Player Matchup

Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
CamdenSoccer
Hel
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 50L
1,485 Elo+
Party 3
Mercury
Mercury
SexyboiFaruk
Mercury
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,444 Elo+
Party 2
Bellona
Bellona
WearyColt221088
Bellona
Level 105
God Stats
2W - 4L
1,306 SR
Queue Stats
35W - 46L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
wissamk08
Cthulhu
Level 88
God Stats
2W - 3L
1,170 SR
Queue Stats
55W - 62L
1,325 Elo+
Solo
Team Averages
Level 84
1,395 SR
1,449 Elo+

VS

Team Averages
Level 118
1,499 SR
1,457 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Chromaticllama
Chronos
Level 125
God Stats
1W - 1L
1,497 SR
Queue Stats
28W - 33L
1,430 Elo+
Party 1
Neith
Neith
Rufcon1457
Neith
Level 120
God Stats
0W - 2L
1,588 SR
Queue Stats
7W - 11L
1,411 Elo+
Party 1
Arachne
Arachne
TheSexyGandalf
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,472 Elo+
Party 1
Ares
Ares
mateoburbur96
Ares
Level 108
God Stats
2W - 3L
1,411 SR
Queue Stats
12W - 16L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 0 / 3
7,027
639
5,776
6,205
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 1
6,275
570
2,942
4,850
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
SexyboiFaruk
Mercury
12
3 / 3 / 4
6,774
616
2,622
7,005
2,083
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 0
6,758
614
4,936
10,613
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
wissamk08
Cthulhu
10
2 / 1 / 4
6,465
588
4,117
8,437
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 1 / 0
7,034
639
6,215
4,556
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 2
7,060
642
5,658
6,023
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
11
2 / 3 / 0
6,322
575
3,747
5,681
1,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,483
498
2,024
11,043
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 2
5,413
492
3,533
8,220
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
8
9
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
3
5.5
L
Hera
 
Hera
5
1
0
5
W
2
3
1
0.83
L
1
2
2
1
L
Neith
2
3
0
0.67
W
Mercury
SexyboiFaruk
Mercury
3
3
4
1.67
L
0
5
1
0.1
W
3
2
0
1.5
L
0
3
2
0.33
W
Cthulhu
wissamk08
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
21,177
37,110
Taken
35,523
18,729
Mitigated
13,273
15,525
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,776
3,491
0
3,274
6,205
1,971
0
1,010
5,195
0
49,551
L
Hera
 
Hera
6,215
1,136
0
523
4,556
1,370
38
2,155
2,401
43,925
0
W
2,942
58
621
1,386
4,850
1,388
0
3,566
1,284
33,573
0
L
5,658
1,872
0
1,948
6,023
2,569
0
0
6,023
40,942
4,471
L
Neith
3,747
1,577
0
624
5,681
1,715
0
1,147
4,534
0
41,566
W
Mercury
SexyboiFaruk
Mercury
2,622
886
0
1,428
7,005
2,083
42
1,534
5,471
0
37,712
L
2,024
1,424
94
2,324
11,043
3,143
0
781
9,986
0
25,654
W
4,936
1,247
0
4,815
10,613
8,368
0
4,995
5,618
0
37,293
L
3,533
246
0
1,462
8,220
4,476
0
2,976
5,244
14,897
0
W
Cthulhu
wissamk08
Cthulhu
4,117
515
306
3,695
8,437
4,919
0
3,399
5,038
21,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
31,312
373
Minions Killed
347
0
Camps Cleared
0
1,159,593
Distance Traveled
1,074,335
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,027
639
98
9
0
233,441
1
L
Hera
7,034
639
97
9
0
240,329
3
W
Hel
6,275
570
65
6
0
220,750
2
L
Chronos
7,060
642
93
8
0
201,114
5
L
Neith
6,322
575
92
8
0
202,507
3
W
Mercury
6,774
616
77
7
0
257,954
4
L
Arachne
5,483
498
48
4
0
234,467
0
W
Bellona
6,758
614
83
8
0
216,466
5
L
Ares
5,413
492
17
2
0
195,918
0
W
Cthulhu
6,465
588
50
5
0
230,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role