Player Matchup

Arachne
Arachne
Budokai1
Arachne
Level 129
God Stats
4W - 2L
1,771 SR
Queue Stats
126W - 89L
1,657 Elo+
Party 2
Raijin
Raijin
CarthDelwynn
Raijin
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
104W - 73L
1,665 Elo+
Party 2
Cliodhna
Cliodhna
MegalomaniacZack
Cliodhna
Level 147
God Stats
3W - 4L
1,616 SR
Queue Stats
77W - 66L
1,588 Elo+
Party 3
Horus
Horus
Velectera
Horus
Level 125
God Stats
9W - 14L
1,517 SR
Queue Stats
80W - 68L
1,588 Elo+
Party 3
Charybdis
Charybdis
Zman010
Charybdis
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 35L
1,644 Elo+
Party 2
Team Averages
Level 133
1,624 SR
1,628 Elo+

VS

Team Averages
Level 131
1,708 SR
1,623 Elo+
King Arthur
King Arthur
DiirtyTim
King Arthur
Level 147
God Stats
3W - 1L
1,747 SR
Queue Stats
54W - 51L
1,633 Elo+
Party 4
Ra
Ra
Disability kun
Ra
Level 153
God Stats
10W - 7L
1,752 SR
Queue Stats
472W - 427L
1,655 Elo+
Party 1
Apollo
Apollo
IndiaStinks
Apollo
Level 124
God Stats
3W - 4L
1,620 SR
Queue Stats
49W - 49L
1,644 Elo+
Party 4
Ganesha
Ganesha
YDD MELO
Ganesha
Level 82
God Stats
17W - 5L
1,642 SR
Queue Stats
190W - 195L
1,554 Elo+
Party 1
Awilix
Awilix
zerxonium
Awilix
Level 149
God Stats
5W - 2L
1,779 SR
Queue Stats
244W - 189L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Budokai1
Arachne
16
3 / 8 / 7
9,899
430
10,159
24,902
9,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
18
7 / 7 / 3
11,922
518
13,549
17,555
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 7 / 2
11,508
500
16,251
27,294
24,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Velectera
Horus
13
0 / 8 / 17
9,633
419
3,789
23,376
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Zman010
Charybdis
14
11 / 7 / 6
10,802
470
22,002
21,292
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiirtyTim
King Arthur
20
12 / 0 / 10
14,864
646
30,517
24,934
37,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 4 / 11
14,362
624
18,766
14,343
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
20
8 / 5 / 6
13,083
569
15,210
19,624
7,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
YDD MELO
Ganesha
17
0 / 6 / 22
10,842
471
7,260
23,335
25,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
zerxonium
Awilix
18
6 / 8 / 12
12,639
550
19,013
20,580
9,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
23
Kills
36
37
Deaths
23
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Arachne
Budokai1
Arachne
3
8
7
0.81
L
Raijin
7
7
3
1.21
W
King Arthur
DiirtyTim
King Arthur
12
0
10
17
W
10
4
11
3.88
W
Apollo
8
5
6
2.2
L
2
7
2
0.43
L
Horus
Velectera
Horus
0
8
17
1.06
W
Ganesha
YDD MELO
Ganesha
0
6
22
1.83
L
Charybdis
Zman010
Charybdis
11
7
6
2
W
Awilix
zerxonium
Awilix
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,750
Damage
90,766
114,419
Taken
102,816
69,688
Mitigated
86,960
33,369
Healing
35,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Budokai1
Arachne
10,159
5,138
0
6,235
24,902
9,690
0
7,344
17,558
0
67,555
L
Raijin
13,549
984
0
1,792
17,555
7,277
274
4,299
13,256
89,911
0
W
King Arthur
DiirtyTim
King Arthur
30,517
3,028
0
7,966
24,934
37,934
348
2,360
22,424
0
109,702
W
18,766
2,265
5,573
6,561
14,343
6,994
803
4,731
9,252
114,666
0
W
Apollo
15,210
9,884
0
8,530
19,624
7,153
5,018
2,686
16,836
0
114,878
L
16,251
2,511
0
10,927
27,294
24,854
225
1,747
25,547
0
99,620
L
Horus
Velectera
Horus
3,789
2,055
3,893
4,765
23,376
21,727
226
9,209
14,167
0
13,467
W
Ganesha
YDD MELO
Ganesha
7,260
139
781
1,516
23,335
25,105
513
3,621
19,546
34,081
0
L
Charybdis
Zman010
Charybdis
22,002
14,977
0
5,757
21,292
6,140
1,532
3,879
17,413
0
66,908
W
Awilix
zerxonium
Awilix
19,013
6,441
0
4,761
20,580
9,774
710
3,192
17,197
0
91,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
65,790
550
Minions Killed
668
0
Camps Cleared
0
2,064,411
Distance Traveled
2,276,512
40
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,899
430
93
4
0
484,588
2
L
Raijin
11,922
518
147
6
0
345,294
10
W
King Arthur
14,864
646
168
7
0
470,710
0
W
Ra
14,362
624
198
9
0
446,038
8
W
Apollo
13,083
569
168
7
0
458,448
2
L
Cliodhna
11,508
500
193
8
0
461,813
5
L
Horus
9,633
419
24
1
0
398,347
17
W
Ganesha
10,842
471
20
1
0
452,091
0
L
Charybdis
10,802
470
93
4
0
374,369
6
W
Awilix
12,639
550
114
5
0
449,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role