Player Matchup

Erlang Shen
Erlang Shen
Blackbeard3621
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 118L
1,402 Elo+
Solo
Medusa
Medusa
Wicked_Lavender
Medusa
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 97L
1,465 Elo+
Party 1
Pele
Pele
Xx_UniqueKim_xX
Pele
Level 39
God Stats
24W - 20L
1,460 SR
Queue Stats
97W - 123L
1,378 Elo+
Party 1
Yemoja
Yemoja
audxox
Yemoja
Level 84
God Stats
1W - 4L
1,282 SR
Queue Stats
11W - 20L
1,154 Elo+
Party 1
Hel
Hel
courrtneey
Hel
Level 75
God Stats
74W - 63L
1,489 SR
Queue Stats
301W - 306L
1,290 Elo+
Party 1
Team Averages
Level 82
1,446 SR
1,338 Elo+

VS

Team Averages
Level 66
1,441 SR
1,328 Elo+
Ao Kuang
Ao Kuang
APCOLE0202
Ao Kuang
Level 107
God Stats
8W - 12L
1,579 SR
Queue Stats
341W - 371L
1,348 Elo+
Party 2
Kali
Kali
ENDGAME1998
Kali
Level 67
God Stats
1W - 1L
1,718 SR
Queue Stats
166W - 155L
1,383 Elo+
Solo
Neith
Neith
Frantastic-CMBJ
Neith
Level 36
God Stats
1W - 5L
1,323 SR
Queue Stats
1W - 8L
1,196 Elo+
Solo
Artio
Artio
SwiftTG
Artio
Level 57
God Stats
29W - 40L
1,440 SR
Queue Stats
137W - 127L
1,350 Elo+
Solo
Nu Wa
Nu Wa
moirasween
Nu Wa
Level 63
God Stats
17W - 31L
1,142 SR
Queue Stats
258W - 290L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blackbeard3621
Erlang Shen
12
3 / 2 / 8
7,307
562
6,229
11,005
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
10 / 1 / 0
7,762
597
15,115
10,573
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 3 / 4
7,661
589
8,435
10,076
3,187
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
audxox
Yemoja
11
0 / 1 / 12
7,075
544
4,502
7,036
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 5
6,907
531
8,458
5,929
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
APCOLE0202
Ao Kuang
12
5 / 6 / 0
7,148
550
7,607
12,635
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 1
7,121
548
6,660
11,769
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 1
5,759
443
4,661
8,345
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Artio
SwiftTG
Artio
9
0 / 3 / 3
6,002
462
2,869
13,428
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
11
0 / 4 / 3
6,428
494
7,792
10,086
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
8
8
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
APCOLE0202
Ao Kuang
5
6
0
0.83
W
Erlang Shen
Blackbeard3621
Erlang Shen
3
2
8
3.5
L
2
4
1
0.63
L
1
5
1
0.3
L
Artio
SwiftTG
Artio
0
3
3
0.5
W
10
1
0
10
W
6
3
4
2.67
W
Yemoja
audxox
Yemoja
0
1
12
6
W
3
1
5
5.5
L
Nu Wa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,739
Damage
29,589
44,619
Taken
56,263
19,115
Mitigated
23,799
12,645
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
APCOLE0202
Ao Kuang
7,607
3,192
0
2,100
12,635
3,801
0
2,673
9,808
39,555
0
W
Erlang Shen
Blackbeard3621
Erlang Shen
6,229
2,642
1
1,418
11,005
6,710
32
4,244
6,761
0
47,663
L
6,660
2,750
0
3,479
11,769
4,825
802
454
11,315
0
33,894
L
4,661
2,918
0
1,888
8,345
1,696
155
1,548
6,797
0
20,840
L
Artio
SwiftTG
Artio
2,869
484
324
4,404
13,428
11,116
69
3,469
9,835
15,610
0
W
15,115
9,061
0
2,427
10,573
3,272
1,818
4,333
6,240
0
45,147
W
8,435
1,309
0
1,328
10,076
3,187
0
2,407
7,669
0
36,727
W
Yemoja
audxox
Yemoja
4,502
1,023
2,584
2,272
7,036
4,041
88
2,894
4,142
16,643
0
W
8,458
606
487
2,128
5,929
1,905
652
4,390
1,539
37,334
0
L
Nu Wa
7,792
3,209
364
2,232
10,086
2,361
467
4,215
5,548
40,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
32,458
306
Minions Killed
282
0
Camps Cleared
0
1,222,670
Distance Traveled
1,189,226
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,148
550
76
6
0
253,462
0
W
Erlang Shen
7,307
562
84
6
0
267,285
0
L
Kali
7,121
548
77
6
0
244,078
3
L
Neith
5,759
443
40
3
0
210,985
0
L
Artio
6,002
462
22
2
0
265,459
4
W
Medusa
7,762
597
76
6
0
244,641
1
W
Pele
7,661
589
66
5
0
265,650
4
W
Yemoja
7,075
544
19
1
0
229,006
2
W
Hel
6,907
531
61
5
0
216,088
1
L
Nu Wa
6,428
494
67
5
0
215,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role