Player Matchup

Sun Wukong
Sun Wukong
FinessingEmFKD
Sun Wukong
Level 119
God Stats
35W - 32L
1,537 SR
Queue Stats
190W - 221L
1,428 Elo+
Party 3
Jing Wei
Jing Wei
Fury Hydra01
Jing Wei
Level 125
God Stats
36W - 26L
1,619 SR
Queue Stats
180W - 202L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
Voltic CelL
Kukulkan
Level 28
God Stats
0W - 1L
1,685 SR
Queue Stats
64W - 73L
1,408 Elo+
Party 3
Odin
Odin
YoungSavageFKD
Odin
Level 46
God Stats
34W - 27L
1,582 SR
Queue Stats
67W - 68L
1,508 Elo+
Party 3
Achilles
Achilles
pandaFKD
Achilles
Level 54
God Stats
16W - 18L
1,530 SR
Queue Stats
143W - 189L
1,437 Elo+
Party 3
Team Averages
Level 74
1,591 SR
1,444 Elo+

VS

Team Averages
Level 59
1,577 SR
1,557 Elo+
Ymir
Ymir
AnderBerger
Ymir
Level 86
God Stats
16W - 11L
1,671 SR
Queue Stats
52W - 38L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
KillerCrocsDad
Jormungandr
Level 15
God Stats
34W - 24L
1,591 SR
Queue Stats
58W - 58L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
LetDarkRise
Ah Puch
Level 106
God Stats
11W - 16L
1,360 SR
Queue Stats
534W - 493L
1,448 Elo+
Party 2
Bakasura
Bakasura
ZackHammond
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
rocketsoverrio2
Danzaburou
Level 82
God Stats
22W - 9L
1,763 SR
Queue Stats
90W - 63L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FinessingEmFKD
Sun Wukong
15
1 / 0 / 0
7,925
566
3,651
12,861
9,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Fury Hydra01
Jing Wei
11
2 / 5 / 3
6,916
494
6,852
10,200
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Voltic CelL
Kukulkan
11
2 / 5 / 1
6,836
488
5,530
6,386
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 2
6,645
475
2,577
9,975
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
pandaFKD
Achilles
10
1 / 6 / 0
5,972
427
6,261
11,168
6,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
8,456
604
5,576
14,393
14,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
KillerCrocsDad
Jormungandr
15
0 / 1 / 0
8,964
640
10,494
6,594
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
LetDarkRise
Ah Puch
13
5 / 2 / 5
8,466
605
10,423
6,769
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
ZackHammond
Bakasura
14
4 / 1 / 3
8,337
596
2,562
12,764
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
rocketsoverrio2
Danzaburou
15
5 / 0 / 6
9,131
652
7,691
7,651
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
18
18
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Sun Wukong
FinessingEmFKD
Sun Wukong
1
0
0
1
L
Jing Wei
Fury Hydra01
Jing Wei
2
5
3
0.7
W
Jormungandr
KillerCrocsDad
Jormungandr
0
1
0
0
W
Ah Puch
LetDarkRise
Ah Puch
5
2
5
3.75
L
Kukulkan
Voltic CelL
Kukulkan
2
5
1
0.5
L
1
2
2
1
W
Bakasura
ZackHammond
Bakasura
4
1
3
5.5
L
Achilles
pandaFKD
Achilles
1
6
0
0.17
W
Danzaburou
rocketsoverrio2
Danzaburou
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,871
Damage
36,746
50,590
Taken
48,171
24,814
Mitigated
29,316
11,109
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,576
1,169
1,737
2,142
14,393
14,628
87
2,983
11,049
25,419
3,400
L
Sun Wukong
FinessingEmFKD
Sun Wukong
3,651
590
0
7,472
12,861
9,196
0
10,046
2,815
0
59,764
L
Jing Wei
Fury Hydra01
Jing Wei
6,852
3,848
0
1,046
10,200
3,803
156
7,161
3,039
0
42,746
W
Jormungandr
KillerCrocsDad
Jormungandr
10,494
3,892
0
777
6,594
5,388
0
0
6,594
69,334
0
W
Ah Puch
LetDarkRise
Ah Puch
10,423
512
0
3,185
6,769
2,053
408
1,335
5,316
46,063
0
L
Kukulkan
Voltic CelL
Kukulkan
5,530
407
0
24
6,386
1,944
0
2,767
3,469
33,314
0
L
2,577
706
150
1,561
9,975
3,607
0
3,884
5,978
0
39,193
W
Bakasura
ZackHammond
Bakasura
2,562
1,979
0
3,062
12,764
4,620
747
395
12,333
0
52,618
L
Achilles
pandaFKD
Achilles
6,261
1,207
0
856
11,168
6,264
0
2,099
8,904
0
27,881
W
Danzaburou
rocketsoverrio2
Danzaburou
7,691
4,169
0
3,519
7,651
2,627
987
288
7,349
0
68,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,294
Gold Earned
43,354
430
Minions Killed
497
0
Camps Cleared
0
1,371,696
Distance Traveled
1,319,489
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,456
604
34
2
0
250,134
1
L
Sun Wukong
7,925
566
140
10
0
308,017
4
L
Jing Wei
6,916
494
85
6
0
274,278
3
W
Jormungandr
8,964
640
151
11
0
195,210
1
W
Ah Puch
8,466
605
91
7
0
253,553
0
L
Kukulkan
6,836
488
85
6
0
260,262
4
L
Odin
6,645
475
73
5
0
264,501
0
W
Bakasura
8,337
596
95
7
0
332,778
0
L
Achilles
5,972
427
47
3
0
264,638
0
W
Danzaburou
9,131
652
126
9
0
287,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role