Player Matchup

Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Enser
Neith
Level 36
God Stats
1W - 5L
1,032 SR
Queue Stats
4W - 13L
1,270 Elo+
Party 2
Ao Kuang
Ao Kuang
Phantasmagoric
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,350 Elo+
Party 2
Team Averages
Level 37
1,344 SR
1,373 Elo+

VS

Team Averages
Level 108
1,620 SR
1,664 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Skibakua
Cliodhna
Level 151
God Stats
62W - 16L
1,861 SR
Queue Stats
318W - 113L
1,795 Elo+
Party 1
Ullr
Ullr
nORDmANNtRANSE
Ullr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 6L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 10 / 0
6,459
646
5,091
13,215
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Enser
Neith
10
2 / 11 / 2
7,366
737
9,236
12,646
3,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
10
1 / 9 / 1
6,644
664
6,506
12,140
5,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 1 / 13
9,348
935
9,937
7,477
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Skibakua
Cliodhna
13
15 / 1 / 12
10,650
1,065
13,378
12,548
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
8 / 2 / 15
9,452
945
10,392
8,988
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
4
Kills
30
30
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
10
0
0.1
W
Anubis
 
Anubis
7
1
13
13.5
L
Neith
Enser
Neith
2
11
2
0.27
L
Ao Kuang
1
9
1
0.17
W
Cliodhna
Skibakua
Cliodhna
15
1
12
21
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
33,707
38,001
Taken
29,013
14,248
Mitigated
14,429
3,895
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,091
1,555
0
1,197
13,215
5,052
0
4,392
8,823
0
18,308
W
Anubis
 
Anubis
9,937
546
0
3,983
7,477
3,106
928
1,276
6,094
30,995
0
L
Neith
Enser
Neith
9,236
3,622
0
710
12,646
3,618
0
2,358
10,288
0
20,630
L
Ao Kuang
6,506
1,955
209
1,779
12,140
5,578
0
3,712
8,428
11,184
0
W
Cliodhna
Skibakua
Cliodhna
13,378
3,748
197
2,661
12,548
8,483
185
3,885
8,483
0
19,792
W
10,392
4,881
0
1,048
8,988
2,840
937
1,858
7,002
0
33,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,469
Gold Earned
29,450
70
Minions Killed
121
3
Camps Cleared
7
450,114
Distance Traveled
564,271
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,459
646
23
2
2
157,537
1
W
Anubis
9,348
935
49
5
3
169,472
4
L
Neith
7,366
737
32
3
0
139,636
3
L
Ao Kuang
6,644
664
15
2
1
152,941
1
W
Cliodhna
10,650
1,065
15
2
2
208,045
1
W
Ullr
9,452
945
57
6
2
186,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role