Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ChefisCookin
Medusa
Level 159
God Stats
7W - 1L
1,953 SR
Queue Stats
84W - 66L
1,744 Elo+
Party 2
Nox
Nox
DaddyJukes
Nox
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,679 Elo+
Party 2
Ah Puch
Ah Puch
Entricked
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,773 Elo+
Party 2
Thor
Thor
SCANDALS97
Thor
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 98L
1,657 Elo+
Party 2
Team Averages
Level 122
1,591 SR
1,671 Elo+

VS

Team Averages
Level 102
1,480 SR
1,530 Elo+
Medusa
Medusa
Fr3ck1ly
Medusa
Level 160
God Stats
0W - 4L
1,423 SR
Queue Stats
131W - 170L
1,520 Elo+
Party 1
Eset
Eset
I Bezerk l
Eset
Level 115
God Stats
1W - 2L
1,609 SR
Queue Stats
101W - 151L
1,523 Elo+
Party 1
Bacchus
Bacchus
Positr0x
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 128L
1,573 Elo+
Party 1
Mercury
Mercury
Sanguis Yeti
Mercury
Level 106
God Stats
13W - 8L
1,528 SR
Queue Stats
173W - 183L
1,497 Elo+
Party 1
Cliodhna
Cliodhna
Shwauzenator
Cliodhna
Level 13
God Stats
1W - 3L
1,340 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
8 / 3 / 7
10,605
624
15,977
15,968
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
18
12 / 1 / 4
11,327
666
16,835
12,184
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 19
9,778
575
5,239
12,585
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Entricked
Ah Puch
17
7 / 2 / 5
10,476
616
12,223
10,626
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 0
10,321
607
7,603
17,160
12,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fr3ck1ly
Medusa
14
0 / 7 / 0
8,100
476
3,019
14,512
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 9 / 2
9,141
538
10,970
12,958
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Positr0x
Bacchus
10
1 / 7 / 2
6,911
407
4,222
15,357
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Sanguis Yeti
Mercury
14
1 / 5 / 3
8,411
495
4,255
13,813
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Shwauzenator
Cliodhna
16
3 / 3 / 3
9,568
563
15,278
16,496
11,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
31
Kills
9
9
Deaths
31
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
3
7
3.83
W
Medusa
12
1
4
14
W
1
1
19
10.5
W
Ah Puch
Entricked
Ah Puch
7
2
5
4.75
L
Medusa
Fr3ck1ly
Medusa
0
7
0
0
L
4
9
2
0.56
L
Bacchus
Positr0x
Bacchus
1
7
2
0.29
W
3
2
0
1.5
L
Mercury
Sanguis Yeti
Mercury
1
5
3
0.5
L
Cliodhna
Shwauzenator
Cliodhna
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
37,744
68,523
Taken
73,136
51,800
Mitigated
32,568
20,036
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
15,977
8,646
0
5,456
15,968
10,973
0
4,755
10,975
0
83,779
W
Medusa
16,835
9,114
0
5,698
12,184
6,094
510
1,584
9,904
0
92,151
W
5,239
984
0
1,668
12,585
17,049
95
4,145
7,116
16,020
4,131
W
Ah Puch
Entricked
Ah Puch
12,223
1,023
0
3,608
10,626
4,721
53
1,960
8,666
82,445
0
L
Medusa
Fr3ck1ly
Medusa
3,019
1,045
0
2,713
14,512
3,189
1,045
1,314
13,198
0
58,354
L
10,970
1,244
554
1,290
12,958
2,869
0
5,234
7,724
49,390
0
L
Bacchus
Positr0x
Bacchus
4,222
623
0
773
15,357
10,932
0
4,860
10,497
16,699
0
W
7,603
1,532
0
3,606
17,160
12,963
0
2,748
14,412
0
72,928
L
Mercury
Sanguis Yeti
Mercury
4,255
2,372
0
375
13,813
3,686
0
2,732
11,081
0
47,464
L
Cliodhna
Shwauzenator
Cliodhna
15,278
1,478
0
5,939
16,496
11,892
25
2,641
13,855
0
64,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
42,131
586
Minions Killed
436
0
Camps Cleared
0
1,735,301
Distance Traveled
1,688,947
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,605
624
122
7
0
413,625
2
W
Medusa
11,327
666
150
9
0
336,360
6
W
Nox
9,778
575
27
2
0
334,793
3
W
Ah Puch
10,476
616
114
7
0
333,791
2
L
Medusa
8,100
476
104
6
0
295,939
4
L
Eset
9,141
538
100
6
0
297,799
2
L
Bacchus
6,911
407
21
1
0
324,898
1
W
Thor
10,321
607
173
10
0
316,732
7
L
Mercury
8,411
495
88
5
0
407,327
0
L
Cliodhna
9,568
563
123
7
0
362,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role