Player Matchup

Cernunnos
Cernunnos
Platinum V
DATnwordRAMBRO
Cernunnos
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 212L
1,672 MMR
Solo
Thor
Thor
Platinum V
Mehaa
Thor
Platinum V
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 291L
1,689 MMR
Solo
Sobek
Sobek
Gold I
SantiHasTheHerp
Sobek
Gold I
Level 109
God Stats
1W - 6L
1,318 SR
Queue Stats
87W - 90L
1,647 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
gnpm
Sun Wukong
Gold IV
Level 148
God Stats
2W - 8L
1,228 SR
Queue Stats
255W - 266L
1,644 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
monkaaaaa
Morgan Le Fay
Platinum V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 88L
1,693 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,409 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,708 SR
1,668 MMR
Nike
Nike
Platinum IV
AxidRAIN
Nike
Platinum IV
Level 157
God Stats
2W - 0L
1,860 SR
Queue Stats
259W - 262L
1,653 MMR
Solo
Tiamat
Tiamat
Gold IV
Kardygg
Tiamat
Gold IV
Level 147
God Stats
2W - 0L
1,612 SR
Queue Stats
24W - 25L
1,699 MMR
Solo
Apollo
Apollo
Platinum IV
Otakukami123
Apollo
Platinum IV
Level 158
God Stats
165W - 154L
1,642 SR
Queue Stats
818W - 831L
1,709 MMR
Solo
Mercury
Mercury
Gold III
Rolln
Mercury
Gold III
Level 129
God Stats
2W - 2L
1,572 SR
Queue Stats
42W - 43L
1,637 MMR
Solo
Ares
Ares
Gold I
memordzzz
Ares
Gold I
Level 116
God Stats
27W - 14L
1,854 SR
Queue Stats
124W - 108L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DATnwordRAMBRO
Cernunnos
1
0 / 0 / 0
2,415
483
0
0
0
Thor
Mehaa
Thor
6
1 / 1 / 1
3,588
718
1,206
2,592
630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 3 / 1
3,162
632
605
4,455
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
gnpm
Sun Wukong
7
1 / 1 / 0
3,660
732
1,502
3,419
1,165
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
monkaaaaa
Morgan Le Fay
6
1 / 1 / 1
3,385
677
916
2,254
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaArtioThothShiva

VS

Bans
Da JiAtlasCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
1 / 1 / 1
3,725
745
1,659
3,271
894
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Kardygg
Tiamat
5
1 / 2 / 0
3,209
642
1,184
1,929
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
5
2 / 1 / 1
3,554
711
2,130
2,610
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
Rolln
Mercury
6
1 / 0 / 1
3,578
716
680
2,144
537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
5
1 / 1 / 1
3,752
750
1,354
2,529
1,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
6
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
1
1.5
L
Cernunnos
DATnwordRAMBRO
Cernunnos
0
0
0
0
W
Tiamat
Kardygg
Tiamat
1
2
0
0.5
L
Thor
Mehaa
Thor
1
1
1
1.5
W
Apollo
2
1
1
2.5
W
Mercury
Rolln
Mercury
1
0
1
1.5
L
1
3
1
0.5
L
Sun Wukong
gnpm
Sun Wukong
1
1
0
1
W
Ares
1
1
1
1.5
L
Morgan Le Fay
monkaaaaa
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,229
Damage
7,007
12,720
Taken
12,483
4,129
Mitigated
4,149
2,859
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
1,659
242
0
1,193
3,271
894
0
0
3,271
0
15,416
L
Cernunnos
DATnwordRAMBRO
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Kardygg
Tiamat
1,184
291
0
350
1,929
1,029
0
687
1,242
9,960
0
L
Thor
Mehaa
Thor
1,206
399
0
938
2,592
630
0
415
2,129
0
9,665
W
Apollo
2,130
1,688
0
1,223
2,610
643
0
489
1,985
0
15,094
W
Mercury
Rolln
Mercury
680
71
0
125
2,144
537
0
229
1,915
0
11,942
L
605
0
0
881
4,455
1,742
0
1,354
3,101
6,155
0
L
Sun Wukong
gnpm
Sun Wukong
1,502
293
0
576
3,419
1,165
0
0
3,419
0
16,353
W
Ares
1,354
89
0
407
2,529
1,046
0
116
2,413
9,662
0
L
Morgan Le Fay
monkaaaaa
Morgan Le Fay
916
272
0
464
2,254
592
0
637
1,533
8,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,210
Gold Earned
17,818
75
Minions Killed
143
0
Camps Cleared
0
377,257
Distance Traveled
509,945
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,725
745
41
8
0
105,359
1
L
Cernunnos
2,415
483
0
0
0
0
0
W
Tiamat
3,209
642
24
5
0
98,310
1
L
Thor
3,588
718
27
5
0
86,246
1
W
Apollo
3,554
711
25
5
0
85,111
0
W
Mercury
3,578
716
33
7
0
122,778
1
L
Sobek
3,162
632
6
1
0
96,341
0
L
Sun Wukong
3,660
732
22
4
0
101,778
1
W
Ares
3,752
750
20
4
0
98,387
1
L
Morgan Le Fay
3,385
677
20
4
0
92,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role