Player Matchup

Cernunnos
Cernunnos
Delling111
Cernunnos
Level 36
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 23L
1,579 Elo+
Solo
Atlas
Atlas
FinalisOmega
Atlas
Level 87
God Stats
11W - 10L
1,631 SR
Queue Stats
78W - 85L
1,500 Elo+
Party 1
Bellona
Bellona
Seejay244190
Bellona
Level 83
God Stats
2W - 12L
1,229 SR
Queue Stats
127W - 115L
1,483 Elo+
Party 3
Merlin
Merlin
WardenPack
Merlin
Level 130
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
WhaIIy
Fenrir
Level 149
God Stats
0W - 1L
1,308 SR
Queue Stats
22W - 36L
1,393 Elo+
Party 3
Team Averages
Level 97
1,471 SR
1,491 Elo+

VS

Team Averages
Level 73
1,489 SR
1,589 Elo+
Cthulhu
Cthulhu
CensingInk80461
Cthulhu
Level 75
God Stats
9W - 5L
1,671 SR
Queue Stats
147W - 85L
1,654 Elo+
Party 2
Ullr
Ullr
DarthLahey19
Ullr
Level 109
God Stats
10W - 11L
1,597 SR
Queue Stats
134W - 118L
1,556 Elo+
Party 2
Achilles
Achilles
NiceGuyBambo
Achilles
Level 28
God Stats
4W - 5L
1,244 SR
Queue Stats
269W - 270L
1,544 Elo+
Party 2
Agni
Agni
TheFunkyPolice
Agni
Level 108
God Stats
10W - 7L
1,744 SR
Queue Stats
293W - 202L
1,681 Elo+
Party 2
Cliodhna
Cliodhna
weaver150
Cliodhna
Level 47
God Stats
5W - 4L
1,191 SR
Queue Stats
160W - 212L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Delling111
Cernunnos
17
2 / 1 / 2
9,573
563
4,632
7,957
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 5
7,797
459
5,107
13,552
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Seejay244190
Bellona
15
1 / 4 / 3
8,940
526
7,473
17,311
15,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
WardenPack
Merlin
14
4 / 2 / 1
8,641
508
8,692
10,358
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
WhaIIy
Fenrir
14
4 / 5 / 1
8,663
510
5,491
13,167
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,266
486
7,175
12,047
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 2 / 3
9,185
540
4,598
7,882
1,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
NiceGuyBambo
Achilles
17
5 / 4 / 2
10,227
602
15,490
18,304
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 1 / 2
10,362
610
8,625
5,913
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
weaver150
Cliodhna
17
5 / 3 / 3
9,896
582
7,390
10,497
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
15
15
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
0
2
3
0.75
L
Cernunnos
Delling111
Cernunnos
2
1
2
3
L
0
3
5
0.83
W
Achilles
NiceGuyBambo
Achilles
5
4
2
1.5
L
Bellona
Seejay244190
Bellona
1
4
3
0.63
W
4
1
2
5
L
Merlin
WardenPack
Merlin
4
2
1
2.25
L
Fenrir
WhaIIy
Fenrir
4
5
1
0.9
W
Cliodhna
weaver150
Cliodhna
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
43,278
62,345
Taken
54,643
38,823
Mitigated
27,623
19,586
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,175
776
633
2,766
12,047
8,872
0
5,019
6,092
27,765
0
W
4,598
1,378
0
760
7,882
1,838
0
1,933
5,469
0
66,987
L
Cernunnos
Delling111
Cernunnos
4,632
2,035
0
3,613
7,957
3,379
1,046
2,637
5,320
0
84,822
L
5,107
1,693
296
2,050
13,552
12,310
64
5,662
7,890
31,825
0
W
Achilles
NiceGuyBambo
Achilles
15,490
4,050
0
5,917
18,304
10,441
460
429
17,873
0
64,780
L
Bellona
Seejay244190
Bellona
7,473
3,284
0
7,053
17,311
15,369
0
945
15,347
0
53,484
W
8,625
89
99
1,607
5,913
2,474
0
3,043
2,634
72,168
0
L
Merlin
WardenPack
Merlin
8,692
408
0
2,065
10,358
3,157
0
4,685
5,627
55,291
0
L
Fenrir
WhaIIy
Fenrir
5,491
1,387
0
4,509
13,167
4,608
0
1,871
11,182
0
55,081
W
Cliodhna
weaver150
Cliodhna
7,390
435
0
6,385
10,497
3,998
332
2,695
7,594
0
68,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
47,936
543
Minions Killed
571
0
Camps Cleared
0
1,656,104
Distance Traveled
1,748,065
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,266
486
38
2
0
340,659
7
W
Ullr
9,185
540
142
8
0
328,595
2
L
Cernunnos
9,573
563
157
9
0
323,753
10
L
Atlas
7,797
459
56
3
0
354,598
7
W
Achilles
10,227
602
136
8
0
334,708
3
L
Bellona
8,940
526
120
7
0
310,188
5
W
Agni
10,362
610
149
9
0
348,150
5
L
Merlin
8,641
508
112
7
0
325,589
6
L
Fenrir
8,663
510
98
6
0
341,976
0
W
Cliodhna
9,896
582
106
6
0
395,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role