Player Matchup

Ao Kuang
Ao Kuang
Pappi564
Ao Kuang
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 17L
1,281 Elo+
Party 2
Sun Wukong
Sun Wukong
RTJay
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,453 Elo+
Party 2
Geb
Geb
littlerednano
Geb
Level 81
God Stats
1W - 1L
1,324 SR
Queue Stats
11W - 15L
1,425 Elo+
Party 2
Olorun
Olorun
thedctimes
Olorun
Level 65
God Stats
2W - 2L
1,699 SR
Queue Stats
6W - 11L
1,361 Elo+
Party 2
Neith
Neith
trimeka
Neith
Level 103
God Stats
1W - 1L
1,427 SR
Queue Stats
5W - 5L
1,533 Elo+
Party 2
Team Averages
Level 92
1,490 SR
1,411 Elo+

VS

Team Averages
Level 115
1,505 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
BaronRadial
Morgan Le Fay
Level 150
God Stats
16W - 32L
1,230 SR
Queue Stats
882W - 909L
1,484 Elo+
Solo
Kali
Kali
CyclopsGypsy
Kali
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,576 Elo+
Solo
King Arthur
King Arthur
KenralliReaper
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 99L
1,539 Elo+
Solo
Olorun
Olorun
Krionix47
Olorun
Level 106
God Stats
9W - 5L
1,708 SR
Queue Stats
749W - 762L
1,550 Elo+
Party 1
Achilles
Achilles
TGL_Branso_0714Y
Achilles
Level 107
God Stats
4W - 6L
1,587 SR
Queue Stats
409W - 386L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Pappi564
Ao Kuang
20
21 / 5 / 1
14,455
688
24,156
25,736
10,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
RTJay
Sun Wukong
19
4 / 1 / 11
12,257
584
14,153
19,920
18,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 3 / 11
9,680
461
6,662
13,328
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
thedctimes
Olorun
15
0 / 5 / 11
10,056
479
7,429
13,251
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
trimeka
Neith
17
0 / 7 / 8
10,767
513
13,810
17,346
6,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaronRadial
Morgan Le Fay
15
2 / 6 / 7
10,243
488
13,970
12,650
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 6
11,542
550
9,989
17,647
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KenralliReaper
King Arthur
17
2 / 5 / 0
10,810
515
10,860
21,260
16,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Krionix47
Olorun
17
4 / 6 / 7
11,119
529
15,725
21,519
10,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
5 / 6 / 6
9,648
459
8,691
22,547
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
25
Kills
21
21
Deaths
26
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BaronRadial
Morgan Le Fay
2
6
7
0.92
L
8
3
6
3.67
L
King Arthur
KenralliReaper
King Arthur
2
5
0
0.4
L
Olorun
Krionix47
Olorun
4
6
7
1.25
W
Ao Kuang
Pappi564
Ao Kuang
21
5
1
4.3
W
Sun Wukong
RTJay
Sun Wukong
4
1
11
9.5
L
5
6
6
1.33
W
0
3
11
1.83
W
Olorun
thedctimes
Olorun
0
5
11
1.1
W
Neith
trimeka
Neith
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,210
Damage
59,235
89,581
Taken
95,623
51,276
Mitigated
64,211
36,738
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BaronRadial
Morgan Le Fay
13,970
219
169
1,863
12,650
5,524
324
7,377
5,273
74,069
0
L
9,989
3,770
0
5,600
17,647
9,980
687
5,634
12,013
0
75,550
L
King Arthur
KenralliReaper
King Arthur
10,860
2,493
0
1,530
21,260
16,723
371
6,674
14,586
0
73,414
L
Olorun
Krionix47
Olorun
15,725
7,134
548
11,234
21,519
10,761
713
8,704
12,815
82,047
12,805
W
Ao Kuang
Pappi564
Ao Kuang
24,156
8,306
0
14,798
25,736
10,073
1,159
8,469
17,267
106,869
0
W
Sun Wukong
RTJay
Sun Wukong
14,153
2,503
0
9,459
19,920
18,617
253
3,838
16,082
0
81,961
L
8,691
2,219
0
1,640
22,547
21,223
0
9,150
13,397
0
37,891
W
6,662
1,096
0
1,571
13,328
11,213
225
6,393
6,935
13,269
0
W
Olorun
thedctimes
Olorun
7,429
3,901
153
3,924
13,251
5,188
994
7,051
6,200
49,885
4,326
W
Neith
trimeka
Neith
13,810
6,656
0
6,833
17,346
6,185
4,913
7,256
10,090
0
80,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,215
Gold Earned
53,362
523
Minions Killed
547
0
Camps Cleared
0
2,117,930
Distance Traveled
1,937,706
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,243
488
104
5
0
403,887
4
L
Kali
11,542
550
121
6
0
412,073
7
L
King Arthur
10,810
515
146
7
0
400,632
4
L
Olorun
11,119
529
131
6
0
331,491
2
W
Ao Kuang
14,455
688
130
6
0
447,543
0
W
Sun Wukong
12,257
584
154
7
0
452,228
6
L
Achilles
9,648
459
45
2
0
389,623
1
W
Geb
9,680
461
13
1
0
442,930
12
W
Olorun
10,056
479
98
5
0
385,774
8
W
Neith
10,767
513
128
6
0
389,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role