Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ZetillaDeNarnia
Yemoja
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 200L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
guidolfo1357
Xbalanque
Level 121
God Stats
16W - 11L
1,390 SR
Queue Stats
581W - 649L
1,430 Elo+
Party 1
Pele
Pele
k9_EKKO
Pele
Level 27
God Stats
18W - 24L
1,450 SR
Queue Stats
159W - 182L
1,390 Elo+
Party 1
Team Averages
Level 91
1,468 SR
1,455 Elo+

VS

Team Averages
Level 75
1,516 SR
1,526 Elo+
Yemoja
Yemoja
 
Yemoja
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Alpha-VTX
Bacchus
Level 81
God Stats
2W - 1L
1,547 SR
Queue Stats
95W - 86L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
Brabo-VTX
Ao Kuang
Level 122
God Stats
4W - 0L
1,741 SR
Queue Stats
84W - 71L
1,579 Elo+
Party 2
Hercules
Hercules
ZzFritzZ
Hercules
Level 18
God Stats
1W - 5L
1,111 SR
Queue Stats
33W - 34L
1,487 Elo+
Party 2
Bakasura
Bakasura
ryanenzo75
Bakasura
Level 107
God Stats
9W - 3L
1,682 SR
Queue Stats
502W - 517L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 0
7,592
542
3,180
6,739
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
 
Nemesis
13
2 / 1 / 1
7,513
537
8,868
9,308
4,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 2 / 4
6,890
492
1,904
9,304
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
guidolfo1357
Xbalanque
12
6 / 3 / 2
8,109
579
8,310
9,542
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
k9_EKKO
Pele
11
1 / 4 / 1
6,744
482
3,110
8,920
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 3 / 2
6,284
449
3,100
7,957
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Alpha-VTX
Bacchus
14
3 / 2 / 6
8,078
577
7,705
7,064
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Brabo-VTX
Ao Kuang
13
1 / 3 / 2
7,646
546
2,392
9,237
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ZzFritzZ
Hercules
12
5 / 2 / 5
7,398
528
9,744
10,984
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
ryanenzo75
Bakasura
15
4 / 1 / 1
8,434
602
6,672
10,751
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
13
13
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
L
Nemesis
 
Nemesis
2
1
1
2.5
W
Yemoja
 
Yemoja
0
3
2
0.33
W
Bacchus
Alpha-VTX
Bacchus
3
2
6
3
W
Ao Kuang
Brabo-VTX
Ao Kuang
1
3
2
0.67
L
0
2
4
1
W
Hercules
ZzFritzZ
Hercules
5
2
5
3.75
L
Xbalanque
guidolfo1357
Xbalanque
6
3
2
2.33
L
Pele
k9_EKKO
Pele
1
4
1
0.38
W
Bakasura
ryanenzo75
Bakasura
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
29,613
43,813
Taken
45,993
19,580
Mitigated
25,001
10,332
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,180
165
0
1,135
6,739
1,940
246
3,730
2,602
46,429
0
L
Nemesis
 
Nemesis
8,868
2,943
0
2,382
9,308
4,972
0
1,815
6,714
0
45,954
W
Yemoja
 
Yemoja
3,100
586
551
2,148
7,957
6,414
390
144
7,813
26,830
0
W
Bacchus
Alpha-VTX
Bacchus
7,705
658
0
750
7,064
4,225
0
1,063
6,001
49,731
0
W
Ao Kuang
Brabo-VTX
Ao Kuang
2,392
410
0
3,293
9,237
2,459
1,465
711
8,526
47,280
0
L
1,904
638
1,246
1,821
9,304
7,150
340
2,343
5,716
14,432
7,511
W
Hercules
ZzFritzZ
Hercules
9,744
2,641
0
3,494
10,984
8,162
0
2,412
8,572
0
21,811
L
Xbalanque
guidolfo1357
Xbalanque
8,310
4,271
0
3,136
9,542
2,918
1,254
1,849
7,485
0
53,287
L
Pele
k9_EKKO
Pele
3,110
699
0
612
8,920
2,600
0
2,131
6,372
0
35,475
W
Bakasura
ryanenzo75
Bakasura
6,672
4,888
1
3,086
10,751
3,741
340
574
10,177
0
55,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
37,840
362
Minions Killed
410
0
Camps Cleared
0
1,353,728
Distance Traveled
1,485,192
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,592
542
95
7
0
268,653
6
L
Nemesis
7,513
537
74
5
0
306,102
5
W
Yemoja
6,284
449
52
4
0
221,495
1
W
Bacchus
8,078
577
101
7
0
301,248
5
W
Ao Kuang
7,646
546
90
6
0
287,771
5
L
Yemoja
6,890
492
37
3
0
276,763
2
W
Hercules
7,398
528
39
3
0
314,224
3
L
Xbalanque
8,109
579
99
7
0
211,709
2
L
Pele
6,744
482
57
4
0
290,501
0
W
Bakasura
8,434
602
128
9
0
360,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role