaded
Vulcan
Level 78
God Stats
3W - 4L
1,724 SR
Queue Stats
103W - 115L
1,418 Elo+
Party 1
Chaac
Chaac
RASHIDDDDD6273
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Solo
Hera
Hera
ShrmpGng
Hera
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 92L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,359
597
8,892
18,830
16,931
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
PhantomCasper-
Tsukuyomi
15
2 / 7 / 7
9,032
645
10,319
14,950
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 6 / 7
8,428
602
6,742
12,033
5,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 4 / 3
11,458
818
15,617
11,852
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
cewabul1
The Morrigan
16
4 / 4 / 5
9,548
682
14,793
6,006
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blake_277
Khepri
15
1 / 2 / 16
10,172
727
4,828
15,158
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Darkneos4523
King Arthur
18
5 / 5 / 15
11,520
823
6,924
16,268
20,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 2 / 7
11,136
795
16,976
8,555
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 15
10,677
763
15,629
20,295
21,504
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
20
6 / 3 / 19
11,724
837
13,190
10,168
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
14
Kills
27
27
Deaths
15
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Khepri
Blake_277
Khepri
1
2
16
4.5
W
King Arthur
Darkneos4523
King Arthur
5
5
15
2.5
L
1
6
7
0.75
W
10
2
7
6.75
L
Tsukuyomi
PhantomCasper-
Tsukuyomi
2
7
7
0.79
L
0
6
7
0.58
W
5
3
15
4.17
W
Hera
6
3
19
5.17
L
7
4
3
2.13
L
The Morrigan
cewabul1
The Morrigan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,363
Damage
57,547
63,671
Taken
70,444
42,180
Mitigated
65,737
15,932
Healing
22,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Blake_277
Khepri
4,828
642
1,574
3,701
15,158
14,637
788
7,539
7,356
10,186
0
W
King Arthur
Darkneos4523
King Arthur
6,924
586
361
2,750
16,268
20,493
478
5,536
10,519
0
19,976
L
8,892
1,122
792
4,494
18,830
16,931
0
11,240
7,590
0
14,516
W
16,976
7,676
768
238
8,555
4,399
1,457
2,507
5,935
37,701
0
L
Tsukuyomi
PhantomCasper-
Tsukuyomi
10,319
1,700
603
2,844
14,950
12,119
0
7,567
7,383
0
17,779
L
6,742
2,617
1,335
1,431
12,033
5,057
0
7,016
5,017
0
18,679
W
15,629
2,550
531
7,354
20,295
21,504
1,028
7,796
12,369
0
29,940
W
Hera
13,190
3,690
2,660
3,057
10,168
4,704
1,877
3,670
6,257
38,055
0
L
15,617
688
774
2,629
11,852
5,386
0
5,795
6,057
40,380
0
L
The Morrigan
cewabul1
The Morrigan
14,793
1,753
664
366
6,006
2,687
0
3,376
2,630
26,154
7,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,825
Gold Earned
55,229
145
Minions Killed
154
0
Camps Cleared
0
1,238,816
Distance Traveled
1,303,213
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,172
727
9
1
0
233,966
0
W
King Arthur
11,520
823
20
1
0
249,283
0
L
Tyr
8,359
597
10
1
0
263,280
0
W
Vulcan
11,136
795
38
3
0
263,330
1
L
Tsukuyomi
9,032
645
12
1
0
253,399
0
L
Ullr
8,428
602
35
3
0
223,068
0
W
Chaac
10,677
763
25
2
0
281,356
0
W
Hera
11,724
837
62
4
0
275,278
1
L
Nox
11,458
818
58
4
0
242,634
0
L
The Morrigan
9,548
682
30
2
0
256,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role