Player Matchup

Nox
Nox
HippieMonke
Nox
Level 47
God Stats
1W - 3L
1,535 SR
Queue Stats
23W - 35L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
Shin_Soku-
Gilgamesh
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,119 Elo+
Solo
Neith
Neith
UILVNI808
Neith
Level 58
God Stats
39W - 28L
1,454 SR
Queue Stats
65W - 79L
1,384 Elo+
Solo
Ymir
Ymir
ViruzZ1932
Ymir
Level 104
God Stats
6W - 3L
1,834 SR
Queue Stats
169W - 174L
1,350 Elo+
Solo
Cliodhna
Cliodhna
Yomama59009
Cliodhna
Level 78
God Stats
2W - 0L
1,633 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 69
1,591 SR
1,343 Elo+

VS

Team Averages
Level 69
1,435 SR
1,287 Elo+
Heimdallr
Heimdallr
BUTLERZOO2
Heimdallr
Level 105
God Stats
152W - 170L
1,366 SR
Queue Stats
268W - 305L
1,309 Elo+
Party 2
Da Ji
Da Ji
BigBrockyy
Da Ji
Level 35
God Stats
1W - 3L
1,299 SR
Queue Stats
204W - 218L
1,237 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kekoa44
Morgan Le Fay
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 162L
1,394 Elo+
Solo
Arachne
Arachne
LTxMr Li9htsOut
Arachne
Level 87
God Stats
97W - 75L
1,472 SR
Queue Stats
334W - 361L
1,312 Elo+
Party 2
Cabrakan
Cabrakan
Pass_Wolhaiksong
Cabrakan
Level 42
God Stats
20W - 15L
1,537 SR
Queue Stats
179W - 196L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 4
7,989
666
8,054
8,508
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Shin_Soku-
Gilgamesh
10
0 / 1 / 0
5,972
498
2,451
5,567
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
UILVNI808
Neith
9
4 / 1 / 1
6,360
530
4,753
4,193
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 9
6,663
555
5,618
9,397
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Yomama59009
Cliodhna
11
5 / 0 / 5
6,944
579
3,810
8,196
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUTLERZOO2
Heimdallr
9
1 / 1 / 1
5,685
474
4,590
4,988
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
8
2 / 7 / 0
5,342
445
2,893
9,025
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
Kekoa44
Morgan Le Fay
10
2 / 6 / 2
5,838
487
3,205
6,937
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 1
6,088
507
5,312
7,759
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 0
4,213
351
1,476
5,937
4,293
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
8
8
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BUTLERZOO2
Heimdallr
1
1
1
1.5
L
Da Ji
2
7
0
0.29
W
8
5
4
2
L
Morgan Le Fay
Kekoa44
Morgan Le Fay
2
6
2
0.5
L
3
0
1
3.5
L
0
5
0
0
W
Gilgamesh
Shin_Soku-
Gilgamesh
0
1
0
0
W
Neith
UILVNI808
Neith
4
1
1
4.5
W
2
1
9
6.5
W
Cliodhna
Yomama59009
Cliodhna
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
17,476
35,861
Taken
34,646
20,776
Mitigated
13,347
12,016
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BUTLERZOO2
Heimdallr
4,590
3,138
0
1,545
4,988
1,423
140
1,010
3,978
0
29,568
L
Da Ji
2,893
1,673
145
1,907
9,025
2,874
0
4,068
4,957
0
19,530
W
8,054
1,283
60
1,793
8,508
3,457
1,648
2,650
5,858
47,860
0
L
Morgan Le Fay
Kekoa44
Morgan Le Fay
3,205
745
0
858
6,937
2,357
0
5,042
1,895
16,022
0
L
5,312
4,497
0
1,394
7,759
2,400
0
503
7,020
0
22,056
L
1,476
473
0
1,246
5,937
4,293
0
3,049
2,888
3,426
0
W
Gilgamesh
Shin_Soku-
Gilgamesh
2,451
806
0
2,030
5,567
4,164
1,488
196
5,371
0
25,273
W
Neith
UILVNI808
Neith
4,753
1,963
0
1,753
4,193
1,332
582
664
3,529
0
27,908
W
5,618
709
197
2,141
9,397
9,189
390
754
8,643
23,009
0
W
Cliodhna
Yomama59009
Cliodhna
3,810
363
0
4,042
8,196
2,634
308
417
7,779
0
44,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
27,166
318
Minions Killed
161
0
Camps Cleared
0
1,129,413
Distance Traveled
999,992
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,685
474
63
5
0
177,086
0
L
Da Ji
5,342
445
36
3
0
211,380
0
W
Nox
7,989
666
92
8
0
191,423
3
L
Morgan Le Fay
5,838
487
28
2
0
168,889
0
L
Arachne
6,088
507
34
3
0
261,650
0
L
Cabrakan
4,213
351
0
0
0
180,987
0
W
Gilgamesh
5,972
498
53
4
0
240,942
0
W
Neith
6,360
530
55
5
0
232,014
6
W
Ymir
6,663
555
37
3
0
220,194
2
W
Cliodhna
6,944
579
81
7
0
244,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role