Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Devilish Snow 7
Danzaburou
Level 142
God Stats
2W - 5L
1,077 SR
Queue Stats
87W - 91L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
MaLaDyMeLoDy
Sylvanus
Level 144
God Stats
3W - 1L
1,745 SR
Queue Stats
267W - 229L
1,472 Elo+
Party 1
Team Averages
Level 148
1,441 SR
1,461 Elo+

VS

Team Averages
Level 102
1,563 SR
1,532 Elo+
Hera
Hera
DestroyrZuzu117
Hera
Level 142
God Stats
7W - 4L
1,567 SR
Queue Stats
365W - 312L
1,558 Elo+
Party 2
Terra
Terra
InfiniteNieto98
Terra
Level 67
God Stats
4W - 5L
1,449 SR
Queue Stats
39W - 31L
1,476 Elo+
Party 2
King Arthur
King Arthur
TH3xMaDxH4TT3R
King Arthur
Level 96
God Stats
4W - 3L
1,672 SR
Queue Stats
167W - 100L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 0 / 13
11,896
744
27,621
7,792
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Devilish Snow 7
Danzaburou
17
10 / 3 / 10
12,751
797
15,296
10,717
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
MaLaDyMeLoDy
Sylvanus
16
7 / 1 / 14
11,368
711
6,241
13,478
11,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,896
619
11,098
17,484
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 10 / 4
9,142
571
3,380
18,868
14,823
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
TH3xMaDxH4TT3R
King Arthur
14
3 / 7 / 0
9,550
597
7,222
18,992
7,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
24
Kills
4
4
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
13
13.5
L
1
7
2
0.29
W
Danzaburou
Devilish Snow 7
Danzaburou
10
3
10
5
L
0
10
4
0.2
W
Sylvanus
MaLaDyMeLoDy
Sylvanus
7
1
14
14
L
King Arthur
TH3xMaDxH4TT3R
King Arthur
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,158
Damage
21,700
31,987
Taken
55,344
19,196
Mitigated
26,840
11,128
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
27,621
824
0
2,233
7,792
3,235
246
4,661
2,953
77,204
0
L
11,098
1,999
137
3,168
17,484
4,754
36
9,808
7,524
40,981
0
W
Danzaburou
Devilish Snow 7
Danzaburou
15,296
5,270
0
2,609
10,717
4,763
1,845
4,635
5,796
0
63,921
L
3,380
161
1,145
821
18,868
14,823
0
12,394
6,474
12,025
0
W
Sylvanus
MaLaDyMeLoDy
Sylvanus
6,241
1,253
1,066
5,220
13,478
11,198
370
4,754
8,454
12,946
0
L
King Arthur
TH3xMaDxH4TT3R
King Arthur
7,222
1,246
0
1,083
18,992
7,263
0
11,877
7,115
0
23,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
28,588
188
Minions Killed
129
10
Camps Cleared
3
820,949
Distance Traveled
743,395
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,896
744
92
6
4
326,563
5
L
Hera
9,896
619
72
5
2
234,943
4
W
Danzaburou
12,751
797
81
5
4
244,710
2
L
Terra
9,142
571
18
1
1
233,100
0
W
Sylvanus
11,368
711
15
1
2
249,676
2
L
King Arthur
9,550
597
39
2
0
275,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role