Player Matchup

Horus
Horus
CrustyNasty
Horus
Level 143
God Stats
4W - 4L
1,514 SR
Queue Stats
508W - 438L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Mey Katsaya
Aphrodite
Level 118
God Stats
5W - 3L
1,759 SR
Queue Stats
383W - 410L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
PrimalVIKING810
Sylvanus
Level 142
God Stats
8W - 7L
1,776 SR
Queue Stats
309W - 285L
1,516 Elo+
Party 1
Awilix
Awilix
mrc_pentecost
Awilix
Level 49
God Stats
2W - 3L
1,266 SR
Queue Stats
23W - 22L
1,427 Elo+
Party 2
Neith
Neith
xXBlizzardXx876
Neith
Level 7
God Stats
1W - 0L
1,347 SR
Queue Stats
71W - 64L
1,290 Elo+
Party 1
Team Averages
Level 92
1,533 SR
1,447 Elo+

VS

Team Averages
Level 91
1,697 SR
1,468 Elo+
Shiva
Shiva
BaconBIake
Shiva
Level 113
God Stats
2W - 2L
1,748 SR
Queue Stats
153W - 167L
1,432 Elo+
Party 3
Ne Zha
Ne Zha
CaitxBH
Ne Zha
Level 48
God Stats
2W - 5L
1,807 SR
Queue Stats
134W - 138L
1,449 Elo+
Party 3
Geb
Geb
ElusiveNickel
Geb
Level 159
God Stats
2W - 2L
1,559 SR
Queue Stats
138W - 123L
1,507 Elo+
Party 4
Janus
Janus
Hatlay
Janus
Level 119
God Stats
14W - 18L
1,448 SR
Queue Stats
112W - 121L
1,454 Elo+
Party 3
Neith
Neith
hamriebo
Neith
Level 16
God Stats
0W - 1L
1,922 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,664
606
5,695
6,324
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Mey Katsaya
Aphrodite
11
2 / 2 / 2
6,313
574
3,586
5,382
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
5 / 1 / 2
6,084
553
4,521
8,493
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 3 / 1
6,215
565
4,687
7,722
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 3
5,682
517
1,732
2,936
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
6
0 / 3 / 3
4,656
423
4,236
9,038
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
CaitxBH
Ne Zha
11
4 / 2 / 1
6,549
595
3,732
5,782
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 1
5,857
532
3,913
6,992
4,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Hatlay
Janus
9
2 / 1 / 2
5,880
535
4,501
3,970
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
hamriebo
Neith
7
0 / 4 / 1
4,975
452
2,017
5,282
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
6
6
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
3
3
0.5
L
Ne Zha
CaitxBH
Ne Zha
4
2
1
2.25
W
2
0
4
4
L
0
3
1
0.17
L
Janus
Hatlay
Janus
2
1
2
3
W
Aphrodite
Mey Katsaya
Aphrodite
2
2
2
1.5
W
Sylvanus
5
1
2
6
L
Neith
hamriebo
Neith
0
4
1
0.13
W
4
3
1
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
18,399
30,857
Taken
31,064
14,271
Mitigated
12,021
13,531
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
4,236
1,282
242
2,017
9,038
3,182
0
2,100
6,814
0
9,630
L
Ne Zha
CaitxBH
Ne Zha
3,732
1,182
0
246
5,782
1,772
0
1,058
4,634
0
32,610
W
5,695
2,447
193
2,315
6,324
5,145
0
3,278
3,040
0
32,583
L
3,913
669
0
1,610
6,992
4,594
0
952
6,016
31,880
0
L
Janus
Hatlay
Janus
4,501
587
0
707
3,970
946
182
1,351
2,545
22,577
0
W
Aphrodite
Mey Katsaya
Aphrodite
3,586
147
1,527
2,543
5,382
1,877
0
2,188
3,034
24,765
0
W
Sylvanus
4,521
1,131
1,096
2,445
8,493
3,961
981
1,844
6,481
17,083
10,224
L
Neith
hamriebo
Neith
2,017
605
0
619
5,282
1,527
0
1,437
3,839
0
20,318
W
4,687
1,613
0
2,653
7,722
2,410
0
690
6,952
0
36,980
W
1,732
888
0
759
2,936
878
1,633
0
2,936
0
23,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
27,917
311
Minions Killed
229
0
Camps Cleared
0
1,056,376
Distance Traveled
1,017,441
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,656
423
11
1
0
200,622
4
L
Ne Zha
6,549
595
65
6
0
240,366
2
W
Horus
6,664
606
76
7
0
208,824
6
L
Geb
5,857
532
60
5
0
210,500
1
L
Janus
5,880
535
52
5
0
196,975
4
W
Aphrodite
6,313
574
63
6
0
218,056
1
W
Sylvanus
6,084
553
50
5
0
189,267
3
L
Neith
4,975
452
41
4
0
168,978
0
W
Awilix
6,215
565
68
6
0
240,539
3
W
Neith
5,682
517
54
5
0
199,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role