Player Matchup

Olorun
Olorun
Whitewhale2377
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,789 Elo+
Party 1
Odin
Odin
dxvilll
Odin
Level 65
God Stats
2W - 1L
1,724 SR
Queue Stats
60W - 71L
1,407 Elo+
Party 1
Shiva
Shiva
wirlock
Shiva
Level 123
God Stats
5W - 1L
1,919 SR
Queue Stats
35W - 38L
1,814 Elo+
Party 1
Team Averages
Level 98
1,714 SR
1,670 Elo+

VS

Team Averages
Level 88
1,416 SR
1,497 Elo+
Merlin
Merlin
InactiveJeans26
Merlin
Level 86
God Stats
32W - 39L
1,480 SR
Queue Stats
68W - 69L
1,474 Elo+
Solo
Cerberus
Cerberus
KING-OF-PH1LLY22
Cerberus
Level 39
God Stats
8W - 7L
1,538 SR
Queue Stats
108W - 112L
1,505 Elo+
Party 2
Nemesis
Nemesis
cappuchiino
Nemesis
Level 140
God Stats
0W - 2L
1,230 SR
Queue Stats
150W - 144L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
8,966
815
8,312
9,799
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
dxvilll
Odin
13
8 / 3 / 6
9,167
833
6,255
9,143
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
wirlock
Shiva
15
8 / 3 / 10
9,870
897
14,512
11,560
5,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 2
9,187
835
9,277
8,021
2,597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 8 / 5
6,894
627
6,357
13,492
11,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
cappuchiino
Nemesis
11
2 / 7 / 7
7,801
709
6,899
11,475
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
9
9
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
1
8
5
0.44
W
4
3
8
2.67
L
Nemesis
cappuchiino
Nemesis
2
7
7
0.79
W
Odin
dxvilll
Odin
8
3
6
3.67
W
Shiva
wirlock
Shiva
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
22,533
30,502
Taken
32,988
14,335
Mitigated
19,231
9,291
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,277
579
0
352
8,021
2,597
0
2,214
5,737
30,109
0
L
6,357
1,107
19
2,206
13,492
11,109
0
2,568
10,617
11,141
0
W
8,312
5,460
1,033
3,374
9,799
2,819
924
6,126
3,673
36,068
0
L
Nemesis
cappuchiino
Nemesis
6,899
3,569
0
1,424
11,475
5,525
0
3,690
7,759
0
22,651
W
Odin
dxvilll
Odin
6,255
3,062
677
1,025
9,143
6,494
0
4,562
4,581
0
17,914
W
Shiva
wirlock
Shiva
14,512
3,793
987
2,195
11,560
5,022
151
5,540
6,020
0
37,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
23,882
134
Minions Killed
100
7
Camps Cleared
3
611,638
Distance Traveled
563,966
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,187
835
52
5
0
174,642
2
L
Cerberus
6,894
627
15
1
0
191,937
3
W
Olorun
8,966
815
57
5
3
188,609
0
L
Nemesis
7,801
709
33
3
3
197,387
5
W
Odin
9,167
833
27
2
1
213,964
2
W
Shiva
9,870
897
50
5
3
209,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role