Player Matchup

Janus
Janus
George92571
Janus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,428 Elo+
Party 1
Chang'e
Chang'e
Steve0111
Chang'e
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 43L
1,501 Elo+
Party 1
Ganesha
Ganesha
charlyzapienz
Ganesha
Level 141
God Stats
5W - 1L
1,618 SR
Queue Stats
203W - 174L
1,568 Elo+
Party 3
Fenrir
Fenrir
elsuciodan123
Fenrir
Level 69
God Stats
3W - 1L
1,494 SR
Queue Stats
32W - 29L
1,533 Elo+
Party 3
Heimdallr
Heimdallr
losethecontrolji
Heimdallr
Level 145
God Stats
3W - 5L
1,397 SR
Queue Stats
249W - 206L
1,542 Elo+
Party 3
Team Averages
Level 99
1,545 SR
1,514 Elo+

VS

Team Averages
Level 114
1,613 SR
1,476 Elo+
Discordia
Discordia
 
Discordia
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Artruas
Hades
Level 143
God Stats
3W - 1L
1,692 SR
Queue Stats
98W - 123L
1,515 Elo+
Solo
Vulcan
Vulcan
FFDP nesto313
Vulcan
Level 113
God Stats
6W - 6L
1,507 SR
Queue Stats
635W - 571L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
Koloydal
Guan Yu
Level 38
God Stats
2W - 2L
1,758 SR
Queue Stats
64W - 89L
1,382 Elo+
Party 2
Odin
Odin
LabelSlays
Odin
Level 145
God Stats
6W - 4L
1,607 SR
Queue Stats
718W - 654L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
7,667
697
7,955
11,342
4,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Steve0111
Chang'e
15
6 / 7 / 4
9,269
843
5,674
11,449
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
15
1 / 5 / 9
8,656
787
5,338
11,888
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 5 / 6
7,630
694
5,704
12,630
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
14
3 / 7 / 7
8,575
780
8,049
12,997
4,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
8 / 3 / 16
10,061
915
15,825
7,500
2,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Artruas
Hades
16
11 / 2 / 12
10,322
938
9,412
9,766
4,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 3 / 17
10,412
947
19,167
7,660
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Koloydal
Guan Yu
13
1 / 4 / 19
8,929
812
2,205
9,646
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 24
9,618
874
5,656
11,219
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
13
Kills
30
30
Deaths
15
32
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
3
16
5.33
W
Hades
Artruas
Hades
11
2
12
8.5
W
8
3
17
5.5
L
1
6
6
0.67
W
Guan Yu
Koloydal
Guan Yu
1
4
19
2.63
W
2
3
24
4.67
L
Chang'e
Steve0111
Chang'e
6
7
4
1.14
L
Ganesha
1
5
9
1.1
L
2
5
6
1
L
Heimdallr
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,720
Damage
52,265
60,306
Taken
45,791
33,732
Mitigated
30,667
16,413
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,825
729
1,306
1,060
7,500
2,311
1,343
2,437
4,956
33,280
0
W
Hades
Artruas
Hades
9,412
153
1,413
3,014
9,766
4,388
1,010
4,492
5,212
18,930
0
W
19,167
11,031
1,489
849
7,660
2,734
1,128
3,784
3,814
36,499
0
L
7,955
333
122
2,157
11,342
4,695
0
8,497
2,845
24,460
0
W
Guan Yu
Koloydal
Guan Yu
2,205
396
4,353
2,113
9,646
9,681
369
4,732
4,839
0
3,110
W
5,656
1,160
1,837
2,646
11,219
11,553
763
3,522
7,491
0
17,803
L
Chang'e
Steve0111
Chang'e
5,674
768
3,969
1,319
11,449
4,744
0
8,818
2,631
13,833
0
L
Ganesha
5,338
76
301
1,270
11,888
12,123
0
8,890
2,998
13,412
0
L
5,704
666
1,138
3,143
12,630
7,470
0
8,666
3,964
0
7,796
L
Heimdallr
8,049
2,559
1,030
1,964
12,997
4,700
172
9,533
3,464
0
21,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,797
Gold Earned
49,342
89
Minions Killed
100
0
Camps Cleared
0
874,513
Distance Traveled
1,132,114
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,061
915
30
3
0
197,302
1
W
Hades
10,322
938
20
2
0
233,781
0
W
Vulcan
10,412
947
35
3
0
220,269
1
L
Janus
7,667
697
40
4
0
165,703
0
W
Guan Yu
8,929
812
3
0
0
187,075
0
W
Odin
9,618
874
12
1
0
293,687
0
L
Chang'e
9,269
843
14
1
0
168,721
0
L
Ganesha
8,656
787
1
0
0
172,926
0
L
Fenrir
7,630
694
5
0
0
206,075
1
L
Heimdallr
8,575
780
29
3
0
161,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role