Player Matchup

Mulan
Mulan
ExamplesXbox
Mulan
Level 43
God Stats
24W - 23L
1,661 SR
Queue Stats
155W - 132L
1,547 Elo+
Solo
Ganesha
Ganesha
M3RkIn6Fo0l5
Ganesha
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 81L
1,284 Elo+
Party 2
Agni
Agni
xNewFazex
Agni
Level 18
God Stats
4W - 6L
1,477 SR
Queue Stats
25W - 63L
1,060 Elo+
Party 2
Team Averages
Level 42
1,546 SR
1,297 Elo+

VS

Team Averages
Level 80
1,406 SR
1,458 Elo+
Bacchus
Bacchus
Real_Pravus696
Bacchus
Level 145
God Stats
4W - 0L
1,289 SR
Queue Stats
219W - 253L
1,526 Elo+
Solo
Zeus
Zeus
WiskerusMax1mus
Zeus
Level 28
God Stats
19W - 25L
1,402 SR
Queue Stats
65W - 76L
1,426 Elo+
Party 1
Neith
Neith
lilrican
Neith
Level 68
God Stats
10W - 7L
1,528 SR
Queue Stats
31W - 25L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,223
580
1,313
5,051
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
M3RkIn6Fo0l5
Ganesha
11
0 / 3 / 2
6,319
702
3,264
11,982
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
10
2 / 6 / 0
6,346
705
2,483
6,688
2,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
7,789
865
4,663
9,352
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 0 / 5
8,236
915
10,968
2,583
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
lilrican
Neith
11
3 / 0 / 8
6,993
777
3,748
2,189
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ganesha
M3RkIn6Fo0l5
Ganesha
0
3
2
0.33
W
3
2
10
4
W
7
0
5
9.5
W
Neith
lilrican
Neith
3
0
8
7
L
Agni
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,060
Damage
19,379
23,721
Taken
14,124
16,232
Mitigated
11,097
3,852
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,313
286
100
224
5,051
2,878
0
2,877
2,174
0
6,110
L
Ganesha
M3RkIn6Fo0l5
Ganesha
3,264
289
0
3,179
11,982
10,762
0
7,460
4,522
18,030
0
W
4,663
811
121
2,962
9,352
9,591
138
3,227
6,024
16,303
0
W
10,968
300
0
1,024
2,583
796
102
1,316
1,267
36,742
0
W
Neith
lilrican
Neith
3,748
1,902
246
673
2,189
710
2,035
1,500
663
0
20,924
L
Agni
2,483
820
0
349
6,688
2,592
0
5,824
864
10,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,888
Gold Earned
23,018
61
Minions Killed
117
1
Camps Cleared
6
335,862
Distance Traveled
433,198
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,223
580
20
2
0
81,445
1
L
Ganesha
6,319
702
11
1
1
140,939
2
W
Bacchus
7,789
865
22
2
0
153,805
1
W
Zeus
8,236
915
60
7
2
145,063
3
W
Neith
6,993
777
35
4
4
134,330
0
L
Agni
6,346
705
30
3
0
113,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role