Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GODzBiGn42Ty
Kukulkan
Level 105
God Stats
4W - 5L
1,696 SR
Queue Stats
16W - 18L
1,305 Elo+
Party 1
Hades
Hades
GODzDirtyDan
Hades
Level 22
God Stats
0W - 2L
1,357 SR
Queue Stats
13W - 14L
1,495 Elo+
Party 1
Team Averages
Level 95
1,518 SR
1,433 Elo+

VS

Team Averages
Level 72
1,472 SR
1,371 Elo+
Kukulkan
Kukulkan
Luna69899
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,415 Elo+
Party 2
Vamana
Vamana
StoneyBalogna
Vamana
Level 88
God Stats
5W - 10L
1,500 SR
Queue Stats
40W - 47L
1,421 Elo+
Party 2
Mercury
Mercury
remi1
Mercury
Level 98
God Stats
9W - 5L
1,416 SR
Queue Stats
219W - 362L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 8 / 2
13,435
672
25,107
26,962
19,242
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Kukulkan
GODzBiGn42Ty
Kukulkan
16
0 / 5 / 5
11,699
585
13,146
17,317
7,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
2 / 9 / 6
12,180
609
8,123
19,362
13,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Luna69899
Kukulkan
18
3 / 5 / 8
13,466
673
8,736
15,346
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 1 / 4
16,073
804
36,972
24,956
28,445
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
remi1
Mercury
18
1 / 5 / 14
13,263
663
7,063
24,053
16,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
21
22
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
8
2
1.13
L
Kukulkan
GODzBiGn42Ty
Kukulkan
0
5
5
0.5
L
2
9
6
0.56
W
Kukulkan
Luna69899
Kukulkan
3
5
8
1.4
W
17
1
4
19
W
Mercury
remi1
Mercury
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
52,771
63,641
Taken
64,355
40,339
Mitigated
52,285
11,809
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,107
4,424
0
7,848
26,962
19,242
0
4,504
22,417
0
56,285
L
Kukulkan
GODzBiGn42Ty
Kukulkan
13,146
1,162
0
2,827
17,317
7,238
0
1,940
15,377
50,896
0
L
8,123
456
109
1,025
19,362
13,859
0
4,286
15,076
25,137
0
W
Kukulkan
Luna69899
Kukulkan
8,736
843
0
2,860
15,346
7,153
1,566
3,561
11,785
50,526
0
W
36,972
21,739
0
6,104
24,956
28,445
304
10,669
14,287
0
83,323
W
Mercury
remi1
Mercury
7,063
1,671
0
6,135
24,053
16,687
779
8,521
15,532
7,063
27,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
42,802
174
Minions Killed
218
3
Camps Cleared
14
984,842
Distance Traveled
1,192,950
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,435
672
65
3
1
365,380
9
L
Kukulkan
11,699
585
72
4
0
349,409
1
L
Hades
12,180
609
37
2
2
270,053
2
W
Kukulkan
13,466
673
95
5
4
352,187
3
W
Vamana
16,073
804
84
4
8
447,602
3
W
Mercury
13,263
663
39
2
2
393,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role