Player Matchup

Bellona
Bellona
Flurgal
Bellona
Level 90
God Stats
4W - 4L
1,555 SR
Queue Stats
105W - 115L
1,460 Elo+
Party 3
Thoth
Thoth
Plan Gumby
Thoth
Level 51
God Stats
0W - 1L
1,764 SR
Queue Stats
92W - 103L
1,456 Elo+
Party 3
Thanatos
Thanatos
SALtyDAwG734
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 64L
1,445 Elo+
Solo
Xing Tian
Xing Tian
Young Mrich
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 105L
1,457 Elo+
Party 3
Izanami
Izanami
Yung DrinkWater
Izanami
Level 85
God Stats
1W - 3L
1,403 SR
Queue Stats
111W - 123L
1,456 Elo+
Party 3
Team Averages
Level 78
1,544 SR
1,455 Elo+

VS

Team Averages
Level 104
1,434 SR
1,494 Elo+
Jing Wei
Jing Wei
Hvy Kenwey
Jing Wei
Level 109
God Stats
35W - 28L
1,607 SR
Queue Stats
644W - 680L
1,487 Elo+
Party 1
Artio
Artio
MercifulAsp775
Artio
Level 89
God Stats
7W - 8L
1,376 SR
Queue Stats
169W - 180L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
TheFluffyGamer19
Nu Wa
Level 83
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
awildchestnut
Kukulkan
Level 87
God Stats
1W - 1L
1,184 SR
Queue Stats
7W - 7L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
phreize
Sun Wukong
Level 153
God Stats
7W - 12L
1,719 SR
Queue Stats
83W - 79L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flurgal
Bellona
14
1 / 3 / 1
7,650
695
4,478
15,197
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
14
0 / 3 / 1
7,360
669
6,684
7,042
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SALtyDAwG734
Thanatos
14
2 / 3 / 1
7,430
675
8,046
8,392
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Young Mrich
Xing Tian
13
0 / 2 / 2
7,583
689
2,308
12,799
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 0
7,541
686
4,708
8,646
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hvy Kenwey
Jing Wei
17
1 / 0 / 2
9,458
860
4,524
3,950
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 9
9,516
865
6,614
13,744
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 4
8,591
781
8,873
7,534
1,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
awildchestnut
Kukulkan
16
4 / 0 / 7
9,093
827
15,097
5,049
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
phreize
Sun Wukong
16
3 / 0 / 6
8,964
815
8,111
10,283
8,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
14
14
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Flurgal
Bellona
1
3
1
0.5
W
Jing Wei
Hvy Kenwey
Jing Wei
1
0
2
2
W
3
1
9
7.5
L
Thoth
0
3
1
0.17
L
Thanatos
SALtyDAwG734
Thanatos
2
3
1
0.83
W
3
3
4
1.67
L
Xing Tian
Young Mrich
Xing Tian
0
2
2
0.5
L
1
3
0
0.33
W
Kukulkan
awildchestnut
Kukulkan
4
0
7
7.5
W
Sun Wukong
phreize
Sun Wukong
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,224
Damage
43,219
52,076
Taken
40,560
29,224
Mitigated
28,652
12,012
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Flurgal
Bellona
4,478
155
60
2,466
15,197
8,563
0
11,278
3,919
0
26,033
W
Jing Wei
Hvy Kenwey
Jing Wei
4,524
3,035
0
1,415
3,950
1,244
1,955
1,829
2,093
0
43,123
W
6,614
353
2,371
4,837
13,744
14,769
105
4,588
8,985
12,797
0
L
Thoth
6,684
407
0
120
7,042
2,476
0
3,293
3,749
33,275
0
L
Thanatos
SALtyDAwG734
Thanatos
8,046
774
0
5,396
8,392
4,066
0
5,992
2,400
0
14,173
W
8,873
1,560
278
662
7,534
1,987
2,337
512
6,856
30,063
0
L
Xing Tian
Young Mrich
Xing Tian
2,308
121
65
2,740
12,799
10,824
54
5,043
7,756
14,483
0
L
4,708
2,623
0
1,165
8,646
3,295
0
4,978
3,668
0
26,319
W
Kukulkan
awildchestnut
Kukulkan
15,097
1,048
0
163
5,049
1,852
608
736
4,313
35,269
0
W
Sun Wukong
phreize
Sun Wukong
8,111
1,042
0
3,703
10,283
8,800
431
1,327
8,648
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,564
Gold Earned
45,622
185
Minions Killed
229
0
Camps Cleared
0
1,117,481
Distance Traveled
1,189,661
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,650
695
32
3
0
226,215
3
W
Jing Wei
9,458
860
91
8
0
235,623
1
W
Artio
9,516
865
11
1
0
259,893
0
L
Thoth
7,360
669
73
7
0
233,804
2
L
Thanatos
7,430
675
16
1
0
242,540
2
W
Nu Wa
8,591
781
35
3
0
190,046
1
L
Xing Tian
7,583
689
17
2
0
206,008
0
L
Izanami
7,541
686
47
4
0
208,914
1
W
Kukulkan
9,093
827
52
5
0
244,435
0
W
Sun Wukong
8,964
815
40
4
0
259,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role