Player Matchup

Rama
Rama
 
Rama
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Rond00
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 67L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
Rond_00
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,293 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,368 Elo+

VS

Team Averages
Level 89
1,573 SR
1,398 Elo+
Cupid
Cupid
Jorge DCX2
Cupid
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 111L
1,400 Elo+
Party 2
Ares
Ares
LordMorpheus42
Ares
Level 23
God Stats
2W - 1L
1,815 SR
Queue Stats
44W - 68L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
Tututata
Kukulkan
Level 141
God Stats
41W - 42L
1,402 SR
Queue Stats
645W - 892L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 1 / 1
4,244
849
1,157
2,835
1,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Rond00
Ymir
8
0 / 0 / 3
4,495
899
1,554
4,922
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Rond_00
Cthulhu
8
2 / 1 / 1
4,375
875
1,754
3,387
2,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
2 / 2 / 0
4,549
910
3,272
2,790
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 2
4,170
834
356
2,555
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Tututata
Kukulkan
9
0 / 0 / 1
4,440
888
3,752
634
215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
2
2
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
1
1.5
L
Cupid
2
2
0
1
L
0
1
2
1
W
Ymir
Rond00
Ymir
0
0
3
1.5
W
Cthulhu
Rond_00
Cthulhu
2
1
1
2.5
L
Kukulkan
Tututata
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,465
Damage
7,380
11,144
Taken
5,979
7,072
Mitigated
2,230
3,121
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,157
947
0
634
2,835
1,192
0
1,145
1,690
0
13,300
L
Cupid
3,272
1,397
62
352
2,790
931
0
2,028
707
0
8,148
L
356
97
75
727
2,555
1,084
0
1,022
1,453
2,352
0
W
Ymir
Rond00
Ymir
1,554
309
0
2,142
4,922
3,568
0
2,014
2,908
5,870
0
W
Cthulhu
Rond_00
Cthulhu
1,754
128
0
345
3,387
2,312
0
1,382
2,005
6,429
0
L
Kukulkan
Tututata
Kukulkan
3,752
230
0
309
634
215
0
555
79
21,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,114
Gold Earned
13,159
54
Minions Killed
57
3
Camps Cleared
3
290,692
Distance Traveled
262,608
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,244
849
40
8
2
86,152
0
L
Cupid
4,549
910
13
3
0
99,038
1
L
Ares
4,170
834
5
1
1
51,092
0
W
Ymir
4,495
899
11
2
0
95,178
1
W
Cthulhu
4,375
875
3
1
1
109,362
1
L
Kukulkan
4,440
888
39
8
2
112,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role