Player Matchup

Chaac
Chaac
Lil4skkinn
Chaac
Level 32
God Stats
4W - 6L
1,490 SR
Queue Stats
7W - 11L
1,143 Elo+
Party 3
Medusa
Medusa
MrFudge116
Medusa
Level 47
God Stats
5W - 1L
1,731 SR
Queue Stats
25W - 36L
1,404 Elo+
Party 2
Agni
Agni
OhFrickNo
Agni
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,234 Elo+
Party 3
Atlas
Atlas
SirRadish001
Atlas
Level 30
God Stats
17W - 26L
1,371 SR
Queue Stats
79W - 100L
1,353 Elo+
Party 2
Arachne
Arachne
vish111
Arachne
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 72L
1,197 Elo+
Party 2
Team Averages
Level 46
1,518 SR
1,266 Elo+

VS

Team Averages
Level 65
1,642 SR
1,461 Elo+
Ganesha
Ganesha
Braduh Man
Ganesha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,478 Elo+
Solo
Poseidon
Poseidon
IzzzyTheDino
Poseidon
Level 107
God Stats
4W - 3L
1,720 SR
Queue Stats
416W - 443L
1,428 Elo+
Party 1
Mulan
Mulan
Ov Cerberus
Mulan
Level 28
God Stats
25W - 27L
1,618 SR
Queue Stats
98W - 134L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
coomlordthe3
Hou Yi
Level 46
God Stats
4W - 4L
1,813 SR
Queue Stats
61W - 77L
1,515 Elo+
Solo
Thanatos
Thanatos
epic chicken24
Thanatos
Level 87
God Stats
13W - 13L
1,558 SR
Queue Stats
150W - 155L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 4 / 5
7,544
539
8,101
11,432
11,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
MrFudge116
Medusa
12
6 / 1 / 3
7,648
546
8,396
7,553
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
12 / 1 / 3
9,389
671
11,693
5,331
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 5
7,121
509
3,765
8,736
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
vish111
Arachne
14
4 / 3 / 7
8,532
609
4,481
12,384
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Braduh Man
Ganesha
10
1 / 4 / 1
6,462
462
4,522
12,079
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
IzzzyTheDino
Poseidon
13
3 / 4 / 1
7,724
552
5,928
9,772
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 0
7,033
502
6,363
10,975
5,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
10
1 / 4 / 2
6,680
477
6,131
7,671
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
2 / 9 / 1
7,132
509
4,103
10,424
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
24
Kills
9
10
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Braduh Man
Ganesha
1
4
1
0.38
L
Poseidon
IzzzyTheDino
Poseidon
3
4
1
0.88
W
Chaac
1
4
5
0.88
W
Medusa
MrFudge116
Medusa
6
1
3
7.5
W
Agni
12
1
3
13.5
L
2
4
0
0.5
W
1
1
5
3.5
L
Hou Yi
1
4
2
0.5
L
Thanatos
2
9
1
0.28
W
Arachne
vish111
Arachne
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,436
Damage
27,047
45,436
Taken
50,921
26,932
Mitigated
20,937
11,886
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Braduh Man
Ganesha
4,522
760
321
2,168
12,079
7,888
46
4,037
8,042
16,749
0
L
Poseidon
IzzzyTheDino
Poseidon
5,928
1,330
0
4,749
9,772
2,618
0
2,037
7,735
46,177
0
W
Chaac
8,101
2,715
0
2,690
11,432
11,479
90
2,477
8,955
0
33,760
W
Medusa
MrFudge116
Medusa
8,396
4,331
0
2,483
7,553
2,358
660
1,817
5,736
0
46,316
W
Agni
11,693
1,448
73
2,234
5,331
1,609
0
1,092
4,239
54,449
0
L
6,363
2,290
0
2,500
10,975
5,663
154
1,727
9,248
0
39,760
W
3,765
2,106
0
1,582
8,736
5,043
165
2,797
5,939
13,230
0
L
Hou Yi
6,131
2,471
0
0
7,671
1,773
240
1,848
5,823
0
30,888
L
Thanatos
4,103
1,189
0
4,088
10,424
2,995
332
5,809
4,615
0
36,700
W
Arachne
vish111
Arachne
4,481
3,853
0
2,824
12,384
6,443
438
2,267
10,117
0
60,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
35,031
317
Minions Killed
320
0
Camps Cleared
0
1,434,429
Distance Traveled
1,278,676
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,462
462
8
1
0
272,421
0
L
Poseidon
7,724
552
92
7
0
265,032
0
W
Chaac
7,544
539
61
4
0
272,754
2
W
Medusa
7,648
546
72
5
0
286,453
2
W
Agni
9,389
671
82
6
0
287,091
5
L
Mulan
7,033
502
84
6
0
239,380
3
W
Atlas
7,121
509
13
1
0
303,559
6
L
Hou Yi
6,680
477
68
5
0
241,073
0
L
Thanatos
7,132
509
68
5
0
260,770
5
W
Arachne
8,532
609
89
6
0
284,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role