Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Danexodr
Fenrir
Level 139
God Stats
22W - 15L
1,573 SR
Queue Stats
32W - 29L
1,364 Elo+
Solo
Shiva
Shiva
EBKMP5
Shiva
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,649 Elo+
Solo
Ganesha
Ganesha
SleepySloth22
Ganesha
Level 77
God Stats
2W - 6L
1,498 SR
Queue Stats
138W - 141L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
ceidd
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 57L
1,519 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,483 Elo+

VS

Team Averages
Level 83
1,599 SR
1,348 Elo+
Ganesha
Ganesha
FoxbrosX
Ganesha
Level 64
God Stats
8W - 3L
1,730 SR
Queue Stats
15W - 11L
1,329 Elo+
Solo
Anubis
Anubis
KingYarb
Anubis
Level 100
God Stats
16W - 19L
1,450 SR
Queue Stats
53W - 44L
1,453 Elo+
Solo
Nike
Nike
NotBogg
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 156L
1,340 Elo+
Solo
Da Ji
Da Ji
Siegfriedhohen
Da Ji
Level 126
God Stats
11W - 10L
1,563 SR
Queue Stats
144W - 156L
1,373 Elo+
Solo
Xbalanque
Xbalanque
The_Distraction7
Xbalanque
Level 63
God Stats
1W - 1L
1,752 SR
Queue Stats
20W - 38L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
9 / 1 / 3
10,893
573
10,618
11,637
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Danexodr
Fenrir
19
11 / 2 / 2
11,820
622
11,755
12,225
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
EBKMP5
Shiva
16
2 / 1 / 11
10,596
558
8,671
15,977
12,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
14
1 / 1 / 16
9,163
482
7,585
12,498
10,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ceidd
Zhong Kui
17
7 / 6 / 5
11,072
583
14,681
12,200
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FoxbrosX
Ganesha
13
0 / 5 / 6
8,399
442
5,659
18,429
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
KingYarb
Anubis
11
1 / 6 / 1
7,413
390
2,827
10,918
4,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
NotBogg
Nike
15
2 / 6 / 2
9,212
485
8,620
15,055
15,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
7 / 10 / 2
9,950
524
8,975
20,436
7,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
8
1 / 3 / 1
6,623
349
4,096
6,370
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
30
Kills
11
11
Deaths
30
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
3
10.5
W
Fenrir
Danexodr
Fenrir
11
2
2
6
W
Shiva
EBKMP5
Shiva
2
1
11
7.5
L
Ganesha
FoxbrosX
Ganesha
0
5
6
0.6
L
Anubis
KingYarb
Anubis
1
6
1
0.25
L
Nike
NotBogg
Nike
2
6
2
0.5
L
7
10
2
0.8
W
Ganesha
1
1
16
9
L
Xbalanque
1
3
1
0.5
W
Zhong Kui
ceidd
Zhong Kui
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,310
Damage
30,177
64,537
Taken
71,208
39,422
Mitigated
45,970
17,623
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,618
4,500
800
2,714
11,637
4,196
7,031
1,884
9,715
0
68,527
W
Fenrir
Danexodr
Fenrir
11,755
2,792
614
3,796
12,225
5,538
1,791
1,510
10,522
0
73,778
W
Shiva
EBKMP5
Shiva
8,671
1,561
797
7,014
15,977
12,501
955
1,979
13,471
0
52,512
L
Ganesha
FoxbrosX
Ganesha
5,659
999
0
2,376
18,429
17,453
0
6,656
11,375
22,385
0
L
Anubis
KingYarb
Anubis
2,827
226
0
2,769
10,918
4,279
88
7,327
3,565
33,703
0
L
Nike
NotBogg
Nike
8,620
459
0
1,940
15,055
15,616
0
2,555
12,272
10,712
37,023
L
8,975
1,166
190
2,493
20,436
7,373
358
3,996
16,282
0
40,957
W
Ganesha
7,585
713
0
0
12,498
10,281
1,016
1,896
10,482
21,315
0
L
Xbalanque
4,096
1,308
0
2,040
6,370
1,249
364
751
5,448
0
29,205
W
Zhong Kui
ceidd
Zhong Kui
14,681
1,531
228
1,660
12,200
6,906
4,848
3,589
8,530
67,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,544
Gold Earned
41,597
501
Minions Killed
298
0
Camps Cleared
0
1,803,623
Distance Traveled
1,258,692
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,893
573
126
7
0
409,915
3
W
Fenrir
11,820
622
138
7
0
406,231
5
W
Shiva
10,596
558
117
6
0
354,602
2
L
Ganesha
8,399
442
8
0
0
311,267
0
L
Anubis
7,413
390
68
4
0
164,094
0
L
Nike
9,212
485
97
5
0
339,099
3
L
Da Ji
9,950
524
73
4
0
296,637
0
W
Ganesha
9,163
482
8
0
0
330,851
0
L
Xbalanque
6,623
349
52
3
0
147,595
0
W
Zhong Kui
11,072
583
112
6
0
302,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role