Player Matchup

Horus
Horus
ImAwkwrd1314
Horus
Level 96
God Stats
38W - 29L
1,291 SR
Queue Stats
91W - 98L
1,324 Elo+
Party 3
Xing Tian
Xing Tian
ItsAk
Xing Tian
Level 154
God Stats
1W - 1L
1,733 SR
Queue Stats
88W - 65L
1,673 Elo+
Party 1
Izanami
Izanami
Kaze Dragon
Izanami
Level 135
God Stats
4W - 4L
1,550 SR
Queue Stats
104W - 70L
1,651 Elo+
Party 1
Merlin
Merlin
Mn Chowder
Merlin
Level 159
God Stats
0W - 3L
1,582 SR
Queue Stats
206W - 179L
1,652 Elo+
Party 1
Fenrir
Fenrir
jiro321
Fenrir
Level 125
God Stats
10W - 4L
1,836 SR
Queue Stats
255W - 252L
1,561 Elo+
Party 3
Team Averages
Level 134
1,598 SR
1,572 Elo+

VS

Team Averages
Level 127
1,645 SR
1,663 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AlteredWorld181
King Arthur
Level 103
God Stats
5W - 3L
1,516 SR
Queue Stats
262W - 218L
1,623 Elo+
Party 2
Persephone
Persephone
macchiatø
Persephone
Level 160
God Stats
2W - 2L
1,808 SR
Queue Stats
655W - 228L
1,830 Elo+
Party 2
Cabrakan
Cabrakan
moodygrant
Cabrakan
Level 126
God Stats
18W - 14L
1,473 SR
Queue Stats
201W - 161L
1,720 Elo+
Party 2
Ullr
Ullr
zRival v
Ullr
Level 103
God Stats
6W - 3L
1,930 SR
Queue Stats
99W - 87L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,612
423
6,093
16,215
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
ItsAk
Xing Tian
14
0 / 0 / 0
8,360
464
5,699
17,444
21,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Kaze Dragon
Izanami
14
0 / 4 / 3
8,601
478
3,844
11,213
3,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Mn Chowder
Merlin
14
1 / 6 / 1
8,325
463
7,140
9,346
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jiro321
Fenrir
13
2 / 7 / 0
7,775
432
3,871
14,342
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
8 / 0 / 12
11,627
646
16,363
16,434
14,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
AlteredWorld181
King Arthur
17
2 / 0 / 4
10,379
577
10,745
12,546
9,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
macchiatø
Persephone
17
9 / 2 / 8
11,531
641
13,183
7,137
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
moodygrant
Cabrakan
13
0 / 1 / 12
8,813
490
3,936
13,593
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
17
2 / 2 / 4
10,357
575
7,262
9,576
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
21
21
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
12
14
W
King Arthur
AlteredWorld181
King Arthur
2
0
4
4
L
1
4
2
0.5
L
Xing Tian
ItsAk
Xing Tian
0
0
0
0
L
Izanami
Kaze Dragon
Izanami
0
4
3
0.38
L
Merlin
Mn Chowder
Merlin
1
6
1
0.25
L
Fenrir
jiro321
Fenrir
2
7
0
0.29
W
Persephone
macchiatø
Persephone
9
2
8
6.5
W
Cabrakan
moodygrant
Cabrakan
0
1
12
6
W
Ullr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
51,489
68,560
Taken
59,286
49,150
Mitigated
43,559
17,139
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,363
6,185
0
8,665
16,434
14,330
838
3,972
12,329
0
103,953
W
King Arthur
AlteredWorld181
King Arthur
10,745
1,593
0
3,827
12,546
9,698
0
5,820
6,667
0
65,841
L
6,093
2,976
1,250
3,787
16,215
14,821
0
6,522
9,693
0
19,277
L
Xing Tian
ItsAk
Xing Tian
5,699
573
0
4,463
17,444
21,835
0
512
16,932
51,462
0
L
Izanami
Kaze Dragon
Izanami
3,844
1,905
0
2,945
11,213
3,534
0
2,816
8,397
0
62,941
L
Merlin
Mn Chowder
Merlin
7,140
475
0
253
9,346
3,621
0
3,688
5,658
61,908
0
L
Fenrir
jiro321
Fenrir
3,871
958
0
4,441
14,342
5,339
0
3,581
10,761
0
54,377
W
Persephone
macchiatø
Persephone
13,183
831
0
2,604
7,137
2,447
1,718
2,967
3,928
74,407
0
W
Cabrakan
moodygrant
Cabrakan
3,936
1,207
0
2,522
13,593
13,496
0
2,329
11,126
17,520
0
W
Ullr
7,262
3,186
0
4,358
9,576
3,588
2,760
494
9,082
0
83,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
52,707
478
Minions Killed
547
0
Camps Cleared
0
1,648,781
Distance Traveled
1,777,311
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,627
646
154
9
0
422,804
4
W
King Arthur
10,379
577
108
6
0
343,124
6
L
Horus
7,612
423
24
1
0
344,050
4
L
Xing Tian
8,360
464
110
6
0
321,443
4
L
Izanami
8,601
478
131
7
0
312,169
5
L
Merlin
8,325
463
124
7
0
313,772
2
L
Fenrir
7,775
432
89
5
0
357,347
3
W
Persephone
11,531
641
125
7
0
357,621
5
W
Cabrakan
8,813
490
22
1
0
322,414
3
W
Ullr
10,357
575
138
8
0
331,348
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role