Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DPhoenix_EndSong
Nu Wa
Level 62
God Stats
8W - 16L
1,459 SR
Queue Stats
46W - 70L
1,357 Elo+
Party 3
Ymir
Ymir
S1THFULLIS
Ymir
Level 18
God Stats
0W - 2L
1,527 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 3
Artemis
Artemis
iJeff00
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Party 2
Janus
Janus
ke_cerqueira
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 2
Team Averages
Level 46
1,497 SR
1,434 Elo+

VS

Team Averages
Level 62
1,569 SR
1,464 Elo+
Kali
Kali
Braindeadasgame
Kali
Level 12
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 8L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
Kenshinsaito
Nu Wa
Level 86
God Stats
1W - 0L
1,428 SR
Queue Stats
9W - 6L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LickerOfFaces
Kumbhakarna
Level 48
God Stats
1W - 3L
1,342 SR
Queue Stats
8W - 7L
1,404 Elo+
Party 1
Sol
Sol
LimpinAintEZ
Sol
Level 148
God Stats
14W - 7L
1,688 SR
Queue Stats
212W - 196L
1,520 Elo+
Solo
Charybdis
Charybdis
lean_secret3
Charybdis
Level 14
God Stats
8W - 6L
1,659 SR
Queue Stats
8W - 8L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 3 / 1
6,830
854
4,723
6,163
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 4
6,207
776
6,762
6,932
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
5,648
706
1,192
7,573
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
iJeff00
Artemis
11
0 / 4 / 4
5,704
713
3,519
5,920
2,113
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
6,178
772
4,509
7,327
2,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
7,492
937
6,234
9,019
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 7
6,417
802
5,257
4,203
1,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
LickerOfFaces
Kumbhakarna
12
0 / 2 / 10
6,483
810
2,837
9,239
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
10 / 0 / 6
8,203
1,025
10,097
7,343
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
lean_secret3
Charybdis
15
2 / 1 / 9
7,452
932
6,520
3,994
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
6
Kills
19
19
Deaths
6
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
1
1.5
W
5
2
5
3.75
L
1
3
4
1
W
2
1
7
5.5
W
Kumbhakarna
LickerOfFaces
Kumbhakarna
0
2
10
2.5
W
10
0
6
13
L
0
5
1
0.1
L
Artemis
iJeff00
Artemis
0
4
4
0.5
L
1
4
2
0.5
W
Charybdis
lean_secret3
Charybdis
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
30,945
33,915
Taken
33,798
13,066
Mitigated
16,109
2,714
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,723
973
0
839
6,163
1,977
115
2,214
3,949
19,851
0
W
6,234
2,228
0
4,196
9,019
3,541
144
3,637
5,290
0
18,238
L
6,762
2,421
0
559
6,932
2,219
153
3,793
3,139
18,887
0
W
5,257
747
478
1,090
4,203
1,337
697
2,070
2,077
14,166
0
W
Kumbhakarna
LickerOfFaces
Kumbhakarna
2,837
161
471
750
9,239
6,874
47
4,419
4,652
6,963
0
W
10,097
3,818
0
4,338
7,343
2,952
1,366
3,695
3,538
31,280
3,159
L
1,192
60
0
276
7,573
4,432
0
3,371
4,202
5,381
0
L
Artemis
iJeff00
Artemis
3,519
1,716
0
0
5,920
2,113
200
3,595
2,325
0
9,817
L
4,509
104
40
1,000
7,327
2,325
0
4,369
2,958
21,430
0
W
Charybdis
lean_secret3
Charybdis
6,520
3,453
0
1,284
3,994
1,405
2,096
2,851
1,055
0
34,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
36,047
131
Minions Killed
183
0
Camps Cleared
0
701,423
Distance Traveled
833,627
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,830
854
36
5
0
160,682
1
W
Kali
7,492
937
38
5
0
178,677
2
L
Nu Wa
6,207
776
26
3
0
137,695
5
W
Nu Wa
6,417
802
20
3
0
159,932
0
W
Kumbhakarna
6,483
810
7
1
0
158,960
1
W
Sol
8,203
1,025
52
7
0
170,386
3
L
Ymir
5,648
706
13
2
0
98,303
0
L
Artemis
5,704
713
13
2
0
141,896
0
L
Janus
6,178
772
43
5
0
162,847
1
W
Charybdis
7,452
932
66
8
0
165,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role