Player Matchup

Olorun
Olorun
HelpPlease748
Olorun
Level 18
God Stats
0W - 2L
1,657 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
KingGohan123
Neith
Level 123
God Stats
2W - 4L
1,303 SR
Queue Stats
142W - 169L
1,461 Elo+
Solo
King Arthur
King Arthur
Ooski
King Arthur
Level 5
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
ShiftShaft
Mercury
Level 25
God Stats
0W - 2L
1,124 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SmokingFlash
Cthulhu
Level 86
God Stats
1W - 1L
1,372 SR
Queue Stats
4W - 6L
1,589 Elo+
Party 1
Team Averages
Level 51
1,430 SR
1,510 Elo+

VS

Team Averages
Level 121
1,417 SR
1,484 Elo+
Merlin
Merlin
BlackBloodX3
Merlin
Level 115
God Stats
1W - 0L
1,309 SR
Queue Stats
24W - 20L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
MrWildCat16
Sun Wukong
Level 125
God Stats
1W - 2L
1,513 SR
Queue Stats
16W - 14L
1,468 Elo+
Party 2
Atlas
Atlas
RandoCommando
Atlas
Level 48
God Stats
12W - 30L
1,217 SR
Queue Stats
177W - 202L
1,381 Elo+
Solo
Cliodhna
Cliodhna
toxxxicice
Cliodhna
Level 160
God Stats
1W - 0L
1,402 SR
Queue Stats
99W - 80L
1,591 Elo+
Party 2
Apollo
Apollo
xChikenPancakex
Apollo
Level 155
God Stats
3W - 1L
1,643 SR
Queue Stats
38W - 31L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 3
9,024
820
14,047
13,895
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 5
8,539
776
6,762
10,833
3,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Ooski
King Arthur
13
1 / 7 / 3
7,507
682
4,150
11,581
4,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
ShiftShaft
Mercury
14
3 / 6 / 2
8,608
783
5,854
8,966
3,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SmokingFlash
Cthulhu
14
3 / 5 / 5
8,373
761
10,766
13,953
11,140
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 2 / 6
9,304
846
9,424
6,174
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MrWildCat16
Sun Wukong
16
7 / 3 / 7
9,008
819
7,071
12,205
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 3 / 14
9,422
857
6,367
12,544
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
toxxxicice
Cliodhna
17
9 / 4 / 9
10,007
910
13,791
13,509
5,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 2 / 9
9,064
824
7,913
9,233
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
14
Kills
28
29
Deaths
14
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
6
4.5
L
5
6
3
1.08
L
2
5
5
0.9
W
Sun Wukong
MrWildCat16
Sun Wukong
7
3
7
3.5
L
King Arthur
Ooski
King Arthur
1
7
3
0.36
W
2
3
14
3
L
Mercury
ShiftShaft
Mercury
3
6
2
0.67
L
Cthulhu
SmokingFlash
Cthulhu
3
5
5
1.1
W
Cliodhna
toxxxicice
Cliodhna
9
4
9
3.38
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,579
Damage
44,566
59,228
Taken
53,665
28,404
Mitigated
33,285
10,150
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,424
609
0
250
6,174
2,488
432
1,950
4,224
31,255
0
L
14,047
6,287
672
4,944
13,895
5,686
699
4,275
9,442
35,211
0
L
6,762
2,310
0
2,190
10,833
3,837
0
2,955
7,587
0
31,050
W
Sun Wukong
MrWildCat16
Sun Wukong
7,071
421
0
2,162
12,205
12,434
10
5,432
6,773
0
16,229
L
King Arthur
Ooski
King Arthur
4,150
396
0
1,120
11,581
4,709
0
3,534
7,939
0
11,234
W
6,367
1,945
0
2,570
12,544
9,436
106
6,408
6,136
24,439
0
L
Mercury
ShiftShaft
Mercury
5,854
2,959
0
534
8,966
3,032
164
2,183
6,752
0
16,826
L
Cthulhu
SmokingFlash
Cthulhu
10,766
1,021
0
690
13,953
11,140
30
2,844
10,943
25,808
0
W
Cliodhna
toxxxicice
Cliodhna
13,791
497
0
4,422
13,509
5,555
108
6,619
6,890
0
37,414
W
7,913
5,203
0
978
9,233
3,372
2,521
4,404
4,829
0
30,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
46,805
168
Minions Killed
191
0
Camps Cleared
0
1,110,930
Distance Traveled
1,153,183
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,304
846
47
4
0
226,011
1
L
Olorun
9,024
820
45
4
0
201,249
0
L
Neith
8,539
776
48
4
0
191,743
0
W
Sun Wukong
9,008
819
17
2
0
234,685
0
L
King Arthur
7,507
682
15
1
0
215,440
0
W
Atlas
9,422
857
41
4
0
234,386
0
L
Mercury
8,608
783
27
2
0
263,540
0
L
Cthulhu
8,373
761
33
3
0
238,958
0
W
Cliodhna
10,007
910
43
4
0
254,744
0
W
Apollo
9,064
824
43
4
0
203,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role