Player Matchup

Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
COL JOSETOBI
Chang'e
Level 122
God Stats
3W - 2L
1,797 SR
Queue Stats
54W - 54L
1,531 Elo+
Solo
Ra
Ra
LiquidDragon3
Ra
Level 108
God Stats
0W - 3L
1,341 SR
Queue Stats
58W - 77L
1,468 Elo+
Solo
Terra
Terra
facio_02
Terra
Level 110
God Stats
0W - 2L
1,281 SR
Queue Stats
249W - 265L
1,436 Elo+
Solo
Apollo
Apollo
lejosur
Apollo
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
387W - 390L
1,496 Elo+
Party 1
Team Averages
Level 113
1,484 SR
1,486 Elo+

VS

Team Averages
Level 142
1,562 SR
1,434 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Jaemira
Aphrodite
Level 147
God Stats
2W - 1L
1,471 SR
Queue Stats
189W - 227L
1,421 Elo+
Party 2
The Morrigan
The Morrigan
Kitsoji
The Morrigan
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 71L
1,293 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LigitTORQUER
Ah Muzen Cab
Level 127
God Stats
13W - 13L
1,869 SR
Queue Stats
492W - 494L
1,540 Elo+
Solo
Hades
Hades
OmegaPhoenix_17
Hades
Level 144
God Stats
5W - 2L
1,472 SR
Queue Stats
187W - 222L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 1 / 1
8,754
515
5,965
10,318
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
COL JOSETOBI
Chang'e
13
0 / 4 / 3
7,755
456
7,162
15,602
5,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
8,345
491
6,975
9,854
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
facio_02
Terra
13
2 / 3 / 3
8,012
471
7,509
14,058
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
lejosur
Apollo
12
1 / 4 / 2
7,498
441
5,676
12,045
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 1 / 2
8,798
518
3,667
13,108
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Jaemira
Aphrodite
14
2 / 1 / 7
8,860
521
6,316
10,988
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Kitsoji
The Morrigan
15
4 / 3 / 3
9,109
536
7,426
7,331
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
LigitTORQUER
Ah Muzen Cab
14
4 / 2 / 3
8,606
506
12,805
10,614
3,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 1 / 2
9,994
588
13,561
14,524
9,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
18
18
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
W
Arachne
 
Arachne
3
1
2
4
L
Chang'e
COL JOSETOBI
Chang'e
0
4
3
0.38
W
Aphrodite
Jaemira
Aphrodite
2
1
7
5.5
W
The Morrigan
Kitsoji
The Morrigan
4
3
3
1.83
W
Ah Muzen Cab
LigitTORQUER
Ah Muzen Cab
4
2
3
2.75
L
2
6
3
0.58
W
5
1
2
6
L
Terra
facio_02
Terra
2
3
3
1.17
L
Apollo
lejosur
Apollo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
43,775
61,877
Taken
56,565
26,756
Mitigated
33,839
23,833
Healing
28,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,965
1,837
0
4,258
10,318
3,232
0
3,384
6,934
0
53,493
W
Arachne
 
Arachne
3,667
2,066
0
7,599
13,108
6,154
0
3,462
9,646
0
63,696
L
Chang'e
COL JOSETOBI
Chang'e
7,162
997
172
6,923
15,602
5,186
49
10,462
5,140
48,536
0
W
Aphrodite
Jaemira
Aphrodite
6,316
648
2,812
4,930
10,988
11,643
0
4,384
6,604
23,711
3,567
W
The Morrigan
Kitsoji
The Morrigan
7,426
1,351
0
1,040
7,331
2,757
456
3,430
3,756
50,253
2,394
W
Ah Muzen Cab
LigitTORQUER
Ah Muzen Cab
12,805
4,515
0
1,662
10,614
3,963
1,120
4,716
5,898
0
63,073
L
6,975
106
248
2,122
9,854
3,364
337
6,050
3,804
50,207
0
W
13,561
2,561
212
10,495
14,524
9,322
0
5,509
9,015
70,267
0
L
Terra
facio_02
Terra
7,509
1,296
1,402
5,766
14,058
11,688
120
3,692
10,366
32,480
0
L
Apollo
lejosur
Apollo
5,676
1,952
0
2,942
12,045
3,286
0
2,652
9,393
0
52,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
45,367
452
Minions Killed
497
0
Camps Cleared
0
1,570,631
Distance Traveled
1,598,888
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,754
515
97
6
0
368,282
5
W
Arachne
8,798
518
98
6
0
350,394
8
L
Chang'e
7,755
456
106
6
0
281,495
2
W
Aphrodite
8,860
521
37
2
0
308,249
0
W
The Morrigan
9,109
536
100
6
0
302,502
0
W
Ah Muzen Cab
8,606
506
112
7
0
320,612
3
L
Ra
8,345
491
79
5
0
294,110
1
W
Hades
9,994
588
150
9
0
317,131
5
L
Terra
8,012
471
56
3
0
318,831
5
L
Apollo
7,498
441
114
7
0
307,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role