Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JXJVitor
Sobek
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,783 Elo+
Party 1
Terra
Terra
KAISERINx
Terra
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 48L
1,252 Elo+
Party 3
Raijin
Raijin
PUFLlTO
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,390 Elo+
Party 3
Rama
Rama
balenciaga_more
Rama
Level 107
God Stats
0W - 2L
1,264 SR
Queue Stats
6W - 6L
1,783 Elo+
Party 1
Team Averages
Level 96
1,453 SR
1,541 Elo+

VS

Team Averages
Level 124
1,411 SR
1,554 Elo+
Nu Wa
Nu Wa
Obhi-wan
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,369 Elo+
Solo
Terra
Terra
RhuCore
Terra
Level 160
God Stats
16W - 5L
1,880 SR
Queue Stats
680W - 488L
1,635 Elo+
Party 2
Rama
Rama
Scorpions666
Rama
Level 160
God Stats
9W - 10L
1,330 SR
Queue Stats
594W - 430L
1,580 Elo+
Party 2
Achilles
Achilles
ZikaDoPantanal
Achilles
Level 105
God Stats
3W - 3L
1,094 SR
Queue Stats
346W - 241L
1,609 Elo+
Party 2
Da Ji
Da Ji
piradokx
Da Ji
Level 107
God Stats
16W - 6L
1,253 SR
Queue Stats
384W - 276L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 8
6,724
747
6,069
6,963
2,454
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
JXJVitor
Sobek
13
4 / 6 / 4
7,593
844
4,257
12,719
11,630
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Terra
KAISERINx
Terra
13
1 / 3 / 8
7,537
837
2,735
11,866
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
PUFLlTO
Raijin
15
3 / 2 / 9
8,048
894
8,677
7,421
3,142
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 6
7,625
847
7,032
8,228
2,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Obhi-wan
Nu Wa
17
3 / 1 / 14
9,375
1,042
16,914
6,658
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
RhuCore
Terra
12
3 / 4 / 10
8,518
946
5,257
10,000
8,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 2 / 5
8,735
971
11,315
8,284
3,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
16
3 / 3 / 12
9,161
1,018
5,997
13,069
16,649
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
piradokx
Da Ji
13
3 / 4 / 5
7,777
864
3,124
7,049
3,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
14
Kills
18
18
Deaths
14
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
8
1
L
Sobek
JXJVitor
Sobek
4
6
4
1
L
Terra
KAISERINx
Terra
1
3
8
1.67
W
Nu Wa
Obhi-wan
Nu Wa
3
1
14
10
L
Raijin
PUFLlTO
Raijin
3
2
9
3.75
W
Terra
RhuCore
Terra
3
4
10
2
W
6
2
5
4.25
W
Achilles
3
3
12
3
L
5
2
6
4
W
Da Ji
piradokx
Da Ji
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
42,607
47,197
Taken
45,060
32,034
Mitigated
34,786
18,683
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,069
1,373
587
406
6,963
2,454
42
1,753
5,187
15,078
0
L
Sobek
JXJVitor
Sobek
4,257
410
540
1,418
12,719
11,630
380
6,957
5,650
12,677
0
L
Terra
KAISERINx
Terra
2,735
158
5,393
4,699
11,866
11,988
15
5,828
5,894
10,251
0
W
Nu Wa
Obhi-wan
Nu Wa
16,914
4,110
655
1,665
6,658
2,567
1,570
2,473
4,185
37,328
0
L
Raijin
PUFLlTO
Raijin
8,677
394
1,060
1,634
7,421
3,142
38
2,550
4,828
28,277
0
W
Terra
RhuCore
Terra
5,257
1,026
4,420
2,133
10,000
8,996
338
4,632
5,368
10,006
0
W
11,315
7,145
1,998
3,090
8,284
3,464
1,246
4,240
4,044
0
30,471
W
Achilles
5,997
1,007
1,214
2,502
13,069
16,649
356
6,528
6,500
0
16,774
L
7,032
4,719
145
2,801
8,228
2,820
933
4,722
3,467
0
18,320
W
Da Ji
piradokx
Da Ji
3,124
591
39
611
7,049
3,110
801
3,824
3,225
0
7,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
43,566
112
Minions Killed
111
0
Camps Cleared
0
866,594
Distance Traveled
936,046
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,724
747
23
3
0
155,076
1
L
Sobek
7,593
844
12
1
0
165,286
0
L
Terra
7,537
837
12
1
0
182,769
1
W
Nu Wa
9,375
1,042
42
5
0
188,680
0
L
Raijin
8,048
894
42
5
0
192,161
2
W
Terra
8,518
946
7
1
0
149,896
0
W
Rama
8,735
971
40
4
0
187,253
4
W
Achilles
9,161
1,018
16
2
0
218,302
1
L
Rama
7,625
847
23
3
0
171,302
0
W
Da Ji
7,777
864
6
1
0
191,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role